Search found 263 matches

by pondrthis
Tue Mar 22, 2011 12:27 pm
Forum: Creator Discussion
Topic: How many choices are enough to...
Replies: 8
Views: 806

Re: How many choices are enough to...

I personally like to read every last word in the script. Thus, for me, it's more about how simple the format is (there aren't references all through script to variables dependent on every last choice) and how important the choices are. Let's say a game has forty choices. I'm willing to read 40 bad e...
by pondrthis
Tue Mar 22, 2011 12:17 pm
Forum: Creator Discussion
Topic: an idea GxB game named 'Alice Hunt'
Replies: 22
Views: 1918

Re: an idea GxB game named 'Alice Hunt'

...put one or more endings where she survives or escapes the mansion. Put an hard to get happy ending even if it's not "canon"! I just had a sadistic idea. You could put an easily-gotten ending about halfway through the story (i.e. your gaming instincts push you in that direction) where everything ...
by pondrthis
Tue Mar 22, 2011 12:12 pm
Forum: Creator Discussion
Topic: School Clubs
Replies: 22
Views: 1980

Re: School Clubs

The standard American clubs are community service based (the popular one in my old high school was the "Environmental Club": like 50ish members), intramural sports teams, and fine arts clubs (I played cello in a chamber orchestra, for instance). Then of course there are things like RPG/gaming/anime ...
by pondrthis
Fri Mar 18, 2011 12:18 pm
Forum: Creator Discussion
Topic: KN or VN?
Replies: 20
Views: 1037

Re: KN or VN?

I tend to gravitate towards games with unlockable routes. If picking any of the other characters would ruin the twist, you could just put in an enforced route order which prevents the player from picking their character of choice until seeing the twist in the first ending. Then the player could go b...
by pondrthis
Thu Mar 17, 2011 12:45 pm
Forum: Creator Discussion
Topic: an idea GxB game named 'Alice Hunt'
Replies: 22
Views: 1918

Re: an idea GxB game named 'Alice Hunt'

...But they shouldn't kill her in ALL the routes! At least have a "true ending" where she lives. You just don't get it. Her dying is the "true ending". I was under the impression that she was killed by a different character depending on the choices. Doesn't that inherently make these endings NOT th...
by pondrthis
Thu Mar 17, 2011 11:39 am
Forum: Creator Discussion
Topic: an idea GxB game named 'Alice Hunt'
Replies: 22
Views: 1918

Re: an idea GxB game named 'Alice Hunt'

On a side note, I've been wondering recently about how one should propose a highly-suspenseful story without spoiling people. I mean, it seems incredibly tough to get people's interest without revealing some of the more clever plot twists. Then again, if a plot doesn't stand on its own without the t...
by pondrthis
Thu Mar 17, 2011 11:29 am
Forum: Creator Discussion
Topic: Starting the story
Replies: 9
Views: 1213

Re: Starting the story

I agree with James in that "it depends". If most of the excitement of your game stems from suspense related to the characters, then infodump on the setting is fine. If it's the other way around, then infodump on the characters is fine if necessary. If your game isn't based around suspense, then any ...
by pondrthis
Wed Mar 16, 2011 11:23 pm
Forum: Creator Discussion
Topic: suggestions for Bionic Heart 2
Replies: 20
Views: 2164

Re: suggestions for Bionic Heart 2

papillon wrote:Voila, general-purpose 2d game engine, with RenPy around the edges for managing your text. :)

Totally off-topic.

I think that's the first time in like two months that I've seen the word "voila" spelled correctly rather than "viola", as in the musical instrument.
by pondrthis
Wed Mar 16, 2011 12:08 pm
Forum: Ren'Py Questions and Announcements
Topic: Period was never defined
Replies: 3
Views: 485

Re: Period was never defined

You defined it using capital "Yen" and it was then searching for lowercase yen.
by pondrthis
Wed Mar 16, 2011 10:04 am
Forum: Creator Discussion
Topic: Does anyone have the sprites from Ever 17 Out Of Infinity?
Replies: 8
Views: 1801

Re: Does anyone have the sprites from Ever 17 Out Of Infinit

It's illegal to use IP that doesn't belong to you no matter the usage. But like the poster above said, it isn't enforced often. But what I was referencing was the fact that you haven't even paid for the right to SEE the images, let alone USE them. Since, you know, buying the game is required to see ...
by pondrthis
Wed Mar 16, 2011 9:24 am
Forum: Creator Discussion
Topic: Does anyone have the sprites from Ever 17 Out Of Infinity?
Replies: 8
Views: 1801

Re: Does anyone have the sprites from Ever 17 Out Of Infinit

There's a high chance E17 and R11 (Remember11) used the same game engine. Research to confirm this is true before moving on. The hacker for TLWiki's translation of R11 has tools to extract files from the game's archives... at the very least, the scripts. You might try to bug him for the tools and as...
by pondrthis
Tue Mar 15, 2011 1:13 pm
Forum: Creator Discussion
Topic: Ask for opinion about team working on VN ?
Replies: 7
Views: 715

Re: Ask for opinion about team working on VN ?

Your skill as a leader is critical to holding volunteers. If you make yourself endearing, your volunteers will put up with more of the harassment inherent in being told to get stuff done. If you're female, use the tsundere effect to your advantage: use a cold, commanding tone when nagging someone, b...
by pondrthis
Tue Mar 15, 2011 12:26 pm
Forum: Creator Discussion
Topic: Ideas Dump
Replies: 1532
Views: 187655

Re: Ideas Dump

This other person is actually inside me and comes out at night while I am asleep. Pretty soon the daytime self figures out what is going on and he has to make sure he doesn't get arrested and stuff. As the story goes on the other self will start to encroach on the daytime self and if the day time s...
by pondrthis
Mon Mar 14, 2011 9:23 am
Forum: Creator Discussion
Topic: Endings?
Replies: 42
Views: 5170

Re: Endings?

Unless you're a 20th century absurdist playwright, don't do a what-the-crap ending. More often than not, especially in the context of B horror/mindscrews (which, let's face it, is all that 99% of us are capable of), those kinds of endings are utterly ridiculous and trivializing. The number ONE dange...
by pondrthis
Thu Mar 10, 2011 1:36 pm
Forum: Creator Discussion
Topic: NaNoRenO for 2011!!!!
Replies: 154
Views: 12272

Re: NaNoRenO for 2011!!!!

You could always make full-screen art and use wide-screen aspect ratio... then use this to your advantage. There's not a whole lot cooler than a really dynamic novel game which moves the art around a lot. If you draw an image too big for the screen, you can pan around at runtime O.O At least, that's...