Search found 786 matches
- Mon Jul 02, 2018 11:56 am
- Forum: Ren'Py Questions and Announcements
- Topic: Achievement code : KeyError
- Replies: 2
- Views: 885
Re: Achievement code : KeyError
Try deleting persistent data and run the code again. Your code checks if the entire persistent dictionary exists or not: and if it does, even without name3, it's not touched - so if the dictionary was already created (if you ran the code before modifying it before) - then the persistent data doesn't...
- Fri Jun 29, 2018 4:54 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Images are blurry/low quality in Renpy
- Replies: 10
- Views: 3707
Re: Images are blurry/low quality in Renpy
I don't use GIMP myself but here's the GIMP doc so hopefully it'll shine some light? It'd be under the interpolation.
Can you explain what resolution you're resizing from and what resolution you're resizing to in GIMP as well out of curiosity?
Can you explain what resolution you're resizing from and what resolution you're resizing to in GIMP as well out of curiosity?
- Fri Jun 29, 2018 2:27 am
- Forum: Ren'Py Questions and Announcements
- Topic: User Interface Ignorance Hell: The Reckoning
- Replies: 5
- Views: 1057
Re: User Interface Ignorance Hell: The Reckoning
A man should start small, if a man is just starting out with programming. A man should look at the documentation, and actually write code from the examples to see what the code does. A man can then modify the code to build up an understanding of what different components of the code do. Overtime a m...
- Thu Jun 28, 2018 2:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Custom Character Menu/Creation in Ren'Py
- Replies: 5
- Views: 2870
Re: Custom Character Menu/Creation in Ren'Py
Ok, I'd suggest you start by thinking about how you'll break down your assets. The medium in which you create them influences what's easy / possible: for example hand drawn would be the most flexible, but if you use renderers then it'd be a bit trickier to get good looking layeredimages since you ca...
- Thu Jun 28, 2018 12:37 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Transparent textboxes?
- Replies: 2
- Views: 3887
Re: Transparent textboxes?
I assume when you say textboxes, you mean the dialogue boxes? Their background is defined by the background property: https://www.renpy.org/doc/html/style_properties.html#style-property-background The background typically uses the Frame() to allow the edges and corners to maintain certain look whils...
- Thu Jun 28, 2018 4:33 am
- Forum: Ren'Py Questions and Announcements
- Topic: Textbox Positions based by "Character"
- Replies: 4
- Views: 1205
Re: Textbox Positions based by "Character"
Heh, I knew sneaking in the "I think" was the right move, cuz I figured someone would come along with a better answer
- Thu Jun 28, 2018 4:31 am
- Forum: Ren'Py Questions and Announcements
- Topic: End of line comma error ???
- Replies: 7
- Views: 998
Re: End of line comma error ???
You can use the: pause renpy.random.random() part, just not assigned to a variable or inside if..else Suggest: "no_blink.png" pause renpy.random.random() * 5 + 2 "blink.png" pause 0.2 Doesn't that get set at image init, and thus not get randomised as you play the game? I remembe...
- Thu Jun 28, 2018 4:30 am
- Forum: Ren'Py Questions and Announcements
- Topic: Developer Console
- Replies: 11
- Views: 1444
- Thu Jun 28, 2018 4:29 am
- Forum: Ren'Py Questions and Announcements
- Topic: Custom Character Menu/Creation in Ren'Py
- Replies: 5
- Views: 2870
Re: Custom Character Menu/Creation in Ren'Py
I'm going to be a bit blunt and honest here, please don't take this the wrong way - it's in no way meant as an attack, more "honest advice from experience". I think you should either start with something much simpler, and learn to code with Renpy first, before attempting something this amb...
- Thu Jun 28, 2018 4:15 am
- Forum: Ren'Py Questions and Announcements
- Topic: Textbox Positions based by "Character"
- Replies: 4
- Views: 1205
Re: Textbox Positions based by "Character"
I assume you mean center as in vertically - in which case I think you just need to replicate the say screen and make it your own. Align that screen however you like (with xalign 0.5 yalign 0.5). Then use the screen argument to assign your screen: https://www.renpy.org/doc/html/dialogue.html#Characte...
- Thu Jun 28, 2018 4:06 am
- Forum: Ren'Py Questions and Announcements
- Topic: Disable S for Screenshot Button? (SOLVED!)
- Replies: 2
- Views: 799
Re: S for Screenshot Button
You can follow the instructions on this page: https://www.renpy.org/doc/html/keymap.html
The example shows 'dismiss', just change it to 'screenshot' and remove 's' from it.
The example shows 'dismiss', just change it to 'screenshot' and remove 's' from it.
- Thu Jun 28, 2018 4:02 am
- Forum: Ren'Py Questions and Announcements
- Topic: End of line comma error ???
- Replies: 7
- Views: 998
Re: End of line comma error ???
You can use the choice property: https://www.renpy.org/doc/html/atl.html ... -statement
Have different pause values in each choice, then it'll be randomised.
Have different pause values in each choice, then it'll be randomised.
- Wed Jun 27, 2018 3:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Custom character?
- Replies: 3
- Views: 1058
Re: Custom character?
If you install Ren'py 7.0 you can use layered images with dynamic images (dynamic image not dynamic displayable) to do this. The trickiest part for you, as a new creator, is the interface for the character creation - look up screen language as a starting point to create something: https://www.renpy....
- Wed Jun 27, 2018 3:47 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Conditional Statements that change variable.
- Replies: 3
- Views: 544
Re: Conditional Statements that change variable.
If you want to make the menu always play a different music after the sad ending, you can use the persistent variable: https://www.renpy.org/doc/html/persistent.html
If you need help with it, let us know
If you need help with it, let us know
- Wed Jun 27, 2018 3:10 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 7 Layered Image Attributes Problem (solved)
- Replies: 25
- Views: 7761
Re: Ren'Py 7 Layered Image Attributes Problem
I wish there's a like button in this forum :P Great work trooper6!! I'd forgotten / missed that neoinan had trouble with the cloak and didn't explore that, I'll have to see if that applies to one of my situations. Also, I should probably explore how to use renpy.say() with attributes since I pass my...