Search found 401 matches

by usul
Thu Sep 19, 2013 3:49 pm
Forum: Old Threads (– September 2014)
Topic: Artist for hire [Character sprites only]
Replies: 1
Views: 707

Artist for hire [Character sprites only]

Greetings everyone! I'm offering my services to create character sprites for your VN. No backgrounds, I focus on characters ^_^ I can draw in a Manga or realistic/comics style and offer a hard or soft cell-shading finish. No price change for style or finish. My rates are: Single sprite $15 Expressio...
by usul
Wed Jun 15, 2011 8:02 pm
Forum: Creator Discussion
Topic: A question for VN players
Replies: 20
Views: 3147

Re: A question for VN players

Thanks for all the great feedback guys (and gals). So to sum it up, it seems that most of you are generally attracted to good art, but will only stay if there's a good story to back it up. That seems logical enough.
by usul
Thu Jun 09, 2011 11:49 am
Forum: Creator Discussion
Topic: A question for VN players
Replies: 20
Views: 3147

A question for VN players

What is it that makes you play VNs?

and

What havn't you seen in a VN but would like to see in the future?
by usul
Wed Apr 20, 2011 4:36 pm
Forum: Ren'Py Questions and Announcements
Topic: opening text files
Replies: 7
Views: 1023

Re: opening text files

can you give an example? I'm clueless as to where to put it and how it works.
by usul
Wed Apr 20, 2011 2:40 pm
Forum: Ren'Py Questions and Announcements
Topic: opening text files
Replies: 7
Views: 1023

Re: opening text files

I don't know where to look for config.gamedir? I don't see it in the options file.
by usul
Wed Apr 20, 2011 1:59 pm
Forum: Ren'Py Questions and Announcements
Topic: opening text files
Replies: 7
Views: 1023

Re: opening text files

What is config.gamedir? Is there another way to handle data (written to disk) with Ren'Py?
by usul
Wed Apr 06, 2011 8:56 pm
Forum: Ren'Py Questions and Announcements
Topic: opening text files
Replies: 7
Views: 1023

opening text files

I'm trying to write to a text file, but for some reason it creates this text file in my home folder instead of creating it in my game folder. Is there a way to tell it to write to the game folder in a way that will work regardless of the OS of the end user after the game is published? python: f = op...
by usul
Wed Apr 06, 2011 8:31 pm
Forum: Ren'Py Questions and Announcements
Topic: Adding python modules
Replies: 1
Views: 360

Adding python modules

Is it possible to add python modules so as to be able to import them in a Ren'Py game? If so, how do you go about doing this?
by usul
Wed Mar 30, 2011 4:01 pm
Forum: Creator Discussion
Topic: NaNoRenO for 2011!!!!
Replies: 154
Views: 15341

Re: NaNoRenO for 2011!!!!

Damn, got my script down, and I've got a fair amount of backgrounds and characters, but I don't think I'll be able to make it. I'm still planning on getting it finished thought, so perhaps next week (when things get a little less hectic). Good luck everyone and congrats to everyone who makes it, it'...
by usul
Thu Mar 24, 2011 6:41 pm
Forum: Ideas
Topic: [NaNoReNo 2011] The Scarlet Macaw
Replies: 5
Views: 1236

Re: [NaNoReNo 2011] The Scarlet Macaw

Yeah in a sense. And you could also say he's a ...

The story's theme is repetition, which is why is revolves around a parrot!

X-P
by usul
Wed Mar 16, 2011 5:35 pm
Forum: Ideas
Topic: [NaNoReNo 2011] The Scarlet Macaw
Replies: 5
Views: 1236

Re: [NaNoReNo 2011] The Scarlet Macaw

Update: I'm currently at over 5500 words and Day 1 is pretty much complete. I'm hoping to finish working on Day 2 tonight and perhaps start working on backgrounds tomorrow.

I currently have 11 characters if you count the parrot.
by usul
Wed Mar 16, 2011 4:47 pm
Forum: Creator Discussion
Topic: suggestions for Bionic Heart 2
Replies: 20
Views: 2384

Re: suggestions for Bionic Heart 2

Isn't there a market for short games though? I mean I have Starcraft II and the two latest Fallout games on my computer and I NEVER play them because they would take up too much of my time. I enjoy a short game every once in a while. I say market that as a GOOD thing and not as a drawback. I don't t...
by usul
Wed Mar 16, 2011 4:37 pm
Forum: Creator Discussion
Topic: suggestions for Bionic Heart 2
Replies: 20
Views: 2384

Re: suggestions for Bionic Heart 2

I think that focusing on the limits of the engine is a cop-out. Books only contain text and yet the possibilities for storytelling are endless. Add to that interactive pictures, choices and programming, I think there is a vast array of games that can be made. The strength of Ren'PY IMHO is that it h...
by usul
Wed Mar 16, 2011 4:10 pm
Forum: Creator Discussion
Topic: suggestions for Bionic Heart 2
Replies: 20
Views: 2384

Re: suggestions for Bionic Heart 2

I think battles can work well in VNs. Personally I think that if you try to please everybody, you end up pleasing nobody. You should really focus on what you think is fun and what inspires YOU. From experience I can tell you that if you ask everybody what they want and you give it to them, they can ...
by usul
Wed Mar 16, 2011 3:44 pm
Forum: Creator Discussion
Topic: suggestions for Bionic Heart 2
Replies: 20
Views: 2384

Re: suggestions for Bionic Heart 2

I like the art for the most part. Although the girl's hands are clenched tighly for no apparent reason. I personally think the games are fun when the characters are interesting. Since this is a sci-fi game that focuses a around a cyborg, I would read a lot of Phillip K. Dick's work. It's truly inspi...