Search found 556 matches
- Mon Jun 18, 2012 9:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Persistent input + name saves
- Replies: 6
- Views: 3317
Re: Persistent input + name saves
Did you get permission to port Higurashi? IIRC, there's an official English release, so there's little need to port it to a new engine. There isn't a good way to name saves at the moment, or to do the memo-pad function . Can't you just use renpy.input to save inputted strings to a list, then show w...
- Mon Jun 18, 2012 7:43 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Special Battle System [Solved]
- Replies: 21
- Views: 2058
Re: Special Battle System
You just need to put
somewhere first. (I usually put all these variables under the start label). (You'd also need to define a deck for my code).
Code: Select all
$ hand = []- Mon Jun 18, 2012 7:40 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Setup different folders / Using bars or textboxes
- Replies: 3
- Views: 665
Re: Setup different folders / Using bars or textboxes
I started using ren'py recently. I want to display health values (current/maximum). I can do it with text but with a "ui.bar" nothing shows up. What code do I need? I wanted it to look like a button basically (the frame around). Thanks. (I hope I was clear enough) You could make a screen to show th...
- Mon Jun 18, 2012 9:41 am
- Forum: Ren'Py Questions and Announcements
- Topic: Special Battle System [Solved]
- Replies: 21
- Views: 2058
Re: Special Battle System
I was thinking of making a card game type game in ren'py, so I actually had some nice code set up for shuffling decks, drawing cards, etc, but I lost it when I got a new computer... oh well. Anyway, just mentioning some things that might be useful: First, the shuffle command. If you import the rando...
- Sat Jun 16, 2012 6:16 pm
- Forum: General Discussion
- Topic: Google Chrome warning about aleema.com?
- Replies: 3
- Views: 711
Google Chrome warning about aleema.com?
It seems that whenever I try to visit a thread Aleema has posted in, Google Chrome stops me dead and flashes up the following warning: Warning: Something's Not Right Here! lemmasoft.renai.us contains content from aleema.com, a site known to distribute malware. Your computer might catch a virus if yo...
- Sat Jun 16, 2012 6:04 pm
- Forum: Creator Discussion
- Topic: Questions about copyright infringement.
- Replies: 22
- Views: 3068
Re: Questions about copyright infringement.
Some of your questions seem to be more about trademarks than about copyright... Copyright means, pretty simply, don't copy anything without permission. So, don't include in your game photographs someone else has taken, or large chunks of novels, or a chunk of a film script written out verbatim. Don'...
- Fri Jun 15, 2012 4:10 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Multiple endings?
- Replies: 9
- Views: 1077
Re: Multiple endings?
@SundownKid I have a question about the way you proposed. Is it possible to do something like that? label library: if libraryvisits == 1 or greater: b "Gosh, I like this place." I mean, when the counter is bigger like 2, there will be another message then when it is under 2. Because I want the == c...
- Thu Jun 14, 2012 11:39 am
- Forum: Ren'Py Questions and Announcements
- Topic: Multiple endings?
- Replies: 9
- Views: 1077
Re: Multiple endings?
Also, it sounds like what you want to use is exactly the DSE that's available for Ren'Py, here: http://www.renpy.org/wiki/renpy/DSE It comes with a built in day planner that can handle choosing where to go each day and having different events pop up depending on whether you've been there before or n...
- Thu Jun 14, 2012 11:36 am
- Forum: Ren'Py Questions and Announcements
- Topic: Setting up a stat system, when...
- Replies: 12
- Views: 2025
Re: Setting up a stat system, when...
I think another option for the third problem would be to have an overlay that's constantly checking for you... You could maybe modify the Konami Code bit in the cookbook. http://www.renpy.org/wiki/renpy/doc/coo ... onami_Code
- Wed Jun 13, 2012 7:20 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Click to show window
- Replies: 4
- Views: 641
Re: Click to show window
I think you can add a pause like so:
$ renpy.pause()
to make them click to continue.
$ renpy.pause()
to make them click to continue.
- Wed Jun 13, 2012 12:54 am
- Forum: Ren'Py Questions and Announcements
- Topic: Fading text & object interaction
- Replies: 19
- Views: 1578
Re: Fading text & object interaction
Oh, that's kind of cool. So I assume you'd want the flowers to refresh, as it were, when you move to a new scene... Hm. Or maybe have an individual screen for each of your backgrounds so you can position the flowers nicely to match the background picture. If you have an individual screen for each ne...
- Wed Jun 13, 2012 12:18 am
- Forum: Ren'Py Questions and Announcements
- Topic: Help with a few things
- Replies: 4
- Views: 585
Re: Help with a few things
What exactly are you trying to do? Can we see your code? In general, the dialogue box only shows up if someone's actally saying something. But then, ren'py won't pause if you're just showing an image; it will run on past that to the next dialogue. If you have something like a "Blah blah blah" show c...
- Wed Jun 13, 2012 12:07 am
- Forum: Ren'Py Questions and Announcements
- Topic: disable stretching/resizing game screen
- Replies: 7
- Views: 852
Re: disable stretching/resizing game screen
I suppose you could try disabling Open GL? Add this line:
config.gl_enable = False
to your options script file.
config.gl_enable = False
to your options script file.
- Tue Jun 12, 2012 10:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Help Making Inventory in Screen Language [SOLVED]
- Replies: 10
- Views: 7853
Re: Help Making Inventory in Screen Language [SOLVED]
Ah, sure. The way I do it is to have various variables for each item, so that you end up with something like for apple in your inventory list: $ items = [apple, orange] $ apple.name = "Apple" $ apple.picture = "apple.png" $ orange.name = "Orange" $ orange.picture = "orange.png" then in the code use ...
- Tue Jun 12, 2012 5:25 pm
- Forum: Other Story-based Games
- Topic: do you play mmo games?
- Replies: 21
- Views: 3642
Re: do you play mmo games?
I used to play Lunia - my main character was the healer, Eir. (Mine was nicknamed Imogen - I was in the beta). I remember one day I was doing 3-10 with some random people, and everyone else got killed. (Okay, as a healer, that was slightly my fault... but I was more of a solo build.) So I went on to...