Search found 39 matches

by Ocircuit
Fri Jul 20, 2007 2:52 pm
Forum: Ren'Py Questions and Announcements
Topic: making an overlay work as an imagemap?
Replies: 1
Views: 552

making an overlay work as an imagemap?

No matter what I tried I can't seem to get my overlayed imagebuttons to work properly, So im just curious is it possible to have an overlayed image that would appear at the bottom of the screen and have that image work as an imagemap?
by Ocircuit
Fri Jul 20, 2007 12:29 am
Forum: Ren'Py Questions and Announcements
Topic: help with imagemaps I dont got a clue
Replies: 6
Views: 1069

Re: help with imagemaps I dont got a clue

thanks, that works as text buttons correctly, but Im not sure how to change it to work with imagebuttons so that it will still work how i wanted it. what I did was have an actual image i drew out in opencanvas, so the exact position of the buttons was layed out on that image, each button's image was...
by Ocircuit
Thu Jul 19, 2007 9:47 pm
Forum: Ren'Py Questions and Announcements
Topic: help with imagemaps I dont got a clue
Replies: 6
Views: 1069

Re: help with imagemaps I dont got a clue

init: python: def toggle_skipping(): config.skipping = not config.skipping def button_game_menu(): # to save typing ccinc = renpy.curried_call_in_new_context #ui.hbox(xpos=0.99, ypod=0.99, xanchor=1.0, yanchor=1.0) #ui.image("left-cap.png") ui.imagebutton("mainmenu-idle.png", "mainmenu-hover.png", ...
by Ocircuit
Thu Jul 19, 2007 9:35 pm
Forum: Ren'Py Questions and Announcements
Topic: help with imagemaps I dont got a clue
Replies: 6
Views: 1069

Re: help with imagemaps I dont got a clue

well ok...I tried some stuff on my own but nothing worked, I was able to make a functioning image map, but placing it in game prevented text and bg etc from showing up and only displayed the image map...so i did away with that and tried image buttons, and they seem like the best choice except I cant...
by Ocircuit
Mon Jul 16, 2007 1:46 am
Forum: Ren'Py Questions and Announcements
Topic: splash screens
Replies: 14
Views: 1829

Re: splash screens

I have winxp, but I have alot of programs and files on my computer, im actually almost out of disk space, It probably does take longer to load on my comp than it would on most other peoples actually programs on my comp usually take atleast 3 seconds to load, alot longer for ones like photoshop but t...
by Ocircuit
Mon Jul 16, 2007 1:32 am
Forum: Ren'Py Questions and Announcements
Topic: splash screens
Replies: 14
Views: 1829

Re: splash screens

it takes about 3-5 seconds to load as of now, probably when its fully completed 5-7 seconds id hope no longer than that, its actually a very very small game, as of now only 2 possible endings depending on one place where you choose one of 2 options (sounds a little boring, but its not a ren'ai game ...
by Ocircuit
Mon Jul 16, 2007 12:43 am
Forum: Ren'Py Questions and Announcements
Topic: help with imagemaps I dont got a clue
Replies: 6
Views: 1069

Re: help with imagemaps I dont got a clue

here are some visual aids incase I didnt make much sense in the description

Image

Image
by Ocircuit
Mon Jul 16, 2007 12:16 am
Forum: Ren'Py Questions and Announcements
Topic: help with imagemaps I dont got a clue
Replies: 6
Views: 1069

help with imagemaps I dont got a clue

I really don't understand much about programming other than what seems extra obvious to me, most of the things I've learned I picked up in the last couple days from the forums, I must be dumb cuz I cant really get much outta the reference and tutorial sections. anyway I know I been asking alot of qu...
by Ocircuit
Mon Jul 16, 2007 12:06 am
Forum: Ren'Py Questions and Announcements
Topic: splash screens
Replies: 14
Views: 1829

Re: splash screens

(I registered) anyway, yea I like to customize and personalize the game so it looks original, problem is I have hardly a clue what i'm doing...programming is something completely new to me, I don't even kno html or anything, but I'm picky about how things look, and if possible want to get it as clos...