Search found 734 matches

by Gear
Mon Jul 14, 2014 10:43 pm
Forum: Demos & Beta Testing
Topic: The Time Stones [Adventure, SF, Character-Driven]
Replies: 13
Views: 2485

The Time Stones [Adventure, SF, Character-Driven]

http://img.photobucket.com/albums/1003/LDDavid16/tground-1_zpsf64cfd23.jpg The Demo Ready to try it out? The Time Stones has been in development for years now, and with the aid of our last IndieGoGo campaign, we managed to acquire all the assets we needed to create this high-quality demo, a vast im...
by Gear
Sat Jul 12, 2014 5:11 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Setting a publisher for a game
Replies: 5
Views: 440

Re: Setting a publisher for a game

I take that back. I got one of those programs and it seems to have worked. Oddly enough, the warning message doesn't appear anymore. But the game still seems to be functioning, so that's good.
by Gear
Fri Jul 11, 2014 10:55 pm
Forum: General Discussion
Topic: Looking for some free voice packs
Replies: 3
Views: 1088

Re: Looking for some free voice packs

Honestly can't say I do, but if you go to sites like the Voice Acting Alliance, you can get VAs to record custom clips for you for free. I always think that original material, where it can be gained, is better than prepackaged assets. But your mileage may vary.
by Gear
Fri Jul 11, 2014 10:53 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Setting a publisher for a game
Replies: 5
Views: 440

Re: Setting a publisher for a game

Hm. I'm going to assume, then, that I'm boned. I worry that any external program might screw with my Ren'Py code, and there's always the problem of unpacking and repacking a distro.
by Gear
Fri Jul 11, 2014 10:27 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Setting a publisher for a game
Replies: 5
Views: 440

[Solved] Setting a publisher for a game

So, when I load my game, I get this: http://puu.sh/a7vZA/d7be48e800.png Now, I realize that there's nothing I can do about this. Obviously, being an independent video game developer (read: newb), I'm not going to be a "trusted" publisher. But is there any way to tell Windows to change "Unknown Publi...
by Gear
Mon Jul 07, 2014 10:01 am
Forum: Creator Discussion
Topic: Difficult Subjects in VNs
Replies: 13
Views: 1257

Re: Difficult Subjects in VNs

Of course it can happen. How successful it will be will depend on how it's handled.

I mean, if a children's cartoon can cover concepts such as social unrest and terrorism (Legend of Korra), why can't a VN cover difficult topics as well?
by Gear
Thu Jul 03, 2014 8:21 am
Forum: General Discussion
Topic: AnimeFest 2014 - Dallas, Tx
Replies: 39
Views: 6087

Re: AnimeFest 2014 - Dallas, Tx

I'll be at A-Fest, as well. Should we have a meet-up, or dinner or something?
by Gear
Tue Jul 01, 2014 2:39 pm
Forum: Old Threads (– September 2014)
Topic: Make Kinect novel for me
Replies: 10
Views: 967

Re: Make Kinect novel for me

Next step: find an editor to clean up your English. You'll also need to acquire visual art (bgs, cgs, sprites, etc.), music, and sound effects. Once all that's together, THEN go for a Programmer. Make sure everything's together before you get your Programmer so (s)he can build your game without havi...
by Gear
Tue Jul 01, 2014 5:56 am
Forum: Works in Progress
Topic: The Time Stones [Adventure, SF, Character-Driven]
Replies: 42
Views: 9342

Re: [Adventure] The Time Stones

On July 15th a new demo will be released with fully completed images, several changes to the storyline and characters, and a second crowdfunding attempt to pay for what's left of the game. I'll post the link here, but there will also be a new thread in the "Beta Testing" section of the forums.
by Gear
Tue Jul 01, 2014 5:41 am
Forum: Old Threads (– September 2014)
Topic: Make Kinect novel for me
Replies: 10
Views: 967

Re: Make Kinect novel for me

I'm going to recommend you write out all the dialogue and events like stage actions. If you're looking for someone to code it for you, then you need to have as much done as possible, and make it as easy on the programmer as possible. My recommendation is you write your dialogue like this in Notepad ...
by Gear
Mon Jun 30, 2014 10:16 am
Forum: Ren'Py Questions and Announcements
Topic: [Answered] Pop-up message box
Replies: 3
Views: 310

Re: Pop-up message box

Thanks guys. I know what I'm going to do now.
by Gear
Mon Jun 30, 2014 8:51 am
Forum: Ren'Py Questions and Announcements
Topic: [Answered] Pop-up message box
Replies: 3
Views: 310

[Answered] Pop-up message box

I absolutely suck at searching the documentation for information. I never seem to find what I'm looking for. I want to create a box that pops up in the middle of the screen. Hopefully, I can customize it as I see fit, but basically, I want a message to pop up (preferably with a sound effect), and I ...
by Gear
Sun Jun 29, 2014 10:08 am
Forum: Asset Creation: Writing
Topic: Writing the "In-between Scenes" AKA Bridging Scenes
Replies: 4
Views: 717

Re: Writing the "In-between Scenes" AKA Bridging Scenes

I'm all about characters when I write, so that's how this advice is going to be flavored: Put each of your characters in each of these scenes. Imagine how you want them to be. Ideally, with each scene, the character should be a little closer to how you want them to be at the end - the final developm...