Search found 14 matches: rpg
Searched query: rpg
- Sun Aug 29, 2021 5:58 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Weather System
- Replies: 0
- Views: 1304
RPG Weather System
I coded a RPG Weather System in Ren'Py! It currently has two weather patterns coded in: Rain Snow It also has a detailed guide within the code detailing everything! It's available for free on my GitHub ! It is quite short and hopefully ...
- Wed Aug 05, 2020 2:24 pm
- Forum: Ren'Py Cookbook
- Topic: Animated RPG Battle Engine 1.2
- Replies: 13
- Views: 8794
Animated RPG Battle Engine 1.2
https://i.ibb.co/dbJtWWz/image.png Download and documentation in GitHub https://github.com/Habitacle/battle-engine Fully automated RPG battle framework with ATL, battle formulas and randomization. Features 3 player slots and 8 monster slots Monsters split between two rows (you can't attack ...
- Sat Oct 12, 2019 1:50 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Battle System/Other Misc Features
- Replies: 6
- Views: 5750
RPG Battle System/Other Misc Features
Hi all, I've had an RPG like battle system lying around for a bit. This has been written a while back and could most def use an upgrade to the newest renpy version. There has been some interest expressed on it so I've decided to upload ...
- Fri Mar 24, 2017 6:02 pm
- Forum: Ren'Py Cookbook
- Topic: RPG combat library 2.0.0
- Replies: 0
- Views: 1731
RPG combat library 2.0.0
Check out the code here!
This is a very simple library for 1-on-1 RPG combat. It works completely separate from RenPy's flow.
I will update this thread as I work on this project.
- Sat Mar 19, 2016 3:53 pm
- Forum: Ren'Py Cookbook
- Topic: Simple RPG Battle Framework A.K.A Sheepstorm
- Replies: 21
- Views: 12538
Simple RPG Battle Framework A.K.A Sheepstorm
... it is limited to Final Fantasy-style "active" battles. Sheepstorm has the following features: Fighter Class in which where you all declare RPG stats like HP, MP... and sprites. Skill Class , with false AOE. Animation and SFX. Just declare them when you make a new skill. Quick UI styling ...
- Thu Dec 03, 2015 11:33 am
- Forum: Ren'Py Cookbook
- Topic: customizable battle system(RPG homebrew)[beta]{news 11/22/16
- Replies: 0
- Views: 4862
customizable battle system(RPG homebrew)[beta]{news 11/22/16
... would have taken 3 more months if i did it alone and Alex for inspiring me to build it. -The story As everyone knows, building a battle system or RPG battle takes time and really not many people had build a simple customizable system. That made me look for an answer to hopefully something that ...
- Sun May 24, 2015 12:57 pm
- Forum: Ren'Py Cookbook
- Topic: Raiser RPG Framework
- Replies: 0
- Views: 5754
Raiser RPG Framework
Background Have been working on this for a while now. This started off as a Naruto RPG world game but was too ambitious and I couldn't finish it off, so I decided whatever was already there I'd finish off and open-source it maybe someone can find the features useful. ...
- Mon May 18, 2015 11:13 pm
- Forum: Ren'Py Cookbook
- Topic: Character Creation (AD&D/RPG style)
- Replies: 2
- Views: 4865
Character Creation (AD&D/RPG style)
Hello everyone. After spend something reading and trying to learn Ren´py, I was unsure of how to start something without trying aiming to high. Then I did remeber once, while trying to learn Visual Basic that I tried to make a simple program to create a role play character (in AD&D style), I wonder,...
- Tue Apr 28, 2015 4:08 am
- Forum: Ren'Py Cookbook
- Topic: 1-on-1 RPG Battle Framework
- Replies: 2
- Views: 5212
1-on-1 RPG Battle Framework
A quick video walking through an RPG 1-on-1 Battle Framework I wrote. Feel free to use it in your own Ren'Py games.
Download Link:
http://wholetonegames.blogspot.com/p/fr ... urces.html
- Thu Jan 22, 2015 4:00 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine (similar to RPG Maker)
- Replies: 22
- Views: 15455
RPG Battle Engine (similar to RPG Maker)
Hi guys, I was playing around with renpy and was trying to see if I could make an rpg with purely screen languages and not too much python code. I liked the default RPG maker engine and was trying to imitate that style. So far, I have a basic code that shows how ...
- Wed Jan 14, 2015 2:05 am
- Forum: Ren'Py Cookbook
- Topic: RPG Overworld Engine
- Replies: 37
- Views: 29525
RPG Overworld Engine
... enough for answering! Thank you!), I've finally completed this. Hopefully it proves useful enough to pay you back. :'3 It’s a reasonably featured RPG overworld engine for use in Ren’py. The engine is intended to be used alongside Jake’s battle engine , but is versatile enough for pretty much anything ...
- Tue Jul 02, 2013 11:25 pm
- Forum: Ren'Py Cookbook
- Topic: Simple RPG Framework
- Replies: 11
- Views: 10121
Simple RPG Framework
Disclaimer: This framework was programmed to be simple so it lacks a lot of bells and whistles that Jake's RPG Battle Engine or nyaatrap's Dungeon crawling RPG frame have. This was meant for games with slight/mock RPG elements (as in, maybe only 5 or so battles occur in the ...
- Wed Feb 06, 2013 1:52 am
- Forum: Ren'Py Cookbook
- Topic: Dungeon Crawl RPG Framework
- Replies: 99
- Views: 54195
Dungeon Crawl RPG Framework
Clipboard 1.png This framework allows to implement Dungeon Crawl RPG elements into your ren'py game. Sample game is available at http://www.mediafire.com/download/9fli08flzrous1a/Dungeon_Crawl-2.0-all.zip This framework contains 3 scripts: script.rpy, dungeon.rpy ...
- Sat Sep 01, 2012 8:53 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
- Replies: 274
- Views: 75516
RPG Battle Engine - Alpha 7.5, downloads in first post
... thread describing alphas 1-6 can be found here: http://lemmasoft.renai.us/forums/viewtopic.php?f=16&t=7207 ) This engine allows you to insert RPG-style battles into your Ren'Py games, supporting FF-style 'active' battles, arbitrary-path-based battles, grid-based, isometric, hex-based and now ...