Search found 101 matches

by Syrale
Sun Jun 12, 2022 1:57 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Grid Code for Textbuttons Works in RenPy 7.4.11 but not in RenPy 8.0
Replies: 4
Views: 1073

Re: Grid Code for Textbuttons Works in RenPy 7.4.11 but not in RenPy 8.0

It's possible that this could be fixed just by adding:

Code: Select all

define config.allow_underfull_grids = True
by Syrale
Sun Jun 12, 2022 1:44 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] How to display screen elements with nested for loop exactly once?
Replies: 2
Views: 316

[SOLVED] How to display screen elements with nested for loop exactly once?

So I'm currently working on a flowchart screen. To save myself the effort of defining each node's position manually, I tried defining only the first position, and made the screen figure out the rest by telling it how the nodes are connected: screen flowchart(): tag menu use game_menu(_("Flowcha...
by Syrale
Sat Jun 11, 2022 5:46 am
Forum: Ren'Py Questions and Announcements
Topic: Best way to make a VN-RPG hybrid using Ren'Py that is "high-octane"?
Replies: 7
Views: 725

Re: Best way to make a VN-RPG hybrid using Ren'Py that is "high-octane"?

When it comes to having a playable map and creating cutscene with pixel sprites, I couldn't recommend Pink Engine more! https://lemmasoft.renai.us/forums/viewtopic.php?f=51&t=59039 Though it doesn't come with a battle system yet, so you will have to piece that together with the other resources t...
by Syrale
Sun Jun 05, 2022 7:23 pm
Forum: Ren'Py Cookbook
Topic: Automatic Location/Minimap System
Replies: 0
Views: 2285

Automatic Location/Minimap System

https://i.imgur.com/ATrOFHV.png https://i.imgur.com/m0lkkYl.png I made a location system that updates the player's location completely by itself! It comes with both a minimap and a new page for your game menu - all you need is a map image (and optionally a "you are here" indicator): My ol...
by Syrale
Thu Jun 02, 2022 10:04 am
Forum: Ren'Py Questions and Announcements
Topic: help with layered images with tons of face expressions and characters
Replies: 12
Views: 585

Re: help with layered images with tons of face expressions and characters

For example:

Code: Select all

define quick_dissolve = Dissolve(0.5)
define config.say_attribute_transition = quick_dissolve
define config.say_attribute_transition_layer = 'master'
by Syrale
Thu Jun 02, 2022 3:56 am
Forum: Ren'Py Questions and Announcements
Topic: help with layered images with tons of face expressions and characters
Replies: 12
Views: 585

Re: help with layered images with tons of face expressions and characters

If I remember correctly, that should be doable by specifying:

Code: Select all

define config.say_attribute_transition = dissolve
define config.say_attribute_transition_layer = 'master'
(in options.rpy)
You might want to create a custom, shorter dissolve though, since 1 second is probably too long.
by Syrale
Wed Jun 01, 2022 1:08 pm
Forum: Ren'Py Questions and Announcements
Topic: help with layered images with tons of face expressions and characters
Replies: 12
Views: 585

Re: help with layered images with tons of face expressions and characters

I'm glad! When it comes to blushing, I personally do it like this: layeredimage vero: group body: #instead of "always" attribute casual default "vero_thin_base" attribute beach "vero_thin_swimsuit" group face_effects: attribute no default Null() #this displays a "b...
by Syrale
Wed Jun 01, 2022 8:08 am
Forum: Ren'Py Questions and Announcements
Topic: help with layered images with tons of face expressions and characters
Replies: 12
Views: 585

Re: help with layered images with tons of face expressions and characters

This depends on what you mean. If you're talking about an alternate outfit, where the underlying pose is exactly the same, you can do: layeredimage vero: group body: #instead of "always" attribute casual default "vero_thin_base" attribute beach "vero_thin_swimsuit" grou...
by Syrale
Tue May 31, 2022 4:33 am
Forum: Ren'Py Questions and Announcements
Topic: help with layered images with tons of face expressions and characters
Replies: 12
Views: 585

Re: help with layered images with tons of face expressions and characters

Like all other images, layeredimages should be defined outside of labels, so that's what's throwing the error. Also, the definition of the attributes was slightly wrong. It should work if you do it like this: layeredimage vero: always "vero_thin_base" group face: attribute normal default &...
by Syrale
Wed Mar 02, 2022 2:04 pm
Forum: Ren'Py Questions and Announcements
Topic: [HELP] Layered Animation? Line Boil and Blinks
Replies: 4
Views: 475

Re: [HELP] Layered Animation? Line Boil and Blinks

Actually, what does this bit of code do? Ren'py will always choose only one of the choice blocks, so in this case there's a random pause between blinks (as opposed to a character strictly blinking every 3 seconds). I'm also looking to see if there's a way to loop blocks of animation for a set amoun...
by Syrale
Wed Mar 02, 2022 7:05 am
Forum: Ren'Py Questions and Announcements
Topic: [HELP] Layered Animation? Line Boil and Blinks
Replies: 4
Views: 475

Re: [HELP] Layered Animation? Line Boil and Blinks

Hey there! Your layeredimage jui_test4 attempt is not too far off, but it's an infinite loop because you didn't add any pauses for the animation. You can try a basic setup like: layeredimage jui: always "jui_neutral_nude_body" group eyes: attribute o default "jui_blink" attribute...
by Syrale
Tue Dec 14, 2021 6:33 pm
Forum: Completed Games
Topic: Deep Sea Valentine [GxG][RPG][Comedy][Commercial]
Replies: 3
Views: 2687

Re: Deep Sea Valentine [GxG][RPG][Comedy][Commercial]

I just released an update that makes Deep Sea Valentine available in Russian and German! :D
by Syrale
Tue Nov 23, 2021 7:31 am
Forum: Ren'Py Questions and Announcements
Topic: Updating A Steam Release Broke Achievements
Replies: 8
Views: 735

Re: Updating A Steam Release Broke Achievements

Just to make sure, did you check under preferences / actions / install libraries if the Steam library is installed?
I once forgot to reinstall it after updating Ren'Py and had the same issue as you.
by Syrale
Mon Nov 22, 2021 8:05 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Translation not applied consistently
Replies: 4
Views: 364

Re: Translation not applied consistently

Thank you for the explanation and more elegant solution!