Search found 3090 matches
- Mon May 21, 2012 1:38 pm
- Forum: General Discussion
- Topic: What you see looking outside of your window?
- Replies: 95
- Views: 9371
Re: What you see looking outside of your window?
Find 3 differences...))
- Mon May 21, 2012 1:23 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Shadow in the text
- Replies: 3
- Views: 709
Re: Shadow in the text
You need to set the "drop_shadow" property, like screen my_scr: text "Some text": color "#fff" size 36 drop_shadow (4,4) drop_shadow_color "#000" # The game starts here. label start: show screen my_scr "Hello, world!" http://www.renpy.org/wiki/renpy/...
- Sat May 19, 2012 6:11 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Help with Textbox?
- Replies: 2
- Views: 581
Re: Help with Textbox?
You need to set side image for your character to have its portrait on the side and the easiest way of making options buttons (as I think) is to edit quick menu in "screens.rpy".
http://www.renpy.org/doc/html/side_image.html
http://www.renpy.org/doc/html/side_image.html
- Sat May 19, 2012 6:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Hiding game assets in distributions
- Replies: 2
- Views: 1220
Re: Hiding game assets in distributions
You need to archive them before making distribution - http://www.renpy.org/wiki/renpy/FAQ#How ... _public.3F
- Sat May 19, 2012 12:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]Where to place the Scrolling Load/Save Screen coding
- Replies: 20
- Views: 5302
Re: Help me understand the Scrolling Load/Save Screen coding
Yes, layouts are using old style hotspot coordinates.
You might be interested in reading this thread about imagemap screen-based menus - http://lemmasoft.renai.us/forums/viewto ... 15#p141051
You might be interested in reading this thread about imagemap screen-based menus - http://lemmasoft.renai.us/forums/viewto ... 15#p141051
- Sat May 19, 2012 2:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]Where to place the Scrolling Load/Save Screen coding
- Replies: 20
- Views: 5302
Re: Help me understand the Scrolling Load/Save Screen coding
No, old imagemap hotspots were (x1, y1, x2, y2), where x1, y1 - coordinates of top left corner and x2, y2 - coordinates of bottom right corner of hotspot.Colby Alighieri wrote:And just to make sure, are old style hotspots written this way: X,W,Y,H
http://www.renpy.org/wiki/renpy/doc/ref ... y.imagemap
- Sat May 19, 2012 2:48 am
- Forum: Ren'Py Questions and Announcements
- Topic: Please Help Me :(( (Solved)
- Replies: 27
- Views: 3720
Re: Please Help Me :((
To change the mouse cursor you need to play with <config.mouse>. init: $ config.mouse = { "default" : [ ("cur1.png", 5, 7), ("cur2.png", 5, 7) ] } http://www.renpy.org/doc/html/config.html#var-config.mouse And there you can read a great tutorial on how to customize menu...
- Fri May 18, 2012 3:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]Where to place the Scrolling Load/Save Screen coding
- Replies: 20
- Views: 5302
Re: Help me understand the Scrolling Load/Save Screen coding
Mmm, wait a bit. So you already have "Preferences" made of imagemap, don't you? And what about "Navigation" for it - do you have it? If "yes" then you don't need to make another one using layout, but if "no" and you want to make it using layout - then try to s...
- Fri May 18, 2012 3:29 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]Where to place the Scrolling Load/Save Screen coding
- Replies: 20
- Views: 5302
Re: Help me understand the Scrolling Load/Save Screen coding
Khm, not sure, but you could try... The new (screen language) imagemap hotspots are (x, y, width, height) where x, y - coordinates of top left corner of hotspot, but old imagemap hotspots were (x1, y1, x2, y2), where x2, y2, coordinates of bottom right corner of hotspot. So, change coordinates for h...
- Thu May 17, 2012 12:18 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]Where to place the Scrolling Load/Save Screen coding
- Replies: 20
- Views: 5302
Re: Help me understand the Scrolling Load/Save Screen coding
Yes, of course - http://www.renpy.org/wiki/renpy/doc/ref ... navigation and http://www.renpy.org/wiki/renpy/doc/ref ... _load_saveColby Alighieri wrote:Anything I need to change in the Navigation screens or in the script?
- Thu May 17, 2012 3:08 am
- Forum: Ren'Py Questions and Announcements
- Topic: Please Help Me :(( (Solved)
- Replies: 27
- Views: 3720
Re: Please Help Me :((
You can make a splashscreen with your logo (do not forget <return> at the end of label)
http://www.renpy.org/wiki/renpy/doc/coo ... een_Effect
And didn't it helped you? - http://lemmasoft.renai.us/forums/viewto ... 12#p197449
http://www.renpy.org/wiki/renpy/doc/coo ... een_Effect
And didn't it helped you? - http://lemmasoft.renai.us/forums/viewto ... 12#p197449
- Thu May 17, 2012 2:28 am
- Forum: Ren'Py Questions and Announcements
- Topic: Making voicing code less visible/shorter?
- Replies: 4
- Views: 768
Re: Making voicing code less visible/shorter?
You could make a function that returns voice and character words, like init python: def my_func(x, y, z): renpy.music.play(x, "voice") renpy.say(y, z) label start: $ my_func ("track1.ogg", e, "Hello, it's me - Eileen") $ my_func ("track2.ogg", None, "test...
- Thu May 17, 2012 2:16 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]Where to place the Scrolling Load/Save Screen coding
- Replies: 20
- Views: 5302
Re: Help me understand the Scrolling Load/Save Screen coding
You need to delete old saves. Do it manually or turn on screens and press "del' key over every not empty save slot. Then you'll get no errors with scrolling save/load.
- Wed May 16, 2012 4:31 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]Where to place the Scrolling Load/Save Screen coding
- Replies: 20
- Views: 5302
Re: Help me understand the Scrolling Load/Save Screen coding
To use this layout you need to add next lines to your script
Also, you need to disable save and load screens (delete or comment code) or just rename them
Code: Select all
init-2:
$ layout.scrolling_load_save()
Code: Select all
screen my_save:
# rest of code unchanged
screen my_load:
# rest of code unchanged
- Wed May 16, 2012 3:44 pm
- Forum: Ren'Py Questions and Announcements
- Topic: ATL transforms seems to be "stealing" red component of image
- Replies: 1
- Views: 554
ATL transforms seems to be "stealing" red component of image
Hi, folks! I've noticed strange thing today - when I tried to show my screen, that has a frame in it, with a transform (change the position or alpha), my frame changes its color :shock: It looks like it looses red component, and it is not happend if I use grey frame (only colorfull one). Frame does ...