Search found 54 matches

by Unin
Tue Mar 26, 2013 12:40 pm
Forum: Ren'Py Questions and Announcements
Topic: CDD screen rotation and other animation
Replies: 2
Views: 460

CDD screen rotation and other animation

I was hoping I could get away with using ATL on a Creator Defined Displayable, but I'm getting "preceding show screen statement statement does not expect a block". I'm getting the sinking feeling I'm going to have to define my own transformation functions. Is this the case? image bg_cockpit = "bg_co...
by Unin
Tue Mar 26, 2013 12:01 am
Forum: Ren'Py Questions and Announcements
Topic: Question: Any draw module? [Solved]
Replies: 7
Views: 718

Re: Question: Any draw module?

awesome, and canvas is just pygame.draw sans surfaces?

edit: found the udd page. thanks a ton. dynamic heads-up-display, here I come. :o
by Unin
Mon Mar 25, 2013 11:30 am
Forum: Ren'Py Questions and Announcements
Topic: Question: Any draw module? [Solved]
Replies: 7
Views: 718

Question: Any draw module? [Solved]

I'm looking to overlay basic shapes over a scene, mainly lines and polygons, but need to be able to manipulate them in-scene. I understand this could probably be accomplished with just semi-transparent overlay images, but I'm looking more for that retro heavily-aliased feeling of early 90s games. Is...
by Unin
Mon Dec 10, 2012 7:44 pm
Forum: Old Threads (– September 2014)
Topic: Dev looking to buy an effect (one time deal)
Replies: 3
Views: 454

Dev looking to buy an effect (one time deal)

I need a teary eye effect similar to one used in muv-luv alternative Effect in action: http://youtu.be/iXEAh3Dafdk?t=1h4m37s It's hard to tell from the short portion of that clip, but it appears to affect all layers underneath it; some sort of slight oscillating zoom that alternates as a wave functi...
by Unin
Tue Sep 07, 2010 9:50 pm
Forum: Ren'Py Questions and Announcements
Topic: Another "'int' object is not callable" thread [resolved]
Replies: 2
Views: 676

Re: Another "'int' object is not callable" thread

So it wash the narrator, in battle1 , with the for loop... And here I thought the butler in parlor_room did it. Thanks for pointing that out to me. now I can smash my face against my desk in chagrin rather than frustration :wink:
by Unin
Mon Sep 06, 2010 9:06 pm
Forum: Ren'Py Questions and Announcements
Topic: Another "'int' object is not callable" thread [resolved]
Replies: 2
Views: 676

Another "'int' object is not callable" thread [resolved]

So, I'm having a run-time error with this combat system I'm working on. Trackback tells me the problem is in a stats displaying label (reads off and displays variables from an instance of a combatant class), which functions just fine throwing no errors before combat. I can read off the class, make c...
by Unin
Thu Sep 02, 2010 3:20 pm
Forum: Ren'Py Questions and Announcements
Topic: for loops and mutable function properties [resolved]
Replies: 2
Views: 302

Re: for loops and mutable function properties

wonderful! makes perfect sense! thanks for your help.
by Unin
Wed Sep 01, 2010 8:35 pm
Forum: Ren'Py Questions and Announcements
Topic: for loops and mutable function properties [resolved]
Replies: 2
Views: 302

for loops and mutable function properties [resolved]

I am having a dilemma on two fronts. I am trying to run a for loop, which ren'py doesn't seem to like unless its in a python block, that cycles through a dictionary that contains instances of a customized class as values, which are keyed to integers (from 0 to len(dictionary). these integers are not...