Search found 1347 matches

by namastaii
Fri Jun 05, 2020 10:30 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Hotspot image value
Replies: 9
Views: 417

Re: Hotspot image value

You're not understanding how hotspots/imagemaps work and I'm not sure how to help you understand. I suggest watching a tutorial on imagemaps I'm not saying put all 40 characters on a layer. I'm talking about your card/selection screen and the hiding/showing of the characters like you described. You ...
by namastaii
Fri Jun 05, 2020 9:26 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Hotspot image value
Replies: 9
Views: 417

Re: Hotspot image value

The template is just an example for how imagemaps work. The variables used and such are just for the project specifically. I'm just talking about putting all your characters on one layer (because this is how imagemaps work - you're not using imagemaps correctly) and using a boolean to make them (the...
by namastaii
Fri Jun 05, 2020 6:29 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Hotspot image value
Replies: 9
Views: 417

Re: Hotspot image value

you can have all of the characters on one layer with individual hotspots. the individual hotspots will be hidden/shown based on your booleans even though they're the same png layer You can use my free template I have on itch as reference https://lunalucid.itch.io/free-character-creation-template-for...
by namastaii
Fri Jun 05, 2020 4:03 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Hotspot image value
Replies: 9
Views: 417

Re: Hotspot image value

I believe you can have the idle layer BE the layer with the characters (put all the character art on one layer) and have the hotspot cover the entire body/section you want it to instead of placing an image on top and use a true/false to whether that hotspot is there or not and if it's false, you won...
by namastaii
Thu Jun 04, 2020 11:52 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Making Screen Disappear After Few Seconds
Replies: 3
Views: 397

Re: Making Screen Disappear After Few Seconds

There is already a renpy function for this actually. https://www.renpy.org/doc/html/screens.html#timer

except in your case, you would hide the screen instead of jump to a label
by namastaii
Tue May 26, 2020 4:27 pm
Forum: Ren'Py Questions and Announcements
Topic: [Questions] Help me, please.
Replies: 4
Views: 446

Re: [Questions] Help me, please.

I'd have the game save before you close the game on them if you want them to pick up where they left off (well, you'd place this before the wrong decision is made - not after) https://www.renpy.org/doc/html/save_load_rollback.html#renpy.save For the textbox question, add a window_background to the c...
by namastaii
Tue May 26, 2020 4:20 pm
Forum: Ren'Py Questions and Announcements
Topic: Showing text after clicking on a textbutton?
Replies: 1
Views: 284

Re: Showing text after clicking on a textbutton?

you can call a label (create a short label with a return that has the dialogue you want) with the textbutton
https://www.renpy.org/doc/html/label.ht ... -statement

Code: Select all

action Call("your_label_name_here")
by namastaii
Tue May 26, 2020 3:24 pm
Forum: Creative Commons
Topic: ███ Namastaii's Assets ███
Replies: 46
Views: 19054

Re: ███ Namastaii's Assets ███

Mutive wrote: Mon May 25, 2020 12:07 pm Thank you for the awesome assets! I ended up using your secret mission GUI (with some tweaks) for my latest game. If you're curious about checking it out, it's free to play here: https://mutive.itch.io/epilogue
Sweet! Thanks for sharing. :) Looks great
by namastaii
Tue May 19, 2020 4:14 pm
Forum: We are a Commercial Project looking for Partners
Topic: Looking for character artist and possibly background artist (closed)
Replies: 1
Views: 454

Looking for character artist and possibly background artist (closed)

Update -- I forgot to mention that I'm looking for more american style art rather than anime if possible :) have also received a handful of replies so apologies if I take a while to get to you^^ Hello, I'm looking to redesign a game I've been working on for a while to accommodate for my growth/knowl...
by namastaii
Sat May 16, 2020 11:18 am
Forum: I am an Artist
Topic: Character Design/Background artist
Replies: 3
Views: 1925

Re: Character Design/Background artist

I'm obsessed with your background art style
by namastaii
Thu Mar 05, 2020 12:08 am
Forum: Ren'Py Questions and Announcements
Topic: Having issues with hovering over an imagebutton, please help!
Replies: 6
Views: 654

Re: Having issues with hovering over an imagebutton, please help!

If you're just trying to show some text for a brief moment hovering something, you should use tooltips like RicharDann suggested or some other way through screens, booleans etc.
by namastaii
Sun Mar 01, 2020 1:20 am
Forum: Ren'Py Questions and Announcements
Topic: Having issues with hovering over an imagebutton, please help!
Replies: 6
Views: 654

Re: Having issues with hovering over an imagebutton, please help!

You can include an unhovered action as well just like the hover.
by namastaii
Fri Feb 14, 2020 11:57 pm
Forum: Ren'Py Questions and Announcements
Topic: selecting character gender
Replies: 1
Views: 363

Re: selecting character gender

It might be better to have one variable set either to 0 or 1 (or 1 or 2) or literal strings "female" "male" default gender = "male" for example. You wouldn't need two variables (like your example "you_male") (well unless you were just using that one and having...
by namastaii
Thu Jan 30, 2020 2:47 pm
Forum: Ren'Py Questions and Announcements
Topic: Tried to have randomized styles
Replies: 2
Views: 507

Re: Tried to have randomized styles

What happens if you take out the "if action" line (and fix the code's indentation after that)?
by namastaii
Sat Jan 04, 2020 10:02 pm
Forum: Creative Commons
Topic: ███ Namastaii's Assets ███
Replies: 46
Views: 19054

Re: ███ Namastaii's Assets ███

Forgot to add Innocence BGM Pack (3 songs, CC BY-NC license)