Search found 159 matches

by TheJerminator15
Tue Sep 26, 2017 6:19 am
Forum: Asset Creation: Writing
Topic: When creating the story...
Replies: 13
Views: 2147

Re: When creating the story...

I agree heavily with what has been mentioned previously. If your inspiration are Key VNs, however, may I ask exactly of those VNs inspires you? Is it the large cast, the general themes and stories they present, what exactly? A lot of VN writers handle a large cast fairly decently, and one of the sug...
by TheJerminator15
Tue Sep 26, 2017 5:41 am
Forum: General Discussion
Topic: Horrified--Games DO need warning labels.
Replies: 18
Views: 3299

Re: Horrified--Games DO need warning labels.

Using the marketing to create very false expectations is something that has happened a number of times in games. It can be used well to completely subvert expectations for narrative purposes. Hell, I've seen at least one game do it on this forum and it was executed to a degree that I enjoyed it. It'...
by TheJerminator15
Sat Sep 23, 2017 10:16 am
Forum: Works in Progress
Topic: Doki Doki Literature Club! [BxG] Free Download September 2017
Replies: 20
Views: 16772

Re: Doki Doki Literature Club! [BxG] Free Download September 2017

Well damn, I didn't realise this was out so soon. Will definitely be reading it. The art looks beautiful by the way.

EDIT: Give me my Sayori back >:^(
EDIT 2: Give me Monika back she did nothing wrong. Why must they suffer? >:^(
by TheJerminator15
Thu Sep 21, 2017 6:07 am
Forum: Asset Creation: Writing
Topic: How Important Is Movement/Action During Dialogue
Replies: 10
Views: 1753

Re: How Important Is Movement/Action During Dialogue

I think it depends on the scene itself. I wouldn't say it's always necessary, but you can certainly use it to accentuate things in certain situations. Such as using the repeated sips of coffee to highlight a character's nervousness and anxiety for example. Assuming it's in CG form, you could also us...
by TheJerminator15
Mon Aug 21, 2017 8:13 am
Forum: We are a Free Project looking for Partners
Topic: Recruiting for a short Post-Apocalyptic KN
Replies: 3
Views: 920

Recruiting for a short Post-Apocalyptic KN

Hey guys, I'm recruiting for a small and relatively short project that I have written pretty much to completion already. It's an old piece of writing I did and touched up on, which I think would also work well as a kinetic novel and the first game that I finish and actually release to the public. As...
by TheJerminator15
Sun Aug 20, 2017 6:12 am
Forum: Creator Discussion
Topic: Mixing art styles in a project
Replies: 5
Views: 1262

Re: Mixing art styles in a project

Assuming you're referring to sprites and BG or even CG, that's quite common anyway. Granted, it is jarring, especially if the art style between sprites and CGs containing the same characters look vastly different. I think if you purposefully mixed different art styles to enhance parts of the story/w...
by TheJerminator15
Tue Aug 08, 2017 12:27 pm
Forum: Asset Creation: Writing
Topic: Handling the typical bland protagonist
Replies: 10
Views: 2252

Handling the typical bland protagonist

I'm thinking of a way to potentially handle the generic bland protagonist that we see in many visual novels. Everyone who plays VNs will have almost certainly had a run in with one of these, the guy made too relatable, with no real defining characteristics to them apart from how bland and lifeless t...
by TheJerminator15
Sat Aug 05, 2017 9:10 am
Forum: Works in Progress
Topic: Chemically Bonded [Romance, Drama, BxG]
Replies: 20
Views: 6530

Re: Chemically Bonded [Romance, Drama, BxG]

Looking forward to this game. The art is beautiful as well! Good luck!
by TheJerminator15
Fri Aug 04, 2017 4:47 pm
Forum: Asset Creation: Writing
Topic: Relating to a character in a fantasy or SciFi story
Replies: 7
Views: 1361

Re: Relating to a character in a fantasy or SciFi story

I second heavily what Mammon said, you don't need to necessarily make them relatable but want to make people wish to relate to them. Obviously, it helps a lot, but understanding the character is what I try to achieve, rather than relatability. Take Shirou Emiya for example, he's a massively broken k...
by TheJerminator15
Wed Aug 02, 2017 3:39 am
Forum: Creator Discussion
Topic: Your Daily Routine as a Creator?
Replies: 8
Views: 1613

Re: Your Daily Routine as a Creator?

Angrily stare at the screen and procrastinate until I can write something down.
by TheJerminator15
Sun Jul 23, 2017 7:24 pm
Forum: Asset Creation: Writing
Topic: What are the big NOs of writing
Replies: 12
Views: 2462

Re: What are the big NOs of writing

As others have said, the problem with these questions in general is that the answers for this are completely subjective. I'd say to first try and reflect on what you personally view regarding each of these questions, and then use that information to further expand upon your writing. The problem with...
by TheJerminator15
Tue Jul 18, 2017 7:45 am
Forum: Asset Creation: Art
Topic: How did you learn to draw?
Replies: 19
Views: 5081

Re: How did you learn to draw?

I'm not an authority on the subject, because my art is awful and I'm very on and off with my drawing habits (as in I stopped for years and barely do it now haha). I originally learned by drawing characters from my favourite games, mainly Sonic characters. Naturally, this left my general grasp on ana...
by TheJerminator15
Tue Jul 04, 2017 10:59 am
Forum: General Discussion
Topic: Has competition an engaging or discouraging effect on you?
Replies: 4
Views: 1190

Re: Has competition an engaging or discouraging effect on yo

It's kind of ironic in my case. I'm always feeling inferior but it tends to help me during competitions as it's the only time I tend to push myself. Of course this tends to backfire since 90% of the time I still mess up but it's worth the effort in my opinion. Bascally it encourages me massively but...
by TheJerminator15
Tue Jun 27, 2017 12:27 pm
Forum: General Discussion
Topic: SuNoFes2017 [Jul. - Aug.] (Story-based game jam)
Replies: 20
Views: 3989

Re: SuNoFes2017 [Jul. - Aug.] (Story-based game jam)

Well my computer should be fixed by the time this jam starts so looks like I'll finally be joining one.