You did something wrong with your code - all you have to do is just add one line (marked in my post) to the code you've posted in first post.
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- Wed Jul 26, 2023 3:43 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Making tooltips disappear when the mouse is not hovering over the word
- Replies: 5
- Views: 303
- Wed Jul 26, 2023 2:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Making tooltips disappear when the mouse is not hovering over the word
- Replies: 5
- Views: 303
Re: Making tooltips disappear when the mouse is not hovering over the word
...So far, I've tried removing the timer, but the tooltip stays up once the player hovers their mouse over it. Any ideas?... Try def hyperlink_hovered(*args): if not args[0]: # Ren'Py 7+ recent nightly only, see below renpy.hide_screen("lexicon_popup") renpy.restart_interaction() # <--- e...
- Tue Jul 25, 2023 1:36 pm
- Forum: Ren'Py Questions and Announcements
- Topic: help... trying to pause the game
- Replies: 1
- Views: 153
- Mon Jul 24, 2023 3:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Switch variable at random intervals.
- Replies: 2
- Views: 314
Re: Switch variable at random intervals.
... In your code you: - declared changable global variable 'watched', - set 'currentwatch' variable to False at every game start, - created the 'swapWatch' function that takes 'currentwatch' argument. In 'swapWatch' function: - if given argument is True, you set the local (related only to this func...
- Wed Jul 19, 2023 1:12 pm
- Forum: Creator Discussion
- Topic: Technical support - implement a video
- Replies: 6
- Views: 1766
Re: Technical support - implement a video
The original video was in mp4-format. Used the page "https://video-converter.com/de/" to convert it into a webm file, with VP9 and Vorbis. I´m getting really paranoid :cry: Even tried importing a video from another project, which worked in their script and tried using that for experimenta...
- Tue Jul 18, 2023 3:26 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to show a potentially infinite list in a screen
- Replies: 4
- Views: 373
Re: How to show a potentially infinite list in a screen
For your first approach try
Code: Select all
for i in range(len(guys)):
- Tue Jul 18, 2023 3:12 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Music Player showing same title for different songs
- Replies: 4
- Views: 727
Re: Music Player showing same title for different songs
... Well, you've added your tunes to the musicroom and make them set some variables on play: mr.add(track[0], always_unlocked = True, action=[SetVariable('current_track', track[0]), SetVariable("song_name",track[1]),SetVariable("song_description",track[2])]) but you didn't use i...
- Sun Jul 16, 2023 3:45 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Music Player showing same title for different songs
- Replies: 4
- Views: 727
Re: Music Player showing same title for different songs
... its showing the same track name for every song. ... You have 'song_name' and 'song_description' set during the init phase and they have the last values from 'song_list' list. In your screen you need to use a function to get tune that is playing. Also, you'll need renpy.restart_interaction() in ...
- Fri Jul 14, 2023 2:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: My Ninja Way: need help with the correctness of writing lines of code
- Replies: 9
- Views: 494
Re: My Ninja Way: need help with the correctness of writing lines of code
I do not know how to fix it. I also changed this part with all the call values, but it doesn't come out. Try to "execute" your code line by line by yourself to find the problem part. As I see it: - player jumps to some location (like 'house_street' label, so location 'variable' value beca...
- Wed Jul 12, 2023 2:33 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Disabling viewport movement
- Replies: 2
- Views: 194
Re: Disabling viewport movement
Try to make the 'panel_open' screen to be the modal one - https://www.renpy.org/doc/html/screens. ... -statement
- Wed Jul 12, 2023 1:23 pm
- Forum: Ren'Py Questions and Announcements
- Topic: 1415x3353 sprite incorectly shows ingame
- Replies: 1
- Views: 157
Re: 1415x3353 sprite incorectly shows ingame
This might be the problem with video card drivers on your comp.
- Sun Jul 09, 2023 2:27 pm
- Forum: Ren'Py Questions and Announcements
- Topic: My Ninja Way: need help with the correctness of writing lines of code
- Replies: 9
- Views: 494
Re: My Ninja Way: need help with the correctness of writing lines of code
... label newday: show screen DayDisplay call statlock if location == 'street': jump house_street elif location == 'yard': jump house_yard else: if energy == 3: call morning elif energy == 2: call day elif energy == 1: call night else: if extra_rest == True: You need to correct this part, 'cause fo...
- Sun Jul 09, 2023 9:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: Player controlled sprites?
- Replies: 1
- Views: 110
Re: Player controlled sprites?
Hi there! I was wondering if it's possible to have a sprite be controlled by the player and if yes, how? ... This might give you an idea how you can do it: https://lemmasoft.renai.us/forums/viewtopic.php?f=51&t=52871 https://lemmasoft.renai.us/forums/viewtopic.php?f=51&t=59039 https://lemma...
- Sun Jul 09, 2023 7:15 am
- Forum: Ren'Py Questions and Announcements
- Topic: My Ninja Way: need help with the correctness of writing lines of code
- Replies: 9
- Views: 494
Re: My Ninja Way: need help with the correctness of writing lines of code
... So, what's wrong with this code? How does player reach the label 'house_street' (label was called or jumped to) or is it the main location? When player reaches the 'house_yard' (s)he can return back to 'house_street' without losing energy - is this correct? If player choose to wait at 'house_ya...
- Sun Jul 09, 2023 5:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: My Ninja Way: need help with the correctness of writing lines of code
- Replies: 9
- Views: 494
Re: My Ninja Way: need help with the correctness of writing lines of code
What's the actual code you have for now?