Search found 106 matches

by kuroi
Wed Nov 12, 2008 12:31 pm
Forum: Ideas
Topic: Kuroi Games hiring for new horror themed VN.
Replies: 3
Views: 950

Re: Kuroi Games hiring for new horror themed VN.

Hooray! The project has new moved beyond the first step. The plot is outlined and ready to be written.
by kuroi
Wed Nov 05, 2008 2:54 pm
Forum: Ideas
Topic: Kuroi Games hiring for new horror themed VN.
Replies: 3
Views: 950

Kuroi Games hiring for new horror themed VN.

"Lina lay down in her bed, staring into the complete blackness of her bedroom and as sleep began to take her, she could almost feel the darkness creeping closer, waiting to take her into it's delicate embrace." Lina awakens in a nightmare world. The comforts of society are gone, simply vanished in t...
by kuroi
Mon Nov 03, 2008 7:16 pm
Forum: Creator Discussion
Topic: Horror visual novels?
Replies: 33
Views: 4304

Re: Horror visual novels?

You know what? Enough talk! I'm gonna make a horror game and I'm gonna do it now! Who wants in on this?
by kuroi
Tue Oct 28, 2008 2:55 pm
Forum: Creator Discussion
Topic: Horror visual novels?
Replies: 33
Views: 4304

Re: Horror visual novels?

Maybe it'd be interesting to have a "good' ending where the main character does not surviver. Perhaps sacrificing himself/herself to save another character.
by kuroi
Sat Oct 25, 2008 12:30 am
Forum: Creator Discussion
Topic: Are Stand Poses nessesary?
Replies: 6
Views: 1015

Re: Are Stand Poses nessesary?

papillon wrote: But you're working with 3d, right? Careful, show characters moving around enough and your audience will start demanding you make the game fully animated. :)
Actually, Kuroi Games goal is to improve in every way with every game and fully animated VNs will be on their way before too long. =)
by kuroi
Fri Oct 24, 2008 8:55 pm
Forum: Creator Discussion
Topic: Are Stand Poses nessesary?
Replies: 6
Views: 1015

Are Stand Poses nessesary?

As we all know, one of the mainstays of VNs is to have a character standing there against a background which you can switch out with some CGs tossed in for things that don't quite work with the characters standing against a background. So, if one was capible of making a VN entirely using CGs, would ...
by kuroi
Wed Oct 22, 2008 9:34 pm
Forum: Creator Discussion
Topic: Horror visual novels?
Replies: 33
Views: 4304

Re: Horror visual novels?

Personally, I prefer a happy ending (or at worst the protagonist is barely survive alone) after a long struggle (and end the enemy using (a little bit of) brain (not pure luck or some mystical mumbo-jumbo). I totally agree about the ending. Surviving because you were smarter, braver, more skilled.....
by kuroi
Wed Oct 22, 2008 7:36 pm
Forum: Creator Discussion
Topic: Horror visual novels?
Replies: 33
Views: 4304

Re: Horror visual novels?

I would LOVE to see more horror VNs. There really aren't enough of them. Actually, I think that there isn't enough of any genre of VN exept for romance/dating sims. If we want more people to enjoy VNs then I think we really need to open expand the usual genres! Having said that, Kuroi Games has a ho...
by kuroi
Sat Oct 18, 2008 3:40 pm
Forum: Ren'Py Questions and Announcements
Topic: Error when creating long animations
Replies: 6
Views: 761

Re: Error when creating long animations

Yay! Thank you soooooo much!
by kuroi
Wed Oct 15, 2008 9:15 pm
Forum: Ren'Py Questions and Announcements
Topic: Error when creating long animations
Replies: 6
Views: 761

Re: Error when creating long animations

Huh... I'm gonna have to take a good look at that. I'm not sure where I could have made a syntax mistake like that. To answer Delta's question, if I'm successful this animation won't take up very much ram. I'm attempting to create more lifelike animation which uses low amounts of system resources by...
by kuroi
Wed Oct 15, 2008 6:40 pm
Forum: Ren'Py Questions and Announcements
Topic: Error when creating long animations
Replies: 6
Views: 761

Error when creating long animations

I think I've found an error with Renpy. When I attempt to create long animations (more than 120 frames or so), crashes when it executes the script. I've included my traceback for this error. Is it something that might be fixable? Thanks!
by kuroi
Fri Sep 19, 2008 7:54 pm
Forum: Ren'Py Questions and Announcements
Topic: Animation efficiency
Replies: 1
Views: 718

Animation efficiency

Hello! I've been doing a lot of work using animations recently and I'm very interested in making the animations in my game as efficient as possible. However, I've run into a few questions that I hope to find the answer to. First of all, if I use an animation such as: image bg MyAnim = anim.Transitio...
by kuroi
Fri Jun 20, 2008 4:19 pm
Forum: Creator Discussion
Topic: Hetero or homo?
Replies: 91
Views: 12908

Re: Hetero or homo?

Sin wrote:This is a thread where guys will vote hetero and girls will vote homo. I haven't met a girl yet that didn't like Shounen-ai.
I'm a guy and I vote homo. There are plenty of us guys out there who love Yaoi too!
by kuroi
Sun May 25, 2008 5:57 pm
Forum: Creator Discussion
Topic: the question of affordable translation
Replies: 15
Views: 2446

Re: the question of affordable translation

It really does look like no matter how you do it, translating a game is just plain expensive... Well, I guess it'll have to be something gets done only if english language sales are good enough.

Thanks a ton of the replies you guys!
by kuroi
Sun May 25, 2008 11:51 am
Forum: Creator Discussion
Topic: the question of affordable translation
Replies: 15
Views: 2446

Re: the question of affordable translation

A quick display of the amazing power of Babelfish! Begining sentence How well does bablefish Work? Translated into Japanese with Babelfish. どれだけうまくbablefishは働くか。 Translated back into English using Babelfish. Just which does bablefish work well? Translated back into Japanese using Babelfish. ちょうどよく働く...