Search found 161 matches

by Friendbot2000
Fri Nov 16, 2012 10:09 am
Forum: Creator Discussion
Topic: What's a fair way to price games?
Replies: 29
Views: 3114

Re: What's a fair way to price games?

The key to releasing commercial games and making a profit is all about social media marketing. Create a Facebook and a twitter account for your game and dev group. Post regular updates and teasers, get all your friends to share your page, do everything you can to market your game. If your are going ...
by Friendbot2000
Wed Nov 14, 2012 3:13 pm
Forum: Ren'Py Questions and Announcements
Topic: What version of OpenGL does Ren'Py support?
Replies: 1
Views: 412

What version of OpenGL does Ren'Py support?

I have been looking everywhere for what version of OpenGL supports and can't seem to find out what the answer is. Does anyone know what version it is?
by Friendbot2000
Wed Apr 18, 2012 11:53 am
Forum: Asset Creation: Writing
Topic: Recommended Books on Writing?
Replies: 9
Views: 1317

Re: Recommended Books on Writing?

There is a tenet that I live and die by as a writer. A good writer HAS to be a good reader. If you don't read your writing will most likely suck. Reading stimulates your writing skills and expands your vocabulary so that you can express your thoughts better. I ALWAYS read before I go to bed at night...
by Friendbot2000
Wed Apr 18, 2012 11:37 am
Forum: Creator Discussion
Topic: Would You Like to Achieve all Romances in 1 Playthrough?
Replies: 25
Views: 2101

Re: Would You Like to Achieve all Romances in 1 Playthrough?

You know what would be interesting? A Dating Sim about polygamist marriages. I think that would be kind of cool...
by Friendbot2000
Sat Apr 14, 2012 3:02 pm
Forum: Creator Discussion
Topic: Dealing with your team
Replies: 29
Views: 2482

Re: Dealing with your team

I have a team of four people, all of them friends and I personally forsee no problem with it because they are all going into the field of making videogames and they are very motivated. However I am a little worried about my artist because she does have a tendency to shut down when she is stressed ou...
by Friendbot2000
Fri Apr 13, 2012 3:46 pm
Forum: Demos & Beta Testing
Topic: Loren Amazon Princess beta demo [RPG, all combos]
Replies: 59
Views: 11523

Re: Loren Amazon Princess beta demo [RPG, all combos]

LateWhiteRabbit wrote:
jack_norton wrote:
LateWhiteRabbit wrote:Chambara sounds a little weird for my tastes, very breathy, and her pain cries are a little . . . um, passionate sounding.
Well yes, but...fits well the character! :mrgreen:
The "hurts so good" type, huh? Alright. Long as its in character. :lol:
Kinky.
by Friendbot2000
Thu Apr 12, 2012 6:46 am
Forum: General Discussion
Topic: Dive Into Python: The Perfect Python Tutorial
Replies: 4
Views: 1484

Re: Dive Into Python: The Perfect Python Tutorial

I am going to disagree with you there. I always found that tutorial to be really poorly written and hard to understand. The Python documentation is notorious for really crappy writing...
by Friendbot2000
Thu Apr 12, 2012 6:40 am
Forum: Creator Discussion
Topic: Politically correct history
Replies: 21
Views: 1511

Re: Politically correct history

I will use an example from my game that I am developing on how you should portray historical settings and references correctly. In my current project one of my characters is the grandson of a Japanese scientist that was part of what was known as Unit 731. This group of officially mandated scientists...
by Friendbot2000
Thu Apr 12, 2012 6:19 am
Forum: General Discussion
Topic: Dive Into Python: The Perfect Python Tutorial
Replies: 4
Views: 1484

Dive Into Python: The Perfect Python Tutorial

As many of you know, Renpy is made from Python code with smatterings of Pygame intermixed with it. I first learned Python several years ago and I fell in love with it the first time I started a program. I know quite a few languages: C++, Java, HTML, CSS, Javascript, PHP, Visual Basic (and several va...
by Friendbot2000
Wed Apr 11, 2012 9:06 pm
Forum: Creator Discussion
Topic: Politically correct history
Replies: 21
Views: 1511

Re: Politically correct history

Always, always, always represent history accurately. Glossing over history is always a bad thing, but it is important to remember that just because a time period contained a great deal of racism/sexism/what have you, it doesn't mean that the time period was all bad. Take the Nazi party for example. ...
by Friendbot2000
Tue Apr 10, 2012 9:58 pm
Forum: Asset Creation: Art
Topic: using copyrighted assets in noncommercial works
Replies: 26
Views: 2265

Re: using copyrighted assets in noncommercial works

This has got to be the shortest post that LWR has ever written. I am taking a screenshot :P But yeah, you don't want to mess around with IP. In order to maintain their IP rights companies virtually HAVE to sue you or issue a cease and desist order. At least that is how it is in America, but don't th...
by Friendbot2000
Sun Apr 08, 2012 9:39 am
Forum: Creator Discussion
Topic: Why, as a game developer, you NEED your own website
Replies: 29
Views: 3658

Re: Why, as a game developer, you NEED your own website

I didn't mind his rant. I think he could have used better wording, but I don't think his intention was to hurt anyone or be offensive. He does have some valid points though. If you are going to be serious as a developer then you really do need a website. More and more businesses are finding that the...
by Friendbot2000
Sun Apr 08, 2012 12:39 am
Forum: Creator Discussion
Topic: Player Interaction in a Story
Replies: 91
Views: 7695

Re: Player Interaction in a Story

@Ziassan: Variables are basically how I control most of my branches as well. So except for some big choices, most branching occurs because of a trend in player behavior instead of any one choice in a scene. Hmmmm...variables....that gives me an ingenious idea for my game! Thank you Lemmasoft Think ...
by Friendbot2000
Sat Apr 07, 2012 10:52 pm
Forum: Creator Discussion
Topic: Player Interaction in a Story
Replies: 91
Views: 7695

Re: Player Interaction in a Story

Like a speed demon. I went to school when Mavis Beacon Teaches Typing was considered the height of computer science. Oh my God, me too! They had us straight-up typing in that stupid program for an hour and a half each day. URGH I started to loathe that $#@%-eating grin Mavis had on her face. Did yo...
by Friendbot2000
Sat Apr 07, 2012 3:16 pm
Forum: Creator Discussion
Topic: Player Interaction in a Story
Replies: 91
Views: 7695

Re: Player Interaction in a Story

@LateWhiteRabbit How fast do you type? I am just curious because all of your posts are so long :P I completely agree with LateWhiteRabbit and I am going to throw my 2 cents in as well. In my upcoming game, a VN/RPG known as "Mutagen: The Long Road", I have so many different paths you can take it isn...