Search found 3190 matches

by mikey
Thu Jun 11, 2015 4:39 am
Forum: Creator Discussion
Topic: The Buzz - a 30-episode visual novel podcast
Replies: 58
Views: 17933

Re: Graphic Design: Behind the Scenes (ep.11) - The Buzz pod

We conclude our discussion on graphic design in the newly released ep.11 with some specific examples from the world of VNs and their GUIs. Check it out here: http://www.thebeeskneesstories.com/2015/06/07/graphic-design-behind-the-scenes-episode-11-part-22/ Also, we have a really handy RSS feed, if y...
by mikey
Thu May 28, 2015 9:15 am
Forum: Creator Discussion
Topic: The Buzz - a 30-episode visual novel podcast
Replies: 58
Views: 17933

Re: How to become a graphic designer (ep.10) - The Buzz podc

Our 10th episode is out, we talk about graphic design and how it applies to VN making . This is part 1 of the discussion. So... have a listen and we'd love to hear your take on the topic or something we missed that could be useful to mention. Get the podcast here: http://www.thebeeskneesstories.com/...
by mikey
Sun Apr 19, 2015 10:39 am
Forum: Creator Discussion
Topic: How do you take criticism?
Replies: 19
Views: 3250

Re: How do you take criticism?

All it ever does is demotivate me, though, and I don't know what to do about it. I over think about every aspect of what I'm working on now because I'm scared to death of getting a bad review. Is there something I can do about this? I feel like I'm destined to fail unless I can overcome this hurdle...
by mikey
Wed Apr 15, 2015 9:43 am
Forum: Creator Discussion
Topic: The Buzz - a 30-episode visual novel podcast
Replies: 58
Views: 17933

Re: On Procrastination (ep.1) - "The Buzz" VN podcast

Finally, we have re-recorded our very first (lost) episode - on procrastination. As always, have fun listening and let us know your experiences, comments and suggestiona for the podcast and topics!

http://www.thebeeskneesstories.com/2015 ... pisode-01/
by mikey
Sun Apr 05, 2015 9:21 am
Forum: Completed Games
Topic: Aurora Fall
Replies: 10
Views: 6187

Re: Aurora Fall

@Sasquatchii & denzil: Well, you guys are too kind, thanks. As far as the disappearing text goes, that was a first ever use. Ori Ochi Onoe had the text centered in the middle of the screen, as did Time's Tear and more or less also Anthridercynantide and Umeda Sky, but the disappearing effect was...
by mikey
Mon Mar 30, 2015 2:09 pm
Forum: Creator Discussion
Topic: The Buzz - a 30-episode visual novel podcast
Replies: 58
Views: 17933

Re: "The Buzz" VN podcast - newest ep #7: Time & Energy

And here is another episode! It's our 7th and we call it Time & Energy , and we discuss how one can get by with all the schedules, unexpected tasks, setbacks and all the things that conspire against you and the work on your visual novel. For more information and streaming or downliad links, go t...
by mikey
Mon Mar 23, 2015 2:33 am
Forum: Creator Discussion
Topic: The Buzz - a 30-episode visual novel podcast
Replies: 58
Views: 17933

Re: "The Buzz" VN podcast - newest ep #6:Genres vs. Creators

And another episode is out (#6), this time we talk about Genres Vs. Creators.

Check out the episode here:
http://www.thebeeskneesstories.com/2015 ... episode-6/

Enjoy and let us know if you have something to add!
by mikey
Tue Mar 17, 2015 6:32 am
Forum: Creator Discussion
Topic: The Buzz - a 30-episode visual novel podcast
Replies: 58
Views: 17933

Re: "The Buzz" VN podcast - newest ep #5: Critique (part 2)

Hi everyone, after a bit of a break we are back and we continue where we left off, discussing criticism and critique in an episode titled How to Critique Others, and Receive Feedback Gracefully . Check out the podcast here: http://www.thebeeskneesstories.com/2015/03/17/how-to-critique-others-and-rec...
by mikey
Mon Mar 16, 2015 10:49 am
Forum: Completed Games
Topic: Aurora Fall
Replies: 10
Views: 6187

Re: Aurora Fall

Jo'ogn >> It's perfect the way it is, really. In fact, I think one of the key things about this project is that so many assets (drawings, sound, music, text effects) were designed, made and done five-six years before release (I did take more photos after that, but that was the only thing), and I so ...
by mikey
Thu Mar 05, 2015 11:39 am
Forum: Completed Games
Topic: Aurora Fall
Replies: 10
Views: 6187

Re: Aurora Fall

@ ludeshka Aurora Fall has a story, but it's not focused on it - that's the simplest way I can put it. I really wanted to stress this, because it's kind of the point of the entire VN - to show "beauty" as silent observation of things or events things without judgment. And thanks for playin...
by mikey
Mon Mar 02, 2015 5:00 pm
Forum: Completed Games
Topic: Aurora Fall
Replies: 10
Views: 6187

Re: Aurora Fall

Sounds like it was quite an adventure man. =w= Sad times that I'm soooooo busy, but definitely a toast to the end of a long and winding journey. *raises glass* Thank you, sir. You may not know it, but I followed your progress updates of Homeward and was kind of using that energy that came across in...
by mikey
Mon Mar 02, 2015 4:52 pm
Forum: Completed Games
Topic: Anthridercynantide (and) Umeda Sky
Replies: 13
Views: 6084

Re: Anthridercynantide (and) Umeda Sky

Thank you for those kind words! The style that began with Anthridercynantide (since as you said that's what you enjoyed most) is also used in Umeda Sky, and (to an almost extreme degree) in Aurora Fall as well, so those may be best for that. My older VNs have a more traditional text to images ratio,...
by mikey
Sat Feb 28, 2015 4:10 pm
Forum: Completed Games
Topic: Aurora Fall
Replies: 10
Views: 6187

Aurora Fall

Hello everyone, I have finished my last and by far the biggest VN - Aurora Fall - a game I have been working on since late 2007, and that has undergone a lot of changes to get to the format that it is in right now. I really hope you will have the time to read the below text, because it's really impo...
by mikey
Sun Feb 08, 2015 12:19 pm
Forum: Ren'Py Questions and Announcements
Topic: Compiled game too big - zip error
Replies: 12
Views: 2143

Re: Compiled game too big - zip error

If you did that on windows, you'd have trouble with the mac and linux versions. I may try to go with denzil's approach of building the Linux/Mac versions on Linux and then repacking on Linux. Also, there isn't support for building to a directory for PC builds. You'd have to unzip the zip yourself. ...
by mikey
Sat Feb 07, 2015 8:55 pm
Forum: Ren'Py Questions and Announcements
Topic: Compiled game too big - zip error
Replies: 12
Views: 2143

Re: Compiled game too big - zip error

Grasping at straws now, but... What if I chose in the Build menu to make only a Windows version AND renpy simply didn't create that big zip at all, and just copied the final non-zipped files and rpas to the output directory? That way I could at least be reasonably sure the Windows version is fine, a...