Search found 59 matches
- Tue Nov 28, 2017 4:11 am
- Forum: Works in Progress
- Topic: [Indiegogo + Demo] Aspen [NBxNB/B][Cyberpunk][Superheroes]
- Replies: 5
- Views: 2832
[Indiegogo + Demo] Aspen [NBxNB/B][Cyberpunk][Superheroes]
https://i.imgur.com/MtFaUdQ.png The aspen tree is a tree believed to be that of transformation, symbolizing transition while having great, energetic movement. 3018, downtown Chicago has never been more lively. Technology is very far advanced, robots not only becoming a part of daily life but also t...
- Tue Nov 28, 2017 1:52 am
- Forum: Ren'Py Questions and Announcements
- Topic: Hiding specific dialogue from history screen?
- Replies: 1
- Views: 463
Hiding specific dialogue from history screen?
Hey, this is a quick question and I hope it has an easy solution!
I want to make it so some of the things that are said by characters in my game don't show up in the game's history. Is there a way to do that? If so, how do I do it?
Thank you!
I want to make it so some of the things that are said by characters in my game don't show up in the game's history. Is there a way to do that? If so, how do I do it?
Thank you!
- Sat Nov 25, 2017 9:58 pm
- Forum: I am a Programmer, Director, or Other
- Topic: QuinnSea's GUI Commissions [Open]
- Replies: 2
- Views: 982
Re: Graphic designer available for paid/unpaid work!
you might want to do a VN mock up, it's a bit hard to tell what you did with those graphics you've provided. (at least for someone unfamiliar with tumblr bits) Something simple like, a main menu, and a save screen or text box could help you get some work! :) good luck! Yeah, you're right. My portfo...
- Fri Nov 24, 2017 5:58 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Navigatable Quick Menu?
- Replies: 7
- Views: 1506
Re: Navigatable Quick Menu?
Got it. There's some issues with detecting the hit box for the buttons, but that's probably just a matter of cleaning up the image. Thanks so much for your help!
- Fri Nov 24, 2017 5:16 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Navigatable Quick Menu?
- Replies: 7
- Views: 1506
Re: Navigatable Quick Menu?
Ack, I was trying to base it off of other solutions for other problems I had that worked. ._.;; I get what you mean, and I carried it out with all the buttons I have: screen quick_menu(): zorder 100 default qmenu_int = 1 if show_quickmenu: imagemap: ground 'gui/qmenu/qmenu_back.png' hover 'gui/qmenu...
- Mon Nov 20, 2017 4:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Navigatable Quick Menu?
- Replies: 7
- Views: 1506
Re: Navigatable Quick Menu?
Update: I think I might be getting closer but I'm getting the error "style property ground is not known"? Is it not possible to define a style as an imagemap? How should I do it instead? screen quick_menu(): zorder 100 if show_quickmenu: window: style "qmenu_window" vbox: style &...
- Sun Nov 19, 2017 6:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Navigatable Quick Menu?
- Replies: 7
- Views: 1506
Re: Navigatable Quick Menu?
I think I have an idea of how to cycle them through different variables, but I'm not sure how to set the if/else statements as individual variables? I keep trying to do this like: $ qmenu_back = imagebutton auto "gui/qmenu/qmenu1_%.png" action Rollback() $ qmenu_options = imagebutton auto ...
- Thu Nov 16, 2017 2:08 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Navigatable Quick Menu?
- Replies: 7
- Views: 1506
[Solved] Navigatable Quick Menu?
I'm not sure if that's really the right title I should be giving this post, but here goes! I had an idea for a quick menu I want to experiment with where you can sort of scroll through to see your other options? Let me see if I can explain better with pictures... The menu would first show up like th...
- Sat Nov 04, 2017 8:46 pm
- Forum: We are a Commercial Project looking for Partners
- Topic: Aspen - Looking for VAs!
- Replies: 0
- Views: 626
Aspen - Looking for VAs!
https://i.imgur.com/4JHwAUy.png I've been working on this for a while, and even though I have some voice actors in mind I figured it wouldn't hurt to keep my options open. Plot Summary 3018, downtown Chicago has never been more lively. Technology is very far advanced, robots not only becoming a par...
- Tue Oct 31, 2017 3:55 pm
- Forum: I am a Musician, Sound Editor, or Video Editor
- Topic: [OPEN] Composer Looking for Next Great Adventure!
- Replies: 22
- Views: 3658
Re: [OPEN] Composer Looking for Next Great Adventure!
I'm really impressed with your work! I sent you an e-mail(?) I can send it to DMs instead if it didn't get through!
- Tue Oct 10, 2017 6:23 pm
- Forum: WiP: Short Noncommercial Games
- Topic: PokeMaster Chef [VN/Puzzle]
- Replies: 4
- Views: 2920
Re: PokeMaster Chef [VN/Puzzle]
I love this?? I love this...
I love this. I'm really excited, this seems so cute and your art style is great!
I love this. I'm really excited, this seems so cute and your art style is great!
- Mon Sep 25, 2017 6:01 pm
- Forum: Ideas
- Topic: From Fournevale [NBxG/NB/B, Fantasy]
- Replies: 2
- Views: 1297
From Fournevale [NBxG/NB/B, Fantasy]
I'm more so just playing with this idea? I feel like I need to get more comfortable with Ren'Py so I'm tempted to make a pretty short, free VN while working on my much bigger project. I don't know if I'll call it From Fournevale, but it's a decent placeholder title for now I guess? Anyways! Summary ...
- Mon Aug 28, 2017 5:25 pm
- Forum: We are a Free Project looking for Partners
- Topic: Looking for partners for Melty Smile! (Closed)
- Replies: 16
- Views: 4499
Re: Looking for partners for Melty Smile!
If you still need help with your GUI, I'm about to send you a DM over Discord! Well, friend request. But you get the idea.
- Thu Aug 24, 2017 7:39 pm
- Forum: Creator Discussion
- Topic: Protagonist Portraits
- Replies: 3
- Views: 866
Re: Protagonist Portraits
Huh... That makes a lot of sense now that you've dissected it in that way. I bet more people have started seeing them as books too because of it. Kind of makes me wanna replay some VNs looking at it with that sort of perspective instead. Most of them probably would hold up better in terms of EVNs, b...
- Thu Aug 24, 2017 7:18 pm
- Forum: I am a Voice Actor
- Topic: [Paid/Unpaid] Masculine Amateur Voice Actor - Available
- Replies: 2
- Views: 918
Re: [Paid/Unpaid] Masculine Amateur Voice Actor - Available
Updated this with a better demo reel, I hope this is a bit more favorable?