Search found 94 matches

by OdysseyStudio
Thu Aug 04, 2011 10:29 pm
Forum: Old Threads (– September 2014)
Topic: Free Artist (Closed)
Replies: 19
Views: 2093

Re: Free Artist (Closed)

Back on the Subject of Digital Inking, You could give MyPaint a try. It a program which mimics actual art medium and it's made for pressure sensitive tablets. It also has simple keyboard shortcuts which makes it easier to work with. Plus it Open Source and it's available for windows as well if you r...
by OdysseyStudio
Sat Jul 23, 2011 6:39 pm
Forum: Old Threads (– September 2014)
Topic: Free Music
Replies: 13
Views: 1567

Re: Free Music

Man, You got some really awesome pieces of music. If I was working on any VN's or any project that is, I would use those defiantly. Thanks for the music!
by OdysseyStudio
Tue Jun 21, 2011 10:49 am
Forum: Ren'Py Questions and Announcements
Topic: Certain color in an image transparent?
Replies: 13
Views: 1379

Re: Certain color in an image transparent?

Hey dude, I've got that all ready taken care of...

Edit: Check the "test enviroment" game in your dropbox folder
by OdysseyStudio
Mon May 30, 2011 8:58 pm
Forum: Ren'Py Questions and Announcements
Topic: OpenGL Mode
Replies: 2
Views: 529

Re: OpenGL Mode

Here is the log.txt from my computer. I hope this help with you gathering information about OpenGL.

My computer is a Dell Latitude D610, and it's about five years old if that of any importance to you.

The game was "That Cheap and Scared Thing" that was recently made.
by OdysseyStudio
Sun May 29, 2011 1:08 pm
Forum: Old Threads (– September 2014)
Topic: Looking for Flash Encoder (artist here)
Replies: 1
Views: 577

Re: Looking for Flash Encoder (artist here)

If you looking on building a game engine in flash you could try illumination software creator . It allow you to build simple programs visually, like visual basics, but with this one it uses something like flow charts. Plus the good side to it is that it creates the source code in python, flash and x...
by OdysseyStudio
Fri May 27, 2011 3:59 pm
Forum: Ideas
Topic: CLANNAD - The Past Path- [COMPLETED]
Replies: 23
Views: 6222

Re: [WIP] Clannad - The Past Path (Updated 17th May)

I really liked the original Key created, almost to the point that I decided to rewrite the game in renpy just to get a feel on how it was put together. I gotten the first week done, but my computer crash so I'm back to square one. That sounds like a real task. By rewrite, you mean simply remaking t...
by OdysseyStudio
Thu May 26, 2011 12:54 pm
Forum: Ideas
Topic: CLANNAD - The Past Path- [COMPLETED]
Replies: 23
Views: 6222

Re: [WIP] Clannad - The Past Path (Updated 17th May)

Wow, that some project you got there. Can't wait to see it when it done. If you need any help, I'll be willing to help. I've finished about 75% of the game (just two routes to go and the afterstory). I really liked the original Key created, almost to the point that I decided to rewrite the game in r...
by OdysseyStudio
Thu May 26, 2011 12:03 pm
Forum: Ren'Py Questions and Announcements
Topic: Is a Paper Mario-like battle system possible in Renpy?
Replies: 1
Views: 488

Re: Is a Paper Mario-like battle system possible in Renpy?

It can be possible, but that would take a lot of coding, especially with ATL!!
by OdysseyStudio
Thu May 26, 2011 11:43 am
Forum: Ren'Py Questions and Announcements
Topic: Main Menu - Background -> .gif-Animation
Replies: 8
Views: 5318

Re: Main Menu - Background -> .gif-Animation

Okay first, next time put your code snip in the "code HTML" function so we can troubleshoot it better next time but I can still help. In order to do animation in renpy, pytom set up whats call ATL (Animation Transformation Language). Because of that, the animation thing you tried no longer works. Yo...
by OdysseyStudio
Sat May 21, 2011 3:33 pm
Forum: Old Threads (– September 2014)
Topic: Artist/Scripter/Voice Acting Available
Replies: 9
Views: 1210

Re: Artist/Scripter/Voice Acting Available

Wow,you got some talent there. I,ll make sure to keep you in mind when I finish writing my script.
by OdysseyStudio
Thu May 12, 2011 12:23 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Getting music to play using the screen code?
Replies: 7
Views: 875

Re: [SOLVED]Getting music to play using the screen code?

Well that answer my question as well. Thanks ^^
by OdysseyStudio
Thu May 12, 2011 11:40 am
Forum: Old Threads (– September 2014)
Topic: Need artists for my project.
Replies: 144
Views: 11804

Re: Need artists for my project.

Please, a little more concise: - What sort of VN are you trying to make? Tell us a little about the story! - What art style are you looking for? Manga? Classic comic? Realistic? Artsy? (It IS hard to tell from the photos you posted...) - How much work would an artist need to do for you? How many ch...
by OdysseyStudio
Wed May 11, 2011 12:48 pm
Forum: Ren'Py Questions and Announcements
Topic: audio within atl code? (yes noob alert)
Replies: 2
Views: 452

Re: audio within atl code? (yes noob alert)

Uhh...no, you can't. As far as I know you can only use play music or sounds in Labels or in Screen Language

Code: Select all

Label start:
    scene bgblack
    
    play music "your_music.ogg"

    return
with screen language, I don't know how, but it say you can in the manual, so I'll keep trying.
by OdysseyStudio
Fri May 06, 2011 5:50 pm
Forum: Ren'Py Questions and Announcements
Topic: Different kinds of main menu depending on variable value.
Replies: 3
Views: 1837

Re: Different kinds of main menu depending on variable value

With screen language, you could use the "if statement" for that. screen main_menu: # This ensures that any other menu screen is replaced. tag menu # The background of the main menu. window: style "mm_root" # The main menu buttons. frame: style_group "mm" xalign .98 yalign .98 has vbox textbutton _("...
by OdysseyStudio
Fri May 06, 2011 5:38 pm
Forum: Ren'Py Questions and Announcements
Topic: change variable in screen language
Replies: 11
Views: 3849

Re: change variable in screen language

So you saying it's doing a continuous loop?

by the way, have you tried these two?
Ren Py' Help wrote: SetScreenVariable(name, value)

Causes the variable name associated with the current screen to be set to value.

SetVariable(variable, value)

Causes variable to be set to value.