Search found 734 matches

by Gear
Mon Jul 08, 2013 5:44 pm
Forum: Asset Creation: Writing
Topic: What was your first story?
Replies: 87
Views: 11790

Re: What was your first story?

My first story? I think it was 9th grade (my parents forbade me from writing anything but essays as a kid), and I wrote a story about a boy who brought a gun to school. It was inspired by a kid who ACTUALLY brought a gun to our school.
by Gear
Mon Jul 08, 2013 5:43 pm
Forum: Old Threads (– September 2014)
Topic: Artist Looking For Work! EDIT:7/11
Replies: 7
Views: 1649

Re: Artist Looking For Work!

Excellent artwork! I hope you find the project that's right for you!
by Gear
Mon Jul 08, 2013 5:29 pm
Forum: Creator Discussion
Topic: Range of emotions?
Replies: 21
Views: 7763

Re: Range of emotions?

This is a difficult question to answer objectively. What I can tell you, however, is that my game is also very emotive and in-depth in terms of characters. As a result, one of my characters has 30 sprites (so far) and the other four main characters aren't far behind him in number. My sprites also ar...
by Gear
Mon Jul 01, 2013 4:51 am
Forum: Ren'Py Questions and Announcements
Topic: Customizing a menu
Replies: 5
Views: 920

Re: Customizing a menu

I most certainly did do something funky -- I didn't transcribe the code correctly because I was being lazy when I was reading. It works TECHNICALLY now, but now when I hover over a slider, it shows the "hover" image rather than either following the mouse or leaving it at the current settin...
by Gear
Sun Jun 30, 2013 8:59 pm
Forum: Old Threads (– September 2014)
Topic: Looking for a Writer, BG/CG Artist (Partially Paid)
Replies: 13
Views: 2567

Re: Looking for a Writer, BG/CG Artist (Partially Paid)

I'm reluctant to ask for a specific figure, but I need someone who's willing to write collaboratively at least once a week. Failing that, half a chapter a week would be nice, though the size of a chapter depends on the chapter itself and where the story takes it. I'm not specifically looking for exp...
by Gear
Sat Jun 29, 2013 5:54 am
Forum: Ren'Py Questions and Announcements
Topic: Customizing a menu
Replies: 5
Views: 920

Re: Customizing a menu

ShippoK - I tried adapting my code to the style you provided, but there was a problem with the 'value' for the sliders. The game claimed that 'value' was not an acceptable piece of code. Then I changed it to 'action' and the game actually started, but attempting to click on the slider resulted in: I...
by Gear
Sat Jun 29, 2013 4:30 am
Forum: Ren'Py Questions and Announcements
Topic: Customizing a menu
Replies: 5
Views: 920

Customizing a menu

Somehow, I knew it would come to this. The person who agreed to do my UI hasn't contacted me in a very long time, so I thought, "Hey, Gear, let's do our own UI!" Yeah, this is turning into a mistake. I used the tutorial on the wiki to put this little gem together: screen preferences: init ...
by Gear
Wed Jun 26, 2013 9:32 pm
Forum: Old Threads (– September 2014)
Topic: Looking for a Writer, BG/CG Artist (Partially Paid)
Replies: 13
Views: 2567

Re: Looking for a Writer, BG/CG Artist (Partially Paid)

I added it, though my main goal is to get people to make as many as they're willing until they pass out from exhaustion get tired of working with me. I highly doubt I'll get anyone to do them ALL. As a side note, I've added a position as a writer, though we could probably use two to be safe. IF YOU'...
by Gear
Thu Jun 20, 2013 5:43 pm
Forum: General Discussion
Topic: Pick the forum members' brains for your game :)
Replies: 32
Views: 5822

Re: Pick the forum members' brains for your game :)

I have no answers, but I have a question that I'm not sure anyone can answer. But I suppose I'll give it a shot. There is a theory (haven't researched its more recent validity) that the reason green is at the center of the visible color spectrum is because the Earth's primary color is green, and our...
by Gear
Mon Jun 17, 2013 4:49 am
Forum: Other Story-based Games
Topic: Ace Attorney: Dual Destinies
Replies: 14
Views: 6775

Re: Ace Attorney: Dual Destinies

The Vita was a disappointment to me, but I've always considered Nintendo's handhelds my favorites. That's due in no small part to my fandom of Pokémon, though Professor Layton and Phoenix Wright really pushed the bar for me.
by Gear
Sat Jun 15, 2013 1:56 pm
Forum: Other Story-based Games
Topic: Ace Attorney: Dual Destinies
Replies: 14
Views: 6775

Re: Ace Attorney: Dual Destinies

You don't have a 3DS? I haven't bought a Wii U yet, but after Fire Emblem: Awakening, the 3DS has already paid for itself for me.
by Gear
Fri Jun 14, 2013 10:41 pm
Forum: General Discussion
Topic: Writing a TV show: will this work?
Replies: 5
Views: 878

Re: Writing a TV show: will this work?

Oh. Wow, I feel stupid now. XD
by Gear
Fri Jun 14, 2013 9:48 pm
Forum: General Discussion
Topic: Writing a TV show: will this work?
Replies: 5
Views: 878

Re: Writing a TV show: will this work?

I didn't know wine could stain your body. TV-wise, I think most of the viewers you would WANT watching your show wouldn't be put off -- look at Zuko in Avatar: The Last Airbender. Very well-liked character because of his depth and complexity, but has a huge scar over one of his eyes. Didn't mess him...
by Gear
Fri Jun 14, 2013 6:41 pm
Forum: Other Story-based Games
Topic: Ace Attorney: Dual Destinies
Replies: 14
Views: 6775

Ace Attorney: Dual Destinies

Far be it from me to go all fanboy about something (that is such a lie), but I just saw the English trailer for the new Ace Attorney game . In an interesting move, Capcom has decided NOT to release the game in physical format internationally, but rather have it only available from the online shop fo...
by Gear
Fri Jun 14, 2013 2:46 pm
Forum: Personal Art Threads
Topic: This needs an artist's touch - my shading is terrible.
Replies: 6
Views: 1887

Re: This needs an artist's touch - my shading is terrible.

That's a good point you bring up; unlike most VNs, my setting generally doesn't change much, so I could use the environment to determine the reflected light color. XP Thanks for helping me! Art stuff that seems so common-sense to artists really flies right over my head. I appreciate you taking the t...