Search found 465 matches
- Sat Nov 29, 2014 1:30 pm
- Forum: Works in Progress
- Topic: Magicians of Delphine[GxB][BxB][Dating Sim]ALPHA(July 8)
- Replies: 268
- Views: 89072
Re: Magicians of Delphine[GxB][BxB][Dating Sim]-- DEMO (July
Hi everyone! I hope you had a great Thanksgiving!! :) @ daijinahito aaaah, thanks so much! I'm glad you like what I have so far. :'D And I'm really glad (and relieved) you like Aleo! Main characters usually make or break a game for me if they're not blank-slate, generic MCs. So, I'm happy Aleo is al...
- Mon Nov 24, 2014 2:06 am
- Forum: Ren'Py Questions and Announcements
- Topic: Implementing a functional keypad [SOLVED]
- Replies: 29
- Views: 3882
Re: HELP! Functional keypad: To use imagemap + .append()?
You can't do that... xD If you want to change variables, you'll have to use the screen actions like SetVariable. You can't change variables like you normally would in Ren'Py while working on screens. There isn't an Action that you can use to append things, so you'll have to make your own class and u...
- Mon Nov 24, 2014 1:35 am
- Forum: Creator Discussion
- Topic: Do you like the idea of choices based on player emotion?
- Replies: 20
- Views: 2745
Re: Do you like the idea of choices based on player emotion?
It's not a bad idea, but doing something like that would increase your workload a lot . I think that's the main reason other people don't do something like that. You'd have to write all the scenes, all the variants, make sure everything flows well, manage and evaluate all the variable and flags, etc...
- Sun Nov 23, 2014 11:45 pm
- Forum: Works in Progress
- Topic: Pluvial [Romance, Slice of Life]
- Replies: 66
- Views: 22213
Re: Pluvial [Romance, Slice of Life]
I agree with the others, the art is so pretty. o|-< Good luck with everything! :D Can't wait to play the demo! ^^
- Sun Nov 23, 2014 11:32 pm
- Forum: Works in Progress
- Topic: Magicians of Delphine[GxB][BxB][Dating Sim]ALPHA(July 8)
- Replies: 268
- Views: 89072
Re: Magicians of Delphine[GxB][BxB][Dating Sim]-- DEMO (July
I'm sorry you're going through a rough patch when it comes to your opinion on your game akemicchi v.v. That's a hard place to be. I hope you can get back to enjoying working on the project soon :]. And seriously, I've been following this thread and your blog (I haven't commented cause I'm lame like...
- Sun Nov 23, 2014 3:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Conditionals & Lists? (solved)
- Replies: 5
- Views: 1201
Re: Conditionals & Lists?
You're not supposed to change variables in screens unless it's with SetVariable. I don't think the variables even change if you try to do it that way. You can get around this by putting the changes in a python block (count += 1 and append), but the better solution would be to only have a screen that...
- Wed Nov 19, 2014 2:51 am
- Forum: Works in Progress
- Topic: Magicians of Delphine[GxB][BxB][Dating Sim]ALPHA(July 8)
- Replies: 268
- Views: 89072
Re: Magicians of Delphine[GxB][BxB][Dating Sim]-- DEMO (July
I'm very sorry if this is kind of late... :( No, no, it's fine! I love hearing about people's thoughts! Thank you very much for taking the time to do this!! :D How was the pacing of the gameplay and writing? Was it too fast? Too slow? Did you feel it was a hindrance in some way, either in speed, or...
- Wed Nov 19, 2014 1:55 am
- Forum: Anime, Games, and Japan
- Topic: Last game you played?
- Replies: 380
- Views: 97094
Re: Last game you played?
I just got Dynasty Warriors 8 the other day. Because of it, I managed to get my brother into the Musou series, hohoho. As for a game I've recently finished, it'd be Atelier Rorona Plus. It was my first Atelier game, apart from Mana Khemia. I really enjoyed it-- loved the alchemy/synthesis system and...
- Wed Nov 19, 2014 1:45 am
- Forum: General Discussion
- Topic: Secret Santa 2014
- Replies: 128
- Views: 15346
Re: Secret Santa 2014
Ooh, I want to join! :) My wishlist: * Fanfiction of my WIP Magicians of Delphine . Any theme or any character of the main characters is alright. Even if it's just a single scene! I will love you forever all the same. * Fanart of Magicians of Delphine . I'd love to see a comic/4koma, but simple Chri...
- Tue Nov 11, 2014 4:35 am
- Forum: Works in Progress
- Topic: Magicians of Delphine[GxB][BxB][Dating Sim]ALPHA(July 8)
- Replies: 268
- Views: 89072
Re: Magicians of Delphine[GxB][BxB][Dating Sim]-- DEMO (July
These sprites look amazing! I think that their legs are a little short, but in the game it'll look great! Waah, can't wait for the release! *^* Whoa, really? I'm having trouble seeing it, but sometimes-- being the artist-- I can't see my mistakes. ;v; I've actually had trouble with legs being TOO l...
- Mon Nov 10, 2014 4:13 am
- Forum: Works in Progress
- Topic: Movement [GxG] [Drama] [Friendship] [Romance] [KN]
- Replies: 38
- Views: 9044
Re: Movement [GxG] [Drama] [Friendship] [Romance]
The web-browser looks really awesome! I like it a lot. Nice to hear that the demo is coming out really soon though. I can't wait to play!
Good luck! Just a little more to go! :)
Good luck! Just a little more to go! :)
- Mon Nov 10, 2014 4:08 am
- Forum: Works in Progress
- Topic: Freak-Quency (GXB, stat raising, sci-fi, comedy, free)[DONE]
- Replies: 89
- Views: 32106
Re: Freak-Quency (GXB, stat raising, sci-fi, comedy, free)
Thank you So much it means a lot coming from you! Ah, but I'm sad to say my released version won't be that different from my beta you tested :') , I added a couple of events but that's the continuation toward the ending so...yeah... I don't mind! :D I'd happily play it again, if only to get into th...
- Sun Nov 09, 2014 8:56 am
- Forum: Works in Progress
- Topic: [VN][BxG] A+ Switch! [School Life][Romance][Drama] 5/20
- Replies: 111
- Views: 21515
Re: [VN][BxG] A+ Switch! [School Life][Romance][Drama] 11/07
The title screen looks really nice, but I can't help but notice the katakana you're using for the logo. I'm not sure about the 'A' so it might be right, but 'plus' should be プラス and 'switch' should be スイッチ. You should probably get those fixed. Other than that, it looks great so far. :) Good luck wit...
- Sun Nov 09, 2014 8:46 am
- Forum: Ren'Py Questions and Announcements
- Topic: Vbox Style Properties-- how to control min. height? (solved)
- Replies: 5
- Views: 2965
Re: Vbox Style Properties-- how to control min. height?
I got it to work using:
Code: Select all
style.multi_entry.ymaximum = 100
style.multi_entry.yfill = True
- Fri Nov 07, 2014 4:10 am
- Forum: Ren'Py Questions and Announcements
- Topic: Code posted, multiple Jump issues
- Replies: 7
- Views: 813
Re: Code posted, multiple Jump issues
The 'else' is your problem. Delete the block and it'll work. label example: call screen bedrooml $ result = _return if result == 'frame': show background bedrooml b "An empty picture frame." b "...Most people fill these with photos of their family and loved ones." b "Vessels...