Search found 94 matches
- Fri Apr 22, 2011 4:46 am
- Forum: Ren'Py Questions and Announcements
- Topic: Showing dialog box and choices at the same time
- Replies: 2
- Views: 437
Showing dialog box and choices at the same time
It seems that whenever choices show up, the dialog box disappears... Because my images are only made up to the chest, I place them right aboce the dialog box so that it appears that their lower body is hidden by the dialog box... So I want to make something like this http://img816.imageshack.us/img8...
- Sat Mar 12, 2011 1:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Delete Persistent not working...?
- Replies: 6
- Views: 721
- Fri Mar 11, 2011 12:09 pm
- Forum: Ren'Py Questions and Announcements
- Topic: A status page accessible during the game
- Replies: 0
- Views: 404
A status page accessible during the game
So I know how to make the in-game buttons, but I don't know what to put under the label tag of the status page (the status of the affection the girls have for you). The code I used for the buttons is this. init python: style.window.right_padding = 100 def toggle_skipping(): config.skipping = not con...
- Fri Mar 11, 2011 12:01 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Delete Persistent not working...?
- Replies: 6
- Views: 721
Re: Delete Persistent not working...?
... But it does. O.o
Er, anyway, thanks for the help.
Er, anyway, thanks for the help.
- Fri Mar 11, 2011 9:34 am
- Forum: Ren'Py Questions and Announcements
- Topic: unlockables after you clear the game
- Replies: 7
- Views: 1017
Re: unlockables after you clear the game
Right. I already got it. Thanks. 
- Fri Mar 11, 2011 9:34 am
- Forum: Ren'Py Questions and Announcements
- Topic: Delete Persistent not working...?
- Replies: 6
- Views: 721
Re: Delete Persistent not working...?
Well, um, I didn't know that persistent data isn't the same as save data, but then... How come the save data is still there in the er, built game? O.o
- Fri Mar 11, 2011 5:37 am
- Forum: Ren'Py Questions and Announcements
- Topic: Delete Persistent not working...?
- Replies: 6
- Views: 721
Delete Persistent not working...?
I tried clicking the delete persistent on the renpy launcher, and a window (with absolutely nothing inside but black) comes out for a second and then disappears. So when I launch the game again, my save data hasn't disappeared. I tried Build Distribution, but in that, my save data is still saved. Wh...
- Fri Mar 11, 2011 5:28 am
- Forum: Ren'Py Questions and Announcements
- Topic: unlockables after you clear the game
- Replies: 7
- Views: 1017
Re: unlockables after you clear the game
EDIT: Nevermind, I already got the problem. I shouldn't have declared the persistent = False on the init block. Thanks again!! Um, I um, did a trial code that kinda went like this: # You can place the script of your game in this file. # Declare images below this line, using the image statement. # eg...
- Fri Mar 11, 2011 4:44 am
- Forum: Ren'Py Questions and Announcements
- Topic: unlockables after you clear the game
- Replies: 7
- Views: 1017
Re: unlockables after you clear the game
Ok. Thank you very much. 
- Fri Mar 11, 2011 4:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: Showing layered sprites with different emotions
- Replies: 0
- Views: 345
Showing layered sprites with different emotions
http://www.renpy.org/wiki/renpy/doc/cookbook/Showing_layered_sprites_with_different_emotions I can't seem to be able to use this properly. I try, but the faces don't change. Could someone please give me a game that uses this that I could use as basis? EDIT: Not a game, really, but something like a ...
- Fri Mar 11, 2011 4:07 am
- Forum: Ren'Py Questions and Announcements
- Topic: Two different styles of dialog boxes in one game
- Replies: 2
- Views: 551
Re: Two different styles of dialog boxes in one game
Could you kindly explain in detail? Like, what sort of code do I have to use? I mean, I already use the condition switch with images, but with the dialogue box, I'm not sure how to go about it..
- Thu Mar 10, 2011 8:13 am
- Forum: Ren'Py Questions and Announcements
- Topic: Two different styles of dialog boxes in one game
- Replies: 2
- Views: 551
Two different styles of dialog boxes in one game
My VN has two er, modes. One mode is the normal mode, where I put style.window.background = Frame("frame.png", 12, 12) for the dialog box. But then I have the chibi mode, which I want to have a different style of dialog box so that it's easier on the player to see that he's playing on a different mo...
- Thu Mar 10, 2011 8:08 am
- Forum: Ren'Py Questions and Announcements
- Topic: unlockables after you clear the game
- Replies: 7
- Views: 1017
Re: unlockables after you clear the game
Ok, thanks. So should I declare the persistent in the init block or in the start block?
- Thu Mar 10, 2011 5:29 am
- Forum: Ren'Py Questions and Announcements
- Topic: unlockables after you clear the game
- Replies: 7
- Views: 1017
unlockables after you clear the game
I'm making this VN where you can unlock the route of a character (Girl A) after you clear the route of another character (Girl B). I was thinking of using variables for it, where I'd set the variable to true when you clear the route of Girl B, but I was wondering whether I should um, declare that in...
- Fri Jun 18, 2010 8:55 am
- Forum: Ren'Py Questions and Announcements
- Topic: Showing images instead of numbers for variables
- Replies: 1
- Views: 341
Showing images instead of numbers for variables
Since I posted this in a past thread, but I think it was categorized as solved, so here's a new thread. Oh, okay. Thanks for all the help, and sorry for the late reply. ^^ Hmmm... Just one more thing. I have to make a status page (which accessible from the game at all times) and that's where you can...