Search found 290 matches
- Thu Jan 23, 2014 11:47 pm
- Forum: Personal Art Threads
- Topic: ketskari's art (mostly WIP's and sketches)
- Replies: 18
- Views: 2265
Re: ketskari's art
Just a rough test. I learned recently about 2D animation in blender 3d and wondered if I could combine a partially sculpted character with 2D textured planes. Will probably play around with it some more for future projects... but for now, back to Asher (which will be plain ol' 2D).
- Wed Jan 22, 2014 1:45 am
- Forum: Ideas
- Topic: Asher [Suspense/Supernatural]
- Replies: 45
- Views: 7090
Re: Asher [Suspense/Supernatural]
Personally, I prefer to have a game in its entirety rather than have it in sections. That's what I prefer, too. My only concern is that I keep adding new artwork... so I am concerned it will drag out. However, I understand that there may be programming/file errors if you release a massive compilati...
- Tue Jan 21, 2014 2:38 am
- Forum: Ideas
- Topic: Asher [Suspense/Supernatural]
- Replies: 45
- Views: 7090
Re: Asher [Suspense/Supernatural]
Nearly done with programming and polishing the art for Act I. I've been going back and fixing up anatomy errors and so on with the sprites a bit, but I still think I can finish it in the next few weeks. EDIT: Question for anyone who'd like to answer. Should I make the game available in parts (there'...
- Sat Jan 18, 2014 1:59 pm
- Forum: Ideas
- Topic: Asher [Suspense/Supernatural]
- Replies: 45
- Views: 7090
Re: Asher [Suspense/Supernatural]
Your VN was put on VNsNow's "Top 10 Most Anticipated English Visual Novels of 2014". Exciting! Anyway, I look forward to this (I follow you through tumblr)! I'm a huge fan of film noir...like seriously. Double Indemnity is the best, but that's a topic for another thread. ;) I saw that.. very exciti...
- Sat Jan 18, 2014 1:42 pm
- Forum: Creator Discussion
- Topic: Free wallpapers for PC - use or not use?
- Replies: 8
- Views: 1240
Re: Free wallpapers for PC - use or not use?
Creators might allow wallpapers for personal use, but "free" does not automatically mean public domain or that derivative work is allowed (as in a Creative Commons license).
- Thu Jan 16, 2014 10:54 pm
- Forum: Ideas
- Topic: Asher [Suspense/Supernatural]
- Replies: 45
- Views: 7090
Re: Asher [Suspense/Supernatural]
I fixed up the main character's sprite. She now has 132 combinations of expressions/poses, for this outfit. Oh, and a new character. new.png That background needs fixing, now that I look at it. I keep forgetting and putting the horizon line way too low. ---- @Ferdokki -- Thanks! I just finished anim...
- Thu Jan 16, 2014 12:57 am
- Forum: Personal Art Threads
- Topic: Character Feedback [critique welcome!]
- Replies: 19
- Views: 3170
Re: Character Feedback [critique welcome!]
Your character designs are quite eye-catching. The silhouettes stand out strongly enough that I could recognize the character by them. I think this is a nice touch for a VN. It's always confusing when characters look too similar (be it comic book, VN or animated film). You mentioned the armor/metal ...
- Wed Jan 15, 2014 5:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: ATL Rotation within Live Composite (Animated Car) [solved]
- Replies: 6
- Views: 1274
Re: ATL Rotation within Live Composite (Animated Car)
Kinsman wrote:What's happening is that when it's time for the second runthrough of the ATL, the wheel's rotation is already at 360, so it doesn't need to rotate any more.
Well that's an embarrassingly simple solution.
Thank you!
- Wed Jan 15, 2014 2:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: ATL Rotation within Live Composite (Animated Car) [solved]
- Replies: 6
- Views: 1274
Re: ATL Rotation within Live Composite (Animated Car)
Here are the car graphics and the .rpy file with what I have currently.
Thanks. :)
Thanks. :)
- Wed Jan 15, 2014 11:41 am
- Forum: Ren'Py Questions and Announcements
- Topic: ATL Rotation within Live Composite (Animated Car) [solved]
- Replies: 6
- Views: 1274
Re: ATL Rotation within Live Composite (Animated Car)
Moved the code around, but it made no difference, unfortunately.
- Wed Jan 15, 2014 1:32 am
- Forum: Works in Progress
- Topic: All the Pretty Flowers [VN] [Apocalyptic] [Sci-Fi] [Slice of Life]
- Replies: 124
- Views: 36055
Re: All the Pretty Flowers [VN] [Friendship, Drama] [1/14]
This is looking great! I'm loving the snippets of dialogue I'm seeing, too; the writing is intriguing. :)
- Tue Jan 14, 2014 11:18 pm
- Forum: Ideas
- Topic: Asher [Suspense/Supernatural]
- Replies: 45
- Views: 7090
Re: Asher [Suspense/Supernatural]
Ha, thanks!Hazel-Bun wrote:*screams* Coolbeans D8! Wish I'd snagged the teaser before it was taken down but I'll wait haha.
Asher should be done in weeks rather than months, so the wait shouldn't be long. :)
- Tue Jan 14, 2014 11:05 pm
- Forum: Ideas
- Topic: Asher [Suspense/Supernatural]
- Replies: 45
- Views: 7090
Re: Asher [Suspense/Supernatural]
Work in progress sketch for what should be the last BG I need for Asher.
With an animated vintage car, if all goes well.
With an animated vintage car, if all goes well.
- Tue Jan 14, 2014 10:13 pm
- Forum: Ren'Py Questions and Announcements
- Topic: ATL Rotation within Live Composite (Animated Car) [solved]
- Replies: 6
- Views: 1274
ATL Rotation within Live Composite (Animated Car) [solved]
So I have some wheels: image wheelcw: "car/wheel.png" linear 3.0 rotate 360 repeat image wheelcw2: "car/wheel2.png" linear 3.0 rotate 360 repeat And a Live Composite of a car: image car for = LiveComposite( (797, 492), (0,0), "car/base.png", (565, 265), "wheelcw", (-35, 265), "wheelcw2", ) The wheel...
- Thu Jan 09, 2014 10:34 pm
- Forum: Ideas
- Topic: Asher [Suspense/Supernatural]
- Replies: 45
- Views: 7090
Re: Asher [Suspense/Supernatural][Download]
Tetriin believes that the incident is isolated, until two people who might be demon slayers or might just be opportunistic treasure hunters recruit an unwilling Tetriin on a trip into the ruins of the old palace in search of the riches of the undying Empress. Lol, I was referring to your quote abov...