Search found 14 matches: rpg

Searched query: rpg

by peachy
Sun Aug 29, 2021 5:58 pm
Forum: Ren'Py Cookbook
Topic: RPG Weather System
Replies: 0
Views: 1304

RPG Weather System

I coded a RPG Weather System in Ren'Py! It currently has two weather patterns coded in: Rain Snow It also has a detailed guide within the code detailing everything! It's available for free on my GitHub ! It is quite short and hopefully ...
by Habitacle
Wed Aug 05, 2020 2:24 pm
Forum: Ren'Py Cookbook
Topic: Animated RPG Battle Engine 1.2
Replies: 13
Views: 8794

Animated RPG Battle Engine 1.2

https://i.ibb.co/dbJtWWz/image.png Download and documentation in GitHub https://github.com/Habitacle/battle-engine Fully automated RPG battle framework with ATL, battle formulas and randomization. Features 3 player slots and 8 monster slots Monsters split between two rows (you can't attack ...
by Dragonaqua
Sat Oct 12, 2019 1:50 pm
Forum: Ren'Py Cookbook
Topic: RPG Battle System/Other Misc Features
Replies: 6
Views: 5750

RPG Battle System/Other Misc Features

Hi all, I've had an RPG like battle system lying around for a bit. This has been written a while back and could most def use an upgrade to the newest renpy version. There has been some interest expressed on it so I've decided to upload ...
by wholetonegames
Fri Mar 24, 2017 6:02 pm
Forum: Ren'Py Cookbook
Topic: RPG combat library 2.0.0
Replies: 0
Views: 1731

RPG combat library 2.0.0



Check out the code here!

This is a very simple library for 1-on-1 RPG combat. It works completely separate from RenPy's flow.

I will update this thread as I work on this project.
by curry nochi rice
Sat Mar 19, 2016 3:53 pm
Forum: Ren'Py Cookbook
Topic: Simple RPG Battle Framework A.K.A Sheepstorm
Replies: 21
Views: 12538

Simple RPG Battle Framework A.K.A Sheepstorm

... it is limited to Final Fantasy-style "active" battles. Sheepstorm has the following features: Fighter Class in which where you all declare RPG stats like HP, MP... and sprites. Skill Class , with false AOE. Animation and SFX. Just declare them when you make a new skill. Quick UI styling ...
by firecat
Thu Dec 03, 2015 11:33 am
Forum: Ren'Py Cookbook
Topic: customizable battle system(RPG homebrew)[beta]{news 11/22/16
Replies: 0
Views: 4862

customizable battle system(RPG homebrew)[beta]{news 11/22/16

... would have taken 3 more months if i did it alone and Alex for inspiring me to build it. -The story As everyone knows, building a battle system or RPG battle takes time and really not many people had build a simple customizable system. That made me look for an answer to hopefully something that ...
by paktek123
Sun May 24, 2015 12:57 pm
Forum: Ren'Py Cookbook
Topic: Raiser RPG Framework
Replies: 0
Views: 5754

Raiser RPG Framework

Background Have been working on this for a while now. This started off as a Naruto RPG world game but was too ambitious and I couldn't finish it off, so I decided whatever was already there I'd finish off and open-source it maybe someone can find the features useful. ...
by Avantharis
Mon May 18, 2015 11:13 pm
Forum: Ren'Py Cookbook
Topic: Character Creation (AD&D/RPG style)
Replies: 2
Views: 4865

Character Creation (AD&D/RPG style)

Hello everyone. After spend something reading and trying to learn Ren´py, I was unsure of how to start something without trying aiming to high. Then I did remeber once, while trying to learn Visual Basic that I tried to make a simple program to create a role play character (in AD&D style), I wonder,...
by wholetonegames
Tue Apr 28, 2015 4:08 am
Forum: Ren'Py Cookbook
Topic: 1-on-1 RPG Battle Framework
Replies: 2
Views: 5212

1-on-1 RPG Battle Framework



A quick video walking through an RPG 1-on-1 Battle Framework I wrote. Feel free to use it in your own Ren'Py games.

Download Link:
http://wholetonegames.blogspot.com/p/fr ... urces.html
by demonangelz
Thu Jan 22, 2015 4:00 pm
Forum: Ren'Py Cookbook
Topic: RPG Battle Engine (similar to RPG Maker)
Replies: 22
Views: 15455

RPG Battle Engine (similar to RPG Maker)

Hi guys, I was playing around with renpy and was trying to see if I could make an rpg with purely screen languages and not too much python code. I liked the default RPG maker engine and was trying to imitate that style. So far, I have a basic code that shows how ...
by Mole-chan
Wed Jan 14, 2015 2:05 am
Forum: Ren'Py Cookbook
Topic: RPG Overworld Engine
Replies: 37
Views: 29525

RPG Overworld Engine

... enough for answering! Thank you!), I've finally completed this. Hopefully it proves useful enough to pay you back. :'3 It’s a reasonably featured RPG overworld engine for use in Ren’py. The engine is intended to be used alongside Jake’s battle engine , but is versatile enough for pretty much anything ...
by CheeryMoya
Tue Jul 02, 2013 11:25 pm
Forum: Ren'Py Cookbook
Topic: Simple RPG Framework
Replies: 11
Views: 10121

Simple RPG Framework

Disclaimer: This framework was programmed to be simple so it lacks a lot of bells and whistles that Jake's RPG Battle Engine or nyaatrap's Dungeon crawling RPG frame have. This was meant for games with slight/mock RPG elements (as in, maybe only 5 or so battles occur in the ...
by nyaatrap
Wed Feb 06, 2013 1:52 am
Forum: Ren'Py Cookbook
Topic: Dungeon Crawl RPG Framework
Replies: 99
Views: 54195

Dungeon Crawl RPG Framework

Clipboard 1.png This framework allows to implement Dungeon Crawl RPG elements into your ren'py game. Sample game is available at http://www.mediafire.com/download/9fli08flzrous1a/Dungeon_Crawl-2.0-all.zip This framework contains 3 scripts: script.rpy, dungeon.rpy ...
by Jake
Sat Sep 01, 2012 8:53 pm
Forum: Ren'Py Cookbook
Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
Replies: 274
Views: 75516

RPG Battle Engine - Alpha 7.5, downloads in first post

... thread describing alphas 1-6 can be found here: http://lemmasoft.renai.us/forums/viewtopic.php?f=16&t=7207 ) This engine allows you to insert RPG-style battles into your Ren'Py games, supporting FF-style 'active' battles, arbitrary-path-based battles, grid-based, isometric, hex-based and now ...