At beginning I didn´t know what you meant until I found the "Extract Dialogue"... Very useful...gas wrote:Extract dialogues in the launcher, select "Dialogue text only(.txt)", then... copy paste the section you need for.
Thanks!!
At beginning I didn´t know what you meant until I found the "Extract Dialogue"... Very useful...gas wrote:Extract dialogues in the launcher, select "Dialogue text only(.txt)", then... copy paste the section you need for.
The idea is to use the same transformation for many different images, specially with face expressions... If I put the image inside transform instructions... is a bad idea... ^^xela wrote:Loose the At completely and add image PATH to the transform instructions.
indoneko wrote:Well... I'm not a veteran either...
Please give me a couple minutes... I'll update this comment with a sample code...
Yes, You´re right, I´m a completely noob on programming, sorry for troubles...xela wrote:This is getting a tad ridiculous, how much trouble can one person have figuring out booleans and evaluations....
Could you please show some example?..nyaatrap wrote:To reflect changes in ATL, you'll need to show it again.
nyaatrap wrote:To reflect changes in ATL, you'll need to show it again.nyaatrap wrote:Though I don't think conditionswitch in ATL works, because ATL only evaluates values when it's showing or replacing.