Search found 71 matches
- Tue Jul 01, 2008 12:37 pm
- Forum: Creator Discussion
- Topic: Question about stock photos.
- Replies: 7
- Views: 999
Re: Question about stock photos.
That's a grey area I believe, like ... can you even call it "art" if you traced it? You know, that kind of grey area. I would suggest crediting the piece if in doubt. By no means try to sell it without contacting the photographer first. Because in court, I'm sure it's considered a collabor...
- Tue Jul 01, 2008 12:03 pm
- Forum: Creator Discussion
- Topic: Voice Solutions?
- Replies: 24
- Views: 3842
Re: Voice Solutions?
This is most definitely not apples to oranges, and I'm quite insulted by the suggestion. Believe me when I say 10 people are a managable cast list. I've organized and completed full length projects (much larger and more complex than your project's scale) with cast lists of over 35 members. I would b...
- Tue Jul 01, 2008 4:34 am
- Forum: Creator Discussion
- Topic: Voice Solutions?
- Replies: 24
- Views: 3842
Re: Voice Solutions?
Well, the "folks who have microphones" option proved to be as big a bust as I was afraid it would. On the first week, I only had one person late. On the second week, I had three people late. On the third week I had half the folks late. By the fourth week almost everyone was late, and I ne...
- Mon Jun 30, 2008 8:56 pm
- Forum: Ideas
- Topic: (i found him) By The Lake
- Replies: 37
- Views: 6658
Re: (i found him) By The Lake
Thank you. Yes, it turns out otome games are rare, which is odd, because romance novels are very popular here in America. Maybe that's the problem. Otome games would go over great in America ... maybe not so much in Japan it seems. ^^ (Girls spend too much time actually getting boys than pretending ...
- Mon Jun 30, 2008 9:06 am
- Forum: Ideas
- Topic: (i found him) By The Lake
- Replies: 37
- Views: 6658
Re: (i found him) By The Lake
The characters and background will be 2D (see the main post for concepts of characters), the artwork above is just something special.
Yes, they are the main characters. ^^
Yes, they are the main characters. ^^
- Mon Jun 30, 2008 3:22 am
- Forum: Ideas
- Topic: (i found him) By The Lake
- Replies: 37
- Views: 6658
Re: (i found him) By The Lake
Character concept art is up! Colors may change. Again, the art is done by Sage . Also, a fully CG'd piece of artwork has been completed by erebusnight , but please note that actual in-game character art will be cell-shaded and done by Sage. http://lake.aleema.com/imgs/bradleydice_art.gif Cover art, ...
- Wed Jun 25, 2008 10:01 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Stopping advancement at custom menus
- Replies: 8
- Views: 1823
Re: Stopping advancement at custom menus
Look at the bottom of "day_planner.rpy" again. A large portion of the script seems to be dedicated to this -- it's rather hard to miss, actually.
- Mon Jun 16, 2008 4:52 am
- Forum: General Discussion
- Topic: Admin Action 2008-06-14
- Replies: 67
- Views: 7993
Re: Admin Action 2008-06-14
Does "Guestbook" really need a whole forum? Why not a stickied thread in General Discussion?
- Sun Jun 15, 2008 11:24 pm
- Forum: Creator Discussion
- Topic: Help with displayables and menus please
- Replies: 6
- Views: 1256
Re: Help with displayables and menus please
DSE is a framework found here . And the RPG menus are actually found in the demo game included with Ren'Py. Do you remember seeing it there? Basically, you'll have to learn the UI functions, I believe. "ui.vbox", nested in a "ui.window" or "ui.frame" might do the trick....
- Sun Jun 15, 2008 9:05 pm
- Forum: Creator Discussion
- Topic: Help with displayables and menus please
- Replies: 6
- Views: 1256
Re: Help with displayables and menus please
^_^ Well, I've haven't seen a "1.5" pixel coordinate, but the decimal points in positioning items are under the assumption that the full width of the screen is equal to 1, so positioning something at 0.5 would be like positioning something at 50% the designated screen width (aka centering ...
- Sun Jun 15, 2008 8:02 pm
- Forum: General Discussion
- Topic: bishonen deviantart recommendations, anyone?
- Replies: 3
- Views: 960
Re: bishonen deviantart recommendations, anyone?
Thanks for the resources! These are wonderful artists. ^^
- Sun Jun 15, 2008 2:22 pm
- Forum: General Discussion
- Topic: Admin Action 2008-06-14
- Replies: 67
- Views: 7993
Re: Admin Action 2008-06-14
I'm not sure how much critical feedback you'd get even if there were a dedicated board, because art is secondary to the original purpose of the forums and many posters may not have the skills to provide detailed critique. Somewhat more, probably, simply because it would be easier to organise and pi...
- Sat Jun 14, 2008 3:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: indentation/block error? Beginner question, no doubt
- Replies: 7
- Views: 1047
Re: indentation/block error? Beginner question, no doubt
"Jump" can be on the same indentation as the dialogue above it. It's expecting some other classifier that would house the "jump" command. But you just want it to happen after the text is said, right? Just leave it on the same indentation. Adding the colon (btw, don't) makes Ren'P...
- Fri Jun 13, 2008 10:37 pm
- Forum: Ren'Py Questions and Announcements
- Topic: indentation/block error? Beginner question, no doubt
- Replies: 7
- Views: 1047
Re: indentation/block error? Beginner question, no doubt
Well, it's probably a spacing issue, so find a way that you can show your indentations on the forum ...
- Fri Jun 13, 2008 2:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: dynamic image or background possible?
- Replies: 3
- Views: 3371
Re: dynamic image or background possible?
Cool! I'm doing something like this in my game, too. However, I think I toned it down and made it a bunch of if/else statements -- but I had one simple variable that kept track of time. But that's temporary for the moment, so it's nice to see another version of it. From what little I know, I believe...