Search found 136 matches

by Enchant00
Sat Jul 13, 2019 8:41 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Applying styles to multiple screen texts?
Replies: 2
Views: 501

[SOLVED] Applying styles to multiple screen texts?

It's probably something I mislooked, but is there a way to simplify the applying of text styles into one line than applying like the one below? vbox: area (400, 300, 100, 100) text 'Sample text 1' style 'sample text' text 'Sample text 2' style 'sample text' text 'Sample text 3' style 'sample text' t...
by Enchant00
Sat Jul 13, 2019 8:25 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Hide dialogue window while screen is present
Replies: 4
Views: 545

Re: Hide dialogue window while screen is present

How nostalgic, I remember fretting over the same issue before. Before you show your screen use the window hide command, that way it wouldn't overlap while your screen is showing. And when it is over, you can use window show window hide show screen test window show However, if you are adamant about c...
by Enchant00
Wed Jul 10, 2019 5:17 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Any example for creating a battle log on the screen?
Replies: 4
Views: 666

Re: Any example for creating a battle log on the screen?

It really depends on your battle system, but for what you're trying to achieve you can use screens for it https://www.renpy.org/doc/html/screens.html such as using a blank frame for the box then you populate it later with data. As for the scroll part, you can use the viewport to make it https://www....
by Enchant00
Fri May 10, 2019 3:34 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] In-Game Phone Calls [Parameter not present]
Replies: 1
Views: 623

Re: In-Game Phone Calls [Parameter not present]

While running game code: File "game/script.rpy", line 38, in script call call phone_call_name("Mum") File "game/screens.rpy", line 529, in script label phone_call_name: Exception: Arguments supplied, but parameter list not present You called your label phone_call_name ...
by Enchant00
Tue Apr 09, 2019 4:51 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Creating displayable character element with ToggleVariable
Replies: 4
Views: 535

Re: Creating displayable character element with ToggleVariable

It's possible you defined your other variable in the wrong place hence the error. If it's alright with you, can you share the code where you defined your other and where it is used. I don't see anywhere in your code where you used the variable so I'm unclear whether it really is a problem with your ...
by Enchant00
Mon Apr 08, 2019 6:54 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] GUI Save/Load Slot Backgrounds
Replies: 11
Views: 1124

Re: GUI Save/Load Slot Backgrounds

So if the idle button is the placeholder, then try to just simply define the button using a solid color. define gui.slot_idle_background = Solid('#hexadecimal for grey') or style slot_button is default: background None hover_background None idle_background Solid('#hexadecimal for grey') I don't thin...
by Enchant00
Mon Apr 08, 2019 6:44 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Gallery/curpage Syntax Error
Replies: 4
Views: 601

Re: Gallery/curpage Syntax Error

XxrenxX wrote: Mon Apr 08, 2019 6:43 pm
Enchant00 wrote: Mon Apr 08, 2019 6:38 pm
Yup that fixed it. My fault for using an old code that use to work years ago xD
Yeah that happens. There is a lot of good code out there and most of them aren't optimized for the current build of renpy.
by Enchant00
Mon Apr 08, 2019 6:38 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Gallery/curpage Syntax Error
Replies: 4
Views: 601

Re: Gallery/curpage Syntax Error

If you defined curpage in an init block before your game starts, then you should used SetVariable and not the SetScreenVariable since the variable was not defined under your screen gallery; unless if curpage is displayed on screen and defined by said screen then SetScreenVariable is correct. textbut...
by Enchant00
Mon Apr 08, 2019 6:26 pm
Forum: Ren'Py Questions and Announcements
Topic: [NOT SOLVED]Make auto voice look into multiple folders?
Replies: 3
Views: 507

Re: Make auto voice look into multiple folders?

Hi all! The game I am working on currently countains more than 300 voice clips, so I would like to organise them into multiple subfolders like this: voice/prologue/voicedline001.ogg voice/chapter_one/voicedline0XX.ogg voice/chapter_two/voicedflineXXX.ogg As it stands, the auto voice function only l...
by Enchant00
Mon Apr 08, 2019 6:16 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] GUI Save/Load Slot Backgrounds
Replies: 11
Views: 1124

Re: GUI Save/Load Slot Backgrounds

Those blue boxes are buttons. You can either add or modify some styles in the screen file_slots under style slot_button: or (probably easier), edit/change the images slot_hover_background and slot_idle_background in gui/button I actually thought of the same thing, but I wasn't certain whether the b...
by Enchant00
Mon Apr 08, 2019 4:23 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] GUI Save/Load Slot Backgrounds
Replies: 11
Views: 1124

Re: GUI Save/Load Slot Backgrounds

For the the close, you can do this: textbutton "Close" xpos 1047 ypos 56 background Solid('#ffffff') hover_background "#D3D3D3" action Return() The values after the # are hexadecimal values of colors, so you can choose the color you need online. For the slots, I'm not sure what y...
by Enchant00
Mon Mar 18, 2019 5:43 am
Forum: Ren'Py Questions and Announcements
Topic: (Solved) Problem importing python module
Replies: 2
Views: 404

Re: Problem importing python module

philat wrote: Mon Mar 18, 2019 5:20 am The module you linked to appears to require python 3.4 or later.
Oh, right. Renpy uses python 2.7 while the latest update of more-itertools no longer supports python 2.7. Thanks and I'll try to see if using a prior version would work.
by Enchant00
Mon Mar 18, 2019 5:00 am
Forum: Ren'Py Questions and Announcements
Topic: (Solved) Problem importing python module
Replies: 2
Views: 404

(Solved) Problem importing python module

I'm having a problem with importing the more_itertools , specifically the collapse function. RENPY CODE init python: from more_itertools import collapse ERROR I'm sorry, but an uncaught exception occurred. While running game code: File "game/romance.rpy", line 8, in script init python: Fil...
by Enchant00
Tue Mar 05, 2019 9:46 pm
Forum: Ren'Py Questions and Announcements
Topic: Buttons in game for Dungeon crawler
Replies: 7
Views: 627

Re: Buttons in game for Dungeon crawler

You can try the one from the cookbok and edit the screens or whatnot
viewtopic.php?f=51&t=19245#p249267
by Enchant00
Sun Mar 03, 2019 10:51 am
Forum: Ren'Py Questions and Announcements
Topic: HELP Customizing Scrollbars
Replies: 0
Views: 167

HELP Customizing Scrollbars

I'm really having a hard time customizing the scrollbars based on my images. I have this simple code which makes just a viewport with a scrollbar on its right side. screen viewport_test(): frame: area (1, 0, 600, 400) viewport: mousewheel True scrollbars 'vertical' add "washington.jpg" sty...