Search found 84 matches

by Shadow Wolfwind
Tue Dec 15, 2009 12:18 am
Forum: Ideas
Topic: Lemma Soft Community Collaboration Visual Novel game 2010
Replies: 162
Views: 15626

Re: Lemma Soft Community Collaboration Visual Novel game 2010

If we don't end up getting a programer in time I can probably program our game. I still have no clue what to write about. I suppose if I keep thinking about it I'll come up with something.
by Shadow Wolfwind
Sun Dec 13, 2009 6:15 pm
Forum: Ideas
Topic: Lemma Soft Community Collaboration Visual Novel game 2010
Replies: 162
Views: 15626

Re: Lemma Soft Community Collaboration Visual Novel game 2010

@ra-nyan: Sure sounds great! Just so you're aware BL is my specialty. If you're not alright with that I can stick to more normal stuff. Hmmm I guess I'll have to decide which story to make it about. I did have this big idea to make a VN in modern times based on Alice in Wonderland. I know that story...
by Shadow Wolfwind
Sat Dec 12, 2009 7:40 pm
Forum: Ren'Py Questions and Announcements
Topic: Wingding [solved...pretty much]
Replies: 2
Views: 608

Re: Wingding

Thanks again Tom! Though, that's a lot of work to type in little codes even for a character who only speaks about ten lines. I'll have to figure out if I want to do that or download another ttf that looks similar.
by Shadow Wolfwind
Sat Dec 12, 2009 5:19 pm
Forum: Ideas
Topic: Lemma Soft Community Collaboration Visual Novel game 2010
Replies: 162
Views: 15626

Re: Lemma Soft Community Collaboration Visual Novel game 2010

I'm not sure I fully understand what this is, but I'm interested. I can be an artist or a writer, but hopefully not both for the same project. I'd like to be the writer for one of the childhood stories which one I haven't decided. XDD;; And I can be an artist for whoever needs one. I might be able t...
by Shadow Wolfwind
Sat Dec 12, 2009 2:32 am
Forum: Ren'Py Questions and Announcements
Topic: Wingding [solved...pretty much]
Replies: 2
Views: 608

Wingding [solved...pretty much]

XDD I'm slightly disappointed to find that Wingdings does not work in Renpy. When I put it in the system despite it being a true type font I get boxes. I'm using it for a character who the reader isn't supposed to be able to understand what he's saying. Now the boxes would serve the same purpose as ...
by Shadow Wolfwind
Fri Dec 11, 2009 2:45 am
Forum: Ren'Py Questions and Announcements
Topic: Standard menu in customized imagemap menu [solved]
Replies: 3
Views: 621

Re: Standard menu navigation in customized imagemap menu

You know...that was one of the other things I tried and I got this error: I'm sorry, but an exception occured while executing your Ren'Py script. AttributeError: Layout instance has no attribute 'navigation' While running game code: - script at line 142 of C:\Documents and Settings\Owner\Desktop\Fru...
by Shadow Wolfwind
Fri Dec 11, 2009 2:24 am
Forum: Ren'Py Questions and Announcements
Topic: Standard menu in customized imagemap menu [solved]
Replies: 3
Views: 621

Standard menu in customized imagemap menu [solved]

I wasn't sure how to title this, but basically I want to know how to get rid of this thing. screenshot0007.png It showed up while I was putting in the navigation box for the image map. I thought once I put in my save screen it would go away. It didn't. So I changed my navigation screen. Instead of u...
by Shadow Wolfwind
Mon Dec 07, 2009 4:48 pm
Forum: Ren'Py Questions and Announcements
Topic: ctc and Rotozoom [solved]
Replies: 5
Views: 662

Re: ctc and Rotozoom

I was trying to avoid using ATL because I had no clue what I needed to say to it to make it work, so thank you. I want to slow it down a bit, but I should be able to figure that part out myself.
by Shadow Wolfwind
Mon Dec 07, 2009 1:51 am
Forum: Ren'Py Questions and Announcements
Topic: ctc and Rotozoom [solved]
Replies: 5
Views: 662

ctc and Rotozoom [solved]

I'm doing something wrong.

Code: Select all

    define narrator = NVLCharacter(None, kind=nvl, ctc=im.Rotozoom("cake.png", 15, 1.0,))
The image is rotated, but it's not rotating. I don't want it to zoom that's why it's at 1.0. I have a feeling I'm missing a key word or I'm doing it completely wrong.
by Shadow Wolfwind
Sat Dec 05, 2009 6:22 am
Forum: Ren'Py Questions and Announcements
Topic: Changing the Ctrl key on the Keymap [solved]
Replies: 1
Views: 476

Changing the Ctrl key on the Keymap [solved]

In most VN games the ctrl key plus a letter key will do a certain action. For example: holding down the ctrl button and pressing "s" will bring up the save menu in most games. Instead of using ctrl to skip through text they use shift. I have easily changed that in my game. Now the problem is making ...
by Shadow Wolfwind
Sat Nov 28, 2009 5:24 pm
Forum: Completed Games
Topic: Fading Hearts Released!
Replies: 65
Views: 17228

Re: Fading Hearts Released! [Quick textbox patch]

I had downloaded the demo and I've been messing around with it. I found a bug I thought you should know about. On Sunday, March 10, 2006 day time the first time you get the dating sim sort of option: Use bookshelf > Put Books in Bag, shuts down the game. I don't even get the usual error message. It ...
by Shadow Wolfwind
Mon Nov 02, 2009 7:55 pm
Forum: Ren'Py Questions and Announcements
Topic: Using Two Window Mode with Narrator [Solved]
Replies: 2
Views: 433

Re: Using Two Window Mode with Narrator

I remembered trying that a while ago and getting an error...

But it works now~ Thank you~
by Shadow Wolfwind
Mon Nov 02, 2009 7:23 pm
Forum: Ren'Py Questions and Announcements
Topic: Using Two Window Mode with Narrator [Solved]
Replies: 2
Views: 433

Using Two Window Mode with Narrator [Solved]

I don't know if this is possible or if there is away to do this. I want to use the two window mode to work with the narrator. Whenever I just use: $ na = Character(None, show_two_window=True, show_side_image=Image("kyle3.png", xalign=0.0, yalign=1.0)) the screen looks like this. sample1.jpg But if I...
by Shadow Wolfwind
Mon Nov 02, 2009 3:11 am
Forum: Ren'Py Questions and Announcements
Topic: Centering and changing the size the name in the box [Solved]
Replies: 8
Views: 883

Re: Centering and changing the size the name in the box

YAY!!! I figured how to center the text. init: $ e = Character('Eileen', size=24, font="tahoma.ttf", xpos=0.5, xanchor='center', ypos=0.5, yanchor='center', show_two_window=True,) The first one chages the size of the text, the second changes the font and the third centers it.
by Shadow Wolfwind
Tue Oct 27, 2009 10:07 pm
Forum: Ren'Py Questions and Announcements
Topic: Centering and changing the size the name in the box [Solved]
Replies: 8
Views: 883

Re: Centering and changing the size the name in the box

Thank you! Ah, I totally didn't even think about messing with the Character code thing. Messing with the .xalign of the style.say_who_window screws up my box position, but that's okay. I think I can figure out how have the name inside the box automatically center itself.