Search found 85 matches

by Beuc
Fri May 31, 2019 11:34 am
Forum: Development of Ren'Py
Topic: Ren'Py for the web browser
Replies: 94
Views: 27032

Re: Ren'Py for the web browser

This depends on the web host.
For itch.io and newgrounds, you just put all the files (index.html, index.wasm.gz, etc.) in a .zip archive.
by Beuc
Fri May 31, 2019 9:25 am
Forum: Development of Ren'Py
Topic: Ren'Py Translator ToolKit
Replies: 48
Views: 32819

Re: Ren'Py Translator ToolKit

Thanks for finding another bug ;)
Problem was actually the 「♪」 characters in the original language.
More difficult to deal with, but should be fixed now.

Discord's offline notifications are terribly delayed, so you'll have better luck by e-mail or here :)
by Beuc
Thu May 30, 2019 1:38 pm
Forum: Development of Ren'Py
Topic: Ren'Py Translator ToolKit
Replies: 48
Views: 32819

Re: Ren'Py Translator ToolKit

Hi,

Thanks for the detailed report!
Here is fine, by e-mail too.

I added support for voice statements :)

I also fixed the ImportError thing (though to be fair that was in the development version and not the latest release ;) Still, good thing you identified this early.).
by Beuc
Sun May 26, 2019 4:32 pm
Forum: Development of Ren'Py
Topic: Ren'Py for the web browser
Replies: 94
Views: 27032

Re: Ren'Py for the web browser

"game/presplash.png" was already there in Ren'Py and also works on PC/Mac:
https://www.renpy.org/wiki/renpy/doc/co ... ader_Image
I'll ask PyTom what he thinks.
by Beuc
Sun May 26, 2019 2:22 pm
Forum: Development of Ren'Py
Topic: Ren'Py for the web browser
Replies: 94
Views: 27032

Re: Ren'Py for the web browser

To avoid confusion I didn't use "android-presplash", instead I used the common "game/presplash.png" (or .jpg).
This is part of the manual instructions at renpy.beuc.net, probably we should start thinking of a dedicated section in the Ren'Py docs :).
by Beuc
Sun May 26, 2019 10:04 am
Forum: Development of Ren'Py
Topic: Ren'Py for the web browser
Replies: 94
Views: 27032

Re: Ren'Py for the web browser

https://www.patreon.com/posts/week-21-report-27139966 More of you are pushing Ren'Py games in the browsers, keep up the good work (and let's take Newgrounds by storm ;)) Upgrade to emscripten 1.38.32 #8650 Track and list more public RenPyWeb games Translation improvements in Ren'Py #1827 #1834 #1837...
by Beuc
Fri May 24, 2019 3:59 am
Forum: Development of Ren'Py
Topic: Ren'Py Translator ToolKit
Replies: 48
Views: 32819

Re: Ren'Py Translator ToolKit

Glad it's being useful!

I pushed mirrors there, and there's always https://www.beuc.net/renpy-ttk/timeline.rss
by Beuc
Thu May 23, 2019 8:27 am
Forum: Development of Ren'Py
Topic: Ren'Py for the web browser
Replies: 94
Views: 27032

Re: Ren'Py for the web browser

Great! Let me know when you publish a game with it :)
by Beuc
Sun May 19, 2019 9:35 pm
Forum: Development of Ren'Py
Topic: Ren'Py Translator ToolKit
Replies: 48
Views: 32819

Ren'Py Translator ToolKit

renpy-ttk-1.7.png The Ren'Py Translation ToolKit is a converter between the Ren'Py native translation format and a PO file, which is usable by editors such as Poedit . Here's The Question imported in it: poedit.png The .po translation file can be easily synchronized whenever you want, including in ...
by Beuc
Sun May 12, 2019 12:29 pm
Forum: Development of Ren'Py
Topic: Ren'Py for the web browser
Replies: 94
Views: 27032

Re: Ren'Py for the web browser

https://www.patreon.com/posts/week-19-report-26803516 Add a "web" screen variant and remove "pc" (by Renpytom). I expect that we'll add back variants in the future depending on the detected web environment (pc/mobile, screen size...) Document that ASMJS support was dropped along ...
by Beuc
Thu May 09, 2019 3:49 pm
Forum: Development of Ren'Py
Topic: Ren'Py for the web browser
Replies: 94
Views: 27032

Re: Ren'Py for the web browser

Hi, I had this in my TODO list and suspected this wouldn't work, thanks for testing and bringing it up :) We need to have a look at how to make the virtual keyboard appear/disappear as needed on mobile browsers. Meanwhile, a work-around would be to handle a virtual keyboard within Ren'Py (e.g. with ...
by Beuc
Sun May 05, 2019 1:40 pm
Forum: Development of Ren'Py
Topic: Ren'Py for the web browser
Replies: 94
Views: 27032

Re: Ren'Py for the web browser

https://renpy.beuc.net/status_report-2019w18-1.png https://www.patreon.com/posts/week-18-report-26617412 - Renpytom integrated RenPyWeb in the official Ren'Py launcher! Please test the current development SDK at http://nightly.renpy.org/current/ - Fix flickering in imagemap/imagebutton with alpha -...
by Beuc
Sun Apr 28, 2019 2:57 pm
Forum: Development of Ren'Py
Topic: Ren'Py for the web browser
Replies: 94
Views: 27032

Re: Ren'Py for the web browser

https://www.patreon.com/posts/week-17-report-26424914 - More audio tuning to avoid a jitter/silence right after playing a sound - Size/start-up optimization: drop video codecs since video support is currently not implemented (-25% for index.wasm) - Start investigating flickering in imagemap/imagebut...
by Beuc
Thu Apr 25, 2019 5:35 am
Forum: Development of Ren'Py
Topic: Ren'Py for the web browser
Replies: 94
Views: 27032

Re: Ren'Py for the web browser

One technique is to make a new HTML5 game engine (such as Construct 2 or RPGMaker MV) and then ship a minimal .exe browser (NW.js or Electron) that will autoplay your HTML5 files. Usually this works with lin/win/mac and possibly android/ios, but not with consoles AFAICS. Technically that could be do...
by Beuc
Wed Apr 24, 2019 5:31 am
Forum: Development of Ren'Py
Topic: Ren'Py for the web browser
Replies: 94
Views: 27032

Re: Ren'Py for the web browser

Hi! You can consider this is a HTML5 "translation" yes.
Your game can run in any recent browser, no plugins involved :)
That includes mobile browsers (though the perfs are slowly coming).

What kind of technique are you thinking about to run HTML5 games on the switch?