Search found 15345 matches
- Tue May 24, 2022 9:51 am
- Forum: Development of Ren'Py
- Topic: Module support on renpy 8
- Replies: 6
- Views: 1162
Re: Kivy module support on renpy 8
There is no chance this will happen. Kivy is great if you'd like to build multitouch apps, but it's basically an alternative for what Ren'Py is doing, with its own event loop and way of doing things. It's not something that one could include as part of Ren'Py. (We do use several of the tools they've...
- Tue May 24, 2022 8:23 am
- Forum: Ren'Py Questions and Announcements
- Topic: Developing a game on android
- Replies: 9
- Views: 441
Re: Developing a game on android
I have a duet. Ren'Py doesn't quite work on it yet, but I hope to be adding support in the next few days. (Knock on wood.) Assuming this is the arm/mediatek version like mine.
- Mon May 23, 2022 7:43 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 8.0.0 and 7.5.0 Prereleased
- Replies: 45
- Views: 4472
Re: Ren'Py 8.0.0 and 7.5.0 Preleased
I'm pretty sure we have fixes for the Video and Atom issues, but I'll check the cutscene. The minimum version for Ren'Py 7.4 was Windows Vista, and I believe it's Windows 7 for Ren'Py 8. XP support was dropped in Ren'Py 7.4: https://www.renpy.org/doc/html/changelog.html#depreciations-and-removals No...
- Sun May 22, 2022 8:18 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Developing a game on android
- Replies: 9
- Views: 441
Re: Developing a game on android
Sorry, but Android is too restricted to really work well as a development platform. If you haven't bought a device yet, look at some of the chromebooks - many can run both Android apps and Linux programs.
- Sun May 22, 2022 8:17 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Plans for multiline input?
- Replies: 2
- Views: 319
Re: Plans for multiline input?
I don't have any plans for multi-line inputs at this time. Making a CDD would be a fine, but it's hard to see how this would be in the scope of Ren'Py.
- Sun May 22, 2022 6:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 8.0.0 and 7.5.0 Prereleased
- Replies: 45
- Views: 4472
Re: Ren'Py 8.0.0 and 7.5.0 Preleased
Honestly, my experience has been that that probably won't be necessary. I've been running many 7.x games unchanged in Ren'Py 8.x for the past 6 months or so, and haven't had many problems.
- Sun May 22, 2022 6:23 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 7.4.11 Released
- Replies: 8
- Views: 5649
Re: Ren'Py 7.4.11 Released
The goal will be to keep 7.x around for a year or so, to let people with games in development have time to get them released. (This schedule may change in either direction depending on how hard it is to get 7.x working.)
- Sun May 22, 2022 1:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 8.0.0 and 7.5.0 Prereleased
- Replies: 45
- Views: 4472
Ren'Py 8.0.0 and 7.5.0 Prereleased
Ren'Py 8.0.0 and 7.5.0 are currently in prerelease. Please do not make releases with these versions until the release is final. I'd like to announce Ren'Py 8.0.0, the first release of Ren'Py based on Python 3. This release modernizes Ren'Py by embracing a decade of Python development, and brings th...
- Sun May 15, 2022 3:16 pm
- Forum: Ren'Py Questions and Announcements
- Topic: it's there anyway to let renpy know which script file the running script code is in?
- Replies: 3
- Views: 286
Re: it's there anyway to let renpy know which script file the running script code is in?
You can access this information with renpy.get_filename_line().
- Sat May 14, 2022 12:39 am
- Forum: Ren'Py Questions and Announcements
- Topic: Making Generators With Renpy
- Replies: 2
- Views: 317
Re: Making Generators With Renpy
I think the question is - what do you plan on doing with the answers to the questions, beyond storing them in variables? Could you describe in plain-text how you want to go from the answers to questions to normal text?
- Sun May 08, 2022 1:08 am
- Forum: Works in Progress
- Topic: Creating a Topic for your Game
- Replies: 42
- Views: 81369
Re: Creating a Topic for your Game
"Updates to Patreon-backed games may be posted once every 2 months." I am interpreting this as "only one paywall post every 2 months," because although I have a patreon, it is not a huge source of funds, and when I post here, the update is not behind a paywall. Correct? This rule is intended to all...
- Sun Apr 24, 2022 11:14 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] TypeError: "NoneType" is not callable while trying to use Function()
- Replies: 2
- Views: 256
Re: TypeError: "NoneType" is not callable while trying to use Function()
You probably want to use Function(entry.hasread), rather than Function(entry.hasread()). The latter will call the method immediately (which is wrong), then return None, which causes the problem. The former gives Function the bound method, which should work.
- Sat Apr 23, 2022 5:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [BUG] Variables no longer defined after repeated reloading
- Replies: 1
- Views: 270
Re: [BUG] Variables no longer defined after repeated reloading
Can you update Ren'Py. There as an issue that could plausibly have caused this that was fixed around then.
- Fri Apr 22, 2022 1:37 am
- Forum: Creator Discussion
- Topic: Can we make threads that are not VN specific?
- Replies: 2
- Views: 948
Re: Can we make threads that are not VN specific?
In general, topics on the forum should be VN-related. This isn't a generic art commission site.
- Thu Apr 21, 2022 6:39 pm
- Forum: Development of Ren'Py
- Topic: directx not available due to SDL_VIDEODRIVER environment variable
- Replies: 1
- Views: 1131
Re: directx not available due to SDL_VIDEODRIVER environment variable
I don't think this is a bug in Ren'Py - SDL_VIDEODRIVER is a way people might plausibly want to control Ren'Py, and so it makes sense that Ren'Py respects it.