Search found 253 matches
- Fri Sep 20, 2013 5:58 pm
- Forum: Development of Ren'Py
- Topic: [Cancelled]Dropbox Integration for Save File Synchronization
- Replies: 20
- Views: 3664
Re: [Cancelled]Dropbox Integration for Save File Synchroniza
I think it should be possible to secure the save files against a malicious server operator. The way to do this would be to sign each savefile with information the server does not know, and hence can't forge. Cryptographic signing would be an option, with the (big!) advantage of sticking the sanitiz...
- Wed Sep 18, 2013 8:08 pm
- Forum: Development of Ren'Py
- Topic: [Cancelled]Dropbox Integration for Save File Synchronization
- Replies: 20
- Views: 3664
Re: Dropbox Integration for Save File Synchronization
A Ren'Py savegame can execute arbitrary code when loaded (which is why you should never load a save that someone else gave you outside a sandboxed account). Storing them on a central server would, at a minimum, give the server operator the ability to take over the (desktop, not dropbox or wherever!)...
- Tue May 21, 2013 12:12 am
- Forum: General Discussion
- Topic: Fanime 2013 appearances by Ren'Py game devs?
- Replies: 8
- Views: 1929
Re: Fanime 2013 appearances by Ren'Py game devs?
Spiky Caterpillar and Hanako Games are going to be there - we'll have an artists' alley table under Hanako Games. (which, I suppose, means I should probably start making CDs soon).
- Mon May 20, 2013 10:32 pm
- Forum: Development of Ren'Py
- Topic: Ren'Py zip distributions contain world-writable files.
- Replies: 2
- Views: 1461
Re: Ren'Py zip distributions contain world-writable files.
Excellent, thanks.
It looks like they're planning to fix it in info-zip as well. (And searching my own computer for zips with world-writable files turned up several non-Ren'Py-generated files.)
It looks like they're planning to fix it in info-zip as well. (And searching my own computer for zips with world-writable files turned up several non-Ren'Py-generated files.)
- Mon May 20, 2013 6:03 pm
- Forum: Development of Ren'Py
- Topic: Ren'Py zip distributions contain world-writable files.
- Replies: 2
- Views: 1461
Ren'Py zip distributions contain world-writable files.
When Ren'Py creates a zipfile, it sets the permissions for the zip members to be 666 or 777. Info-zip's unzip program overrides the user's umask when decompressing by default, so *any* code running on the same computer can modify game files if it can read the directory that they were extracted into,...
- Tue Feb 05, 2013 7:25 pm
- Forum: General Discussion
- Topic: Megaupload Due Back Next Jan
- Replies: 28
- Views: 3373
Re: Megaupload Due Back Next Jan
The new one (if it works as described) is essentially selling sealed lockboxes that people *can* put warez in; the old one's hash-based system meant that MegaUpload *always knew* when people were uploading or downloading a file that they'd received a takedown notice for. I think the new system is, i...
- Sat Feb 02, 2013 10:59 pm
- Forum: Demos & Beta Testing
- Topic: Heileen 1 HTML5 beta testing!
- Replies: 24
- Views: 4346
Re: Heileen 1 HTML5 beta testing!
I've got a test build up with the following changes: Candidate workaround for the selection bug in Ice Cream Sandwich's stock browser. (I don't have a Droid, so have no idea if this workaround actually works.) Buttons moved so there should actually be space to touch them. Load/Save lag in Firefox fi...
- Sat Feb 02, 2013 7:33 am
- Forum: Demos & Beta Testing
- Topic: Heileen 1 HTML5 beta testing!
- Replies: 24
- Views: 4346
Re: Heileen 1 HTML5 beta testing!
EDIT: Tested it on my Android phone: - Chrome browser: horrible framerate, something like 5 fps - Stock browser: unable to select the start button, keeps selecting the entire canvas What's the phone model number? What's the stock browser? (If the OS doesn't have any easy way to figure it out, going...
- Tue Jan 22, 2013 10:17 pm
- Forum: General Discussion
- Topic: Extremely Long-Term Data Storage
- Replies: 29
- Views: 5251
Re: Extremely Long-Term Data Storage
Archiving any kind of software binary executable and expecting future generations to even be able to run it is probably not likely. Even if you could preserve the bits of your renpy game and future archaelogists are able to transfer it to their digital media, it is unlikely they'll be running any O...
- Sat Jan 12, 2013 7:36 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'iOS: Getting Ren'Py to run on iOS
- Replies: 20
- Views: 23310
Re: Ren'iOS: Getting Ren'Py to run on iOS
As I understand the LGPL, it requires that you distribute the source of the underlying libraries (assuming you've changed them), not of the entire program. The big issue is that it has to be possible for the user to freely modify the LGPL portion of the code if they so choose. With Win/Mac/Linux ver...
- Wed Dec 26, 2012 7:21 am
- Forum: Development of Ren'Py
- Topic: Ren'Py Gripes
- Replies: 556
- Views: 609677
Re: Ren'Py Gripes
The solution that seems logical to me is something like: girl "do you think so?" me "yes<IDOTHINKSO>" girl "don't you think so?" me "yes<IDONTTHINKSO>" With the Japanese translations being "hai" and "iie", and the English translations being...
- Wed Dec 26, 2012 7:08 am
- Forum: Ren'Py Questions and Announcements
- Topic: How do you do a probalbillty code?
- Replies: 2
- Views: 450
Re: How do you do a probalbillty code?
Code: Select all
$ action = renpy.random.choice(('dance','skip','sing'))
if action=='dance':
"You dance until your feet can't take it any more."
elif action=="skip":
"You skip through the field."
- Mon Dec 24, 2012 5:53 am
- Forum: Creator Discussion
- Topic: Making story events in a Dating Sim/Stat Raising game
- Replies: 5
- Views: 1977
Re: Making story events in a Dating Sim/Stat Raising game
Is that so? can you recommend me samples/tutorials to look at? I'm still rather new at this. I can do basic Ren'py coding, but I'm not sure where to declare the stuff if I need to call them multiple times. I can't think of any tutorials to recommend off the top of my head, sorry. As for declaration...
- Mon Dec 24, 2012 4:10 am
- Forum: Creator Discussion
- Topic: Another problem on selling my games.
- Replies: 12
- Views: 1606
Re: Another problem on selling my games.
If you want to sell downloadable non-hentai games, I recommend BMT Micro. It's what Hanako and I use. You create an account with them and upload the game to them; they will then handle the billing and ship the file to your customers. In exchange, they get a percentage of the money. If you want to se...
- Sun Dec 23, 2012 5:36 am
- Forum: Creator Discussion
- Topic: Making story events in a Dating Sim/Stat Raising game
- Replies: 5
- Views: 1977
Re: Making story events in a Dating Sim/Stat Raising game
Yes, Long Live the Queen is the correct title. Personally, I prefer working with a basic VN structure with lots of ifs, and a set of functions (Python functions, screens, called Ren'Py blocks, depending on what works best where) to handle anything that will be done repeatedly or needs to be accessed...