Search found 355 matches
- Sun Apr 22, 2012 4:00 am
- Forum: Creator Discussion
- Topic: Rewarding readers for obtaining bad ends?
- Replies: 13
- Views: 1666
Re: Rewarding readers for obtaining bad ends?
If you can't write a good bad ending, then cut it. Don't let the player make the decisions that would lead to it. I agree with LateWhiteRabbit; every route should be an enjoyable story. If you removed all the other routes and turned it into a KN that led to your bad end, maybe the heart-warming stor...
- Sun Apr 22, 2012 3:27 am
- Forum: Ren'Py Questions and Announcements
- Topic: Problem with DSE: invalid syntax
- Replies: 5
- Views: 941
Re: Problem with DSE: invalid syntax
You're welcome. The problem is in code like " and day % 30 = 0". One equals sign means variable assignment; for comparison you have to use two equal signs, like this: " and day % 30 == 0"
Confusing, I know. But you get used to it after a while.
Confusing, I know. But you get used to it after a while.
- Sat Apr 21, 2012 9:37 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Problem with DSE: invalid syntax
- Replies: 5
- Views: 941
Re: Problem with DSE: invalid syntax
The error is happening while evaluating those strings with the events' conditions. At least one of them contains invalid Python code. Can you post your full list of events?
- Sat Apr 21, 2012 3:19 pm
- Forum: Ren'Py Questions and Announcements
- Topic: DSE Name Error not defined?
- Replies: 2
- Views: 483
Re: DSE Name Error not defined?
The problem is where the double quotes are. The correct is: $ event("unclean", "act == 'clean' and dirty >=10", event.only(), priority=210) Basically, Ren'Py takes this string and evaluates it several times during the game. With the variable "dirty" outside the string, ...
- Sat Apr 21, 2012 3:58 am
- Forum: Anime, Games, and Japan
- Topic: Kickstarter J-RPG
- Replies: 40
- Views: 5578
Re: Kickstarter J-RPG
Looks great, but Windows-only. Give me Linux/Android and I'm all over it.
- Sat Apr 21, 2012 3:35 am
- Forum: Ren'Py Questions and Announcements
- Topic: how to make renpy.full_restart directed to customized screen
- Replies: 6
- Views: 976
Re: how to make renpy.full_restart directed to customized sc
It works, I've just run a test and confirmed it.
- Fri Apr 20, 2012 1:16 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Temporarily Inactivating a Section of Code?
- Replies: 2
- Views: 370
- Fri Apr 20, 2012 11:36 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to use the blossom sprites???
- Replies: 3
- Views: 892
Re: How to use the blossom sprites???
image blossom = SnowBlossom("name_of_your.png")
show blossom
Check this to see what parameters you can adjust:
http://www.renpy.org/doc/html/sprites.html#SnowBlossom
show blossom
Check this to see what parameters you can adjust:
http://www.renpy.org/doc/html/sprites.html#SnowBlossom
- Fri Apr 20, 2012 11:30 am
- Forum: Development of Ren'Py
- Topic: Visual Novel/RPG hybrid game?
- Replies: 10
- Views: 12672
Re: Visual Novel/RPG hybrid game?
It is easier to add visual novel elements to RPG Maker than the other way around. Don't worry about making the game "heavier", your assets (art, music, sounds) will influence the game's download size and performance more than the engine you are using.
- Fri Apr 20, 2012 7:21 am
- Forum: Ren'Py Questions and Announcements
- Topic: how to make renpy.full_restart directed to customized screen
- Replies: 6
- Views: 976
Re: how to make renpy.full_restart directed to customized sc
Strange, I tried it with the preferences screen before posting and it worked. Can you post the statement you are using to define your screen? A couple of lines should be enough.
- Fri Apr 20, 2012 7:08 am
- Forum: General Discussion
- Topic: Most Well Written Game You've Ever Played?
- Replies: 27
- Views: 2846
Re: Most Well Written Game You've Ever Played?
Ever 17 *blew* *my* *mind* even though I managed to spoil myself going to the Wikipedia page.
The dark humor in Fallout 1 and 2 makes the series my Western favorite.
The dark humor in Fallout 1 and 2 makes the series my Western favorite.
- Thu Apr 19, 2012 10:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: DSE with timed cut scenes
- Replies: 3
- Views: 577
Re: DSE with timed cut scenes
$ event("weeklyevent", "act == 'eventname1' and day % 7 = 0", priority=200) $ event("biweeklyevent", "act == 'eventname2' and day % 15 = 0", priority=200) % is the module (division remainder) operator. You can use the same idea to show different choices in th...
- Thu Apr 19, 2012 9:34 pm
- Forum: Ren'Py Questions and Announcements
- Topic: how to make renpy.full_restart directed to customized screen
- Replies: 6
- Views: 976
Re: how to make renpy.full_restart directed to customized sc
If your screen is named extra, then you should call:
$ renpy.full_restart(target="extra_screen")
$ renpy.full_restart(target="extra_screen")
- Thu Apr 19, 2012 4:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Textbox position
- Replies: 5
- Views: 598
Re: Textbox position
How about putting this in your script.rpy:
Code: Select all
init -1:
define sy = 0
- Wed Apr 18, 2012 7:59 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Understanding Drag and Drop - Creating Clue Hunting Mystery
- Replies: 2
- Views: 581
Re: Understanding Drag and Drop - Creating Clue Hunting Myst
Shouldn't there be a button there?
Code: Select all
screen inventory_scr:
hbox:
xalign 0.5 yalign 0.4
imagebutton:
insensitive "icon.png"
idle "icon.png"
hover "icon.png"
action QuickSave()