Search found 258 matches

by cloudyssky
Wed Sep 29, 2010 2:57 pm
Forum: Creator Discussion
Topic: A question on play time.....
Replies: 3
Views: 479

Re: A question on play time.....

I started off this month trying to work on a "small project". The idea was to have a half hour of gameplay, but I saw that in order to truly tell the story to it's full extent, I would need to expand that length of time. I suggest starting off with a small project first, get some reviews, and see ho...
by cloudyssky
Mon Sep 27, 2010 11:00 pm
Forum: Ren'Py Questions and Announcements
Topic: true/false statement error
Replies: 2
Views: 258

Re: true/false statement error

I knew it had to be something small I was missing! Can't believe I missed that! Thank you :]
by cloudyssky
Mon Sep 27, 2010 10:53 pm
Forum: Ideas
Topic: Notions: a short romance between two lost people.
Replies: 15
Views: 2427

Re: Notions: a short romance between two lost people.

J-chan wrote: Set in Boston
Playing this now.
by cloudyssky
Mon Sep 27, 2010 10:50 pm
Forum: Ren'Py Questions and Announcements
Topic: true/false statement error
Replies: 2
Views: 258

true/false statement error

So I've been looking at this and can't seem to pinpoint what I've done wrong. First off here's the code: ##blah blah $ upstairs_done = False label kitchen: #imagemap statement #a long "if result ==" statement goes here elif result == "Upstairs": if upstairs_done == False: $upstairs_done == True jump...
by cloudyssky
Mon Sep 27, 2010 10:29 pm
Forum: Ren'Py Questions and Announcements
Topic: DynamicDisplay/ConditionSwitch Issues {solved!}
Replies: 3
Views: 329

Re: DynamicDisplay/ConditionSwitch Issues

What's the traceback error say? It seems to me you're supposed to put everything on one line, rather than multiple ones like this:

$ f = Character('Freya', color="#B3476F, show_two_window=True, etc...)

All on one line, just like above.
by cloudyssky
Mon Sep 27, 2010 3:01 pm
Forum: Other Visual Novel Engines
Topic: new visual novel engine: bass novel
Replies: 16
Views: 4670

Re: new visual novel engine: bass novel

Mikan wrote: even if it had a lot of excellent tools for creating games.
I'll say. Just looking at that one screenshot is amazing! A shame it can't be downloaded. Antoher shame that I don't speak Korean >.>
by cloudyssky
Wed Sep 22, 2010 11:04 am
Forum: Creator Discussion
Topic: Help - Where can I find Non-Anime Visual Novels / Games?
Replies: 9
Views: 926

Re: Help - Where can I find Non-Anime Visual Novels / Games?

Non-anime styles are done all the time, but they don't seem to get as much attention as the anime styles. I'm also currently working on a non-anime project that's taking forever :/
by cloudyssky
Wed Sep 22, 2010 11:01 am
Forum: General Discussion
Topic: Can't believe it's only been a year!
Replies: 2
Views: 543

Re: Can't believe it's only been a year!

Congradulations :] I kinda wanna say happy birthday >.>
I haven't been here all that long myself, but I know I'll be here for a while :]
by cloudyssky
Fri Sep 17, 2010 2:19 pm
Forum: Ren'Py Questions and Announcements
Topic: Image button help (newbie behaving stupidly again D:)
Replies: 3
Views: 432

Re: Image button help (newbie behaving stupidly again D:)

Sounds like you're describing an image map. Yes, Ren'Py supports this. There's a section in the Ren'Py tutorial (the one you play) and here: http://www.renpy.org/wiki/renpy/doc/reference/functions/renpy.imagemap This should help you with placing custom position buttons as well by using the y and x v...
by cloudyssky
Fri Sep 17, 2010 2:02 pm
Forum: General Discussion
Topic: Post your photo
Replies: 1170
Views: 90519

Re: Post your photo

DarkSpartan: I want that goatee you had.
by cloudyssky
Fri Sep 17, 2010 1:52 pm
Forum: Welcome!
Topic: Guestbook
Replies: 4952
Views: 996325

Re: Guestbook

Welcome to all the new talent :]
Always glad to see the Ren'Py community expanding!
by cloudyssky
Wed Sep 08, 2010 2:39 pm
Forum: Completed Games
Topic: Ripples (Remix)
Replies: 79
Views: 32175

Re: Ripples (Remix)

Actually, I caught myself the other day on calling the game a Visual Novel since it's more like a story book like sake-bento said.
by cloudyssky
Wed Sep 08, 2010 2:35 pm
Forum: Ideas
Topic: Video Club: A drama [Locked]
Replies: 6
Views: 678

Re: Video Club: A drama

I also agree with carosene. Recruit people after you actually get way into your project. I have a project I'm working on, and while I would love to have the art and music to add while writing, I don't want to drag people on board only to finish the game one year after taking their art.
by cloudyssky
Mon Aug 30, 2010 7:29 pm
Forum: Ideas
Topic: [WIP] Memory;Eternity
Replies: 60
Views: 7025

Re: Midnight Black; Forgotten Memory [WIP]

Of curiosity, are you doing your drawings by hand?
by cloudyssky
Mon Aug 30, 2010 6:54 pm
Forum: Creator Discussion
Topic: Poll: Photo or artistic backgrounds?
Replies: 10
Views: 775

Poll: Photo or artistic backgrounds?

So I've been thinking about my current VN project and came across a question: What kind of background style should I use? So I decided I'd ask your guys opinions on the matter. Which do you prefer to see in visual novels when playing them: Realistic photo backgrounds, or completely drawn backgrounds...