Search found 55 matches

by BellosTheMighty
Mon Aug 20, 2007 12:48 pm
Forum: Creator Discussion
Topic: Are All-In-One Projects a Good Idea?
Replies: 8
Views: 1364

Re: Are All-In-One Projects a Good Idea?

A while back, there was a little H game called "Amy's Fantasies." The idea was that this girl and her "special" friends were roleplaying out different H fantasies, and each of the three stories (that used the same character designs, but with totally different personalities and such) was a different...
by BellosTheMighty
Sun Aug 19, 2007 7:46 pm
Forum: Creator Discussion
Topic: Are All-In-One Projects a Good Idea?
Replies: 8
Views: 1364

Re: Are All-In-One Projects a Good Idea?

Come to think of it, it's been done- Viper series, a few years back. I remember I didn't find them especially good myself because it felt like a collection of proof-of-concept work. I thought to myself "Why did they sell me three mediocre games when they could have made one big one?" Now, if the gam...
by BellosTheMighty
Thu Aug 16, 2007 6:44 pm
Forum: Creator Discussion
Topic: Choosing an engine -- extensibility, encryption..?
Replies: 44
Views: 4733

Re: Choosing an engine -- extensibility, encryption..?

Another factor of having the artist as a central part of your creative team - time. I had to wait until very late in development before starting to hire art contractors, because I needed to be certain 1) that the game would be completed 2) exactly what art I needed - some sprite frames and backgrou...
by BellosTheMighty
Mon Aug 13, 2007 11:00 pm
Forum: Ideas
Topic: Solstice {BL OELVN}
Replies: 9
Views: 3363

Re: Solstice

Watch those trademarks. There was an NES game called Solstice way back in the day. Probably nothing to be worried about, but be careful...
by BellosTheMighty
Wed Aug 08, 2007 8:42 pm
Forum: Creator Discussion
Topic: Customize at the beginning versus pick a choice
Replies: 12
Views: 1861

Re: Customize at the beginning versus pick a choice

What you call the "pick a choice" approach is usually the standard because ren'ai is about romance and interpersonal relationships. In other words, the game is not supposed to be about just choosing your true love, but about *finding* it. The "chase", so to speak, is really the point, and therefore ...
by BellosTheMighty
Mon Aug 06, 2007 11:38 pm
Forum: Creator Discussion
Topic: Choosing an engine -- extensibility, encryption..?
Replies: 44
Views: 4733

Re: Choosing an engine -- extensibility, encryption..?

Heh, and a lot of those are faked. There were torrents for Cute Knight Deluxe advertised all over the place when the game hadn't been released yet, for anything from 800kb to 8GB. There's a *reason* Joe Average learns not to trust random downloads... a lot of that crap is spyware, virus, or just pl...
by BellosTheMighty
Mon Aug 06, 2007 3:53 am
Forum: Completed Games
Topic: Winter Shard
Replies: 90
Views: 33114

Re: Winter Shard

Just finished playing it to completion. Wasn't particularly impressed at first- it takes way too long to get to the second decision point. Had I made the game (Which I didn't, of course, so who cares what I think?), I probably would have done Freddy's transformation, and then skipped immediately to ...
by BellosTheMighty
Mon Aug 06, 2007 12:56 am
Forum: Creator Discussion
Topic: NYC Creators?
Replies: 2
Views: 880

Re: NYC Creators?

I live in the NYC area, but... ummm... I'm pretty far away from being called a creator. ^_^;;;;;;
by BellosTheMighty
Sun Aug 05, 2007 2:36 pm
Forum: Creator Discussion
Topic: Choosing an engine -- extensibility, encryption..?
Replies: 44
Views: 4733

Re: Choosing an engine -- extensibility, encryption..?

While I've never made a commercial game, my suggestion would be "Trust your players". Yeah, yeah, go ahead and laugh: "LOL dum n00b! d@t d0nT w0rk! w3 h@xxx U h@rd n r33m ur aZZ!" You're right, it doesn't work especially well. Assuming they can find it (not really hard, if you sell via download from...
by BellosTheMighty
Sun Aug 05, 2007 12:16 pm
Forum: General Discussion
Topic: Personal Rants Thread
Replies: 9
Views: 1860

Re: Personal Rants Thread

Last night, my sister said to me, "You know what, Sammy? I know that I can always count on you never to abandon me." Isn't that strange? My sister is NOT a doormat around me. "Hey sis, could you turn on that light?" "Turn it on yourself!" "Could you feed the dog?" "No! It's your turn!" And yet I'm ...