Search found 51 matches
- Fri Jan 08, 2021 11:18 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]Queue animated image after a looping animated image?
- Replies: 5
- Views: 468
[SOLVED]Queue animated image after a looping animated image?
This might be a little complicated to describe. So, let's say I have two images that are defined as looping animations: image Animation1: "Frame1.jpg" 0.04 "Frame2.jpg" 0.04 "Frame3.jpg" 0.04 "Frame4.jpg" 0.04 ## etc. repeat image Animation2: "OtherFrame1...
- Thu Dec 24, 2020 3:31 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]In a screen, show text and bar on same line?
- Replies: 4
- Views: 386
Re: [SOLVED]In a screen, show text and bar on same line?
...You are all awesome!! Thank you, I can't believe I missed that!
- Thu Dec 24, 2020 5:35 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]In a screen, show text and bar on same line?
- Replies: 4
- Views: 386
[SOLVED]In a screen, show text and bar on same line?
Hello! Simple question, but I really can't seem to find the answer. Here's a piece of simple screen code (basically taken from the Tutorial): screen stat(): frame: xalign 0.5 ypos 50 vbox: text "Health" bar value StaticValue(90, 100) xalign 0.5 xsize 250 This shows the word "Health,&q...
- Fri Dec 18, 2020 12:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: Gradually change image animation speed?
- Replies: 4
- Views: 1324
Re: Gradually change image animation speed?
You probably want to rotate that fidgetspinner... Heheh, it's more complex than that: a frame-by-frame animation of a person fidgeting (and it uses more than 5 frames, but I was just trying to simplify the problem). Suffice to say, I'm afraid ATL transforms aren't gonna cut it. or just do it inside...
- Tue Dec 15, 2020 9:40 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Gradually change image animation speed?
- Replies: 4
- Views: 1324
Re: Gradually change image animation speed?
It's occurred to me that I probably should have asked this in the Ren'py questions forum. Sorry about that! I should know better.
- Tue Dec 15, 2020 1:32 am
- Forum: Ren'Py Questions and Announcements
- Topic: Gradually change image animation speed?
- Replies: 4
- Views: 1324
Gradually change image animation speed?
So, I have an animated image: image Fidget: "fidget1.jpg" pause anim_speed "fidget2.jpg" pause anim_speed "fidget3.jpg" pause anim_speed "fidget4.jpg" pause anim_speed "fidget5.jpg" pause anim_speed repeat #And then elsewhere, I initialize: $ anim_sp...
- Thu May 16, 2019 10:25 pm
- Forum: Works in Progress
- Topic: The Language of Love [BxG, Romance, SoL]
- Replies: 14
- Views: 3654
Re: The Language of Love [BxG, Romance, SoL]
The art for this was referred to me when I asked for methods on how people show short characters (like children) in VN's, but I didn't realize it was a project in this community! The art is just excellent, and this looks like a really adorable story! Keep it up!
- Thu May 16, 2019 8:12 pm
- Forum: Works in Progress
- Topic: Summoned [Kinetic][Comedy][BxG][68k Demo][16+] - 1.1.1 Released!
- Replies: 13
- Views: 3410
Re: Summoned [Kinetic][Comedy][BxG][61k Demo][16+] - 1.1.0 Released!
UPDATE: Demo 1.1.1 now released! + 7k words (The entirety of Chapter 12) + 15 (arguably more) CG's, as well as several more backgrounds and sprite emotions + 1 new character, as well as some mild character revamps + Random tweaks overall Not as large an update as the two prior, but let this be a wa...
- Sat Apr 20, 2019 11:43 pm
- Forum: Asset Creation: Art
- Topic: Creating children or other very short characters?
- Replies: 3
- Views: 867
Re: Creating children or other very short characters?
Part of the issue is that she's only 7, which makes me worried the abstracted height difference might still lead to a higher expected age...but that second example is surprisingly effective for some reason. Making just enough room for shoulders does seem pretty reasonable, and doesn't look weird. Ha...
- Sat Apr 20, 2019 7:16 pm
- Forum: Asset Creation: Art
- Topic: Creating children or other very short characters?
- Replies: 3
- Views: 867
Creating children or other very short characters?
Many visual novels cut character sprites off around the hips, or a little lower, and mine is no exception. But what happens when a character, like a little kid, isn't any taller than the waistline of an adult? Their entire face would be covered by the text box, and even if it wasn't, they'd look pre...
- Sun Jun 24, 2018 2:31 am
- Forum: Asset Creation: Writing
- Topic: Writing visual novels that are geared toward adults
- Replies: 16
- Views: 4143
Re: Writing visual novels that are geared toward adults
A lot of good points here. I'm going to focus a little more on the technical side, since no one has talked about that much. Vocabulary. Adults know a lot more words than kids do, and even if they see one they don't understand, they're better at figuring it out through context or looking it up. I thi...
- Sat Jun 23, 2018 10:06 pm
- Forum: Works in Progress
- Topic: Solipsism Reigns (free, dark fantasy, romance, yandere, fully voiced) [GxB, BxG, BxB, GxG]
- Replies: 8
- Views: 5369
Re: Solipsism Reigns (free, dark fantasy, romance, yandere, fully voiced) [GxB, BxG, BxB, GxG]
Wow, this looks awesome! First off, welcome! I know, judging by the date on the first post, you've been here for at least a few months now, but it's never too late for a welcome! Or maybe it is. As someone who's also antisocial and bad at self-promotion, I can relate. But I think this project of you...
- Sat Jun 23, 2018 3:50 am
- Forum: Works in Progress
- Topic: Up until the end [GxB][Suspense,Romance,Friendship] Full Game Released!!
- Replies: 51
- Views: 17660
Re: Up until the end [GxB][Suspense,Romance,Friendship] DEMO
I did a playthrough of your demo! I'll go through your questions here... -Did you enjoy it overall? What did you like the most in the demo? Yes, I did enjoy it! I think what I liked most was how well you handled the tone. The music, sounds, and visuals all feel very cohesive and contribute to a stro...
- Wed Jun 20, 2018 9:28 pm
- Forum: Works in Progress
- Topic: Summoned [Kinetic][Comedy][BxG][68k Demo][16+] - 1.1.1 Released!
- Replies: 13
- Views: 3410
Re: Summoned [Kinetic][Comedy][BxG][61k Demo][16+] - 1.1.0 Released!
I think the main story idea about someone being summoned for several things, is really good. It has a lot of potential. I do like the cynical character of Flin. I think it's well suited for this story. What makes me lose interest is Steve. I am just not into that type of demon. But I am still curio...
- Mon Jun 18, 2018 10:37 am
- Forum: Works in Progress
- Topic: Summoned [Kinetic][Comedy][BxG][68k Demo][16+] - 1.1.1 Released!
- Replies: 13
- Views: 3410
Re: Summoned [Kinetic][Comedy][BxG][61k Demo][16+] - 1.1.0 Released!
Hey, its the Facebook guy. I will try to make time check this out some time next week :) Sounds awesome though and I was very happy to hear you made the art with Blender. I think I just finished my latest app too, though I need to wait for a translation of the description before I can post it. Than...