Search found 90 matches
- Mon Aug 06, 2018 11:27 pm
- Forum: Creator Discussion
- Topic: Benefits of Visual Novels?
- Replies: 8
- Views: 2910
Re: Benefits of Visual Novels?
For me personally, the VN format gives me certain benefits I can't get from producing a story as a comic: Sprite/background production where I can reuse assets without it looking like I'm just being lazy. Branching paths so I can pump out lots of weird ideas I have without making the story 4 times a...
- Mon Aug 06, 2018 10:22 pm
- Forum: Works in Progress
- Topic: King of the Cul-De-Sac [Action, Comedy] |Alpha|
- Replies: 16
- Views: 5261
Re: King of the Cul-De-Sac [Action, Comedy] |Alpha|
Currently still producing art for the upcoming demo - I finished 7 sprites and 5 pieces of background art, and I'm looking to finish another big batch of art this weekend if possible. So, a lot of this art is getting rushed through, and a little less than HALF of it will only be onscreen for 1-2 lin...
- Tue Jul 31, 2018 1:30 am
- Forum: Asset Creation: Art
- Topic: Looking for a interactive pen display drawing tablet?
- Replies: 3
- Views: 1278
Re: Looking for a interactive pen display drawing tablet?
I've had so many friends get burned on Cintiq alternatives that I can't imagine the stress of trying to get a good deal on a display tablet! If you can find a display tablet that you can test in person, and it works okay for you, it's worth getting. My friend had a model of Huion tablet, and althoug...
- Mon Jul 30, 2018 11:35 pm
- Forum: Works in Progress
- Topic: King of the Cul-De-Sac [Action, Comedy] |Alpha|
- Replies: 16
- Views: 5261
Re: King of the Cul-De-Sac [Action, Comedy] |Alpha|
Wow, I have not updated here in a while! I've been posting regularly on r/vndevs, but progress was relatively slow week to week for a few months; things are finally starting to pick up! The Alpha is finished, with temporary art assets for everything. I've done alpha tests with friends and colleagues...
- Tue Jul 03, 2018 1:34 pm
- Forum: Asset Creation: Art
- Topic: Artist looking for Illustrator display tablet ?
- Replies: 5
- Views: 2365
Re: Artist looking for Illustrator display tablet ?
I currently have a Cintiq 22HD Touch for use at home, and I absolutely adore it, and it's really been a boon to my work process. HOWEVER, it's still $2,000 dollars, and I worked professionally as an artist without it for nearly 10 years. At my day job at a game studio, many of my colleagues and I st...
- Sat Mar 17, 2018 1:35 am
- Forum: General Discussion
- Topic: How much time daily do you spend on your VN?
- Replies: 9
- Views: 2189
Re: How much time daily do you spend on your VN?
I'm on my first VN, and I just finished alpha production, going into beta, and currently it's a one-person project. (NOTE: I have over 6 years of experience working as an artist for game and interactive narrative production, but this is the first project that I'm writing + coding by myself.) I sched...
- Mon Mar 05, 2018 2:06 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Displaying irrational numbers as whole numbers in dialogue
- Replies: 5
- Views: 651
Re: Displaying irrational numbers as whole numbers in dialogue
int(number) converts it into an integer (whole number) by cutting off anything after the decimal point. To get, say, 2 digits after the decimal point, you can use it like this: $ newnumber = int(number*100)/100.0 # the .0 turns it into a float number again # round the calculation $ translate5f = in...
- Mon Mar 05, 2018 2:01 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Displaying irrational numbers as whole numbers in dialogue
- Replies: 5
- Views: 651
Re: Displaying irrational numbers as whole numbers in dialogue
YOu got your answer, but I simply must point out that those are, in fact, rational numbers. You got it by dividing two whole numbers. This is what "ratio" part is standing for. Thank you for correcting me, because I 100% would have said something like this in front of my programmer friend...
- Mon Mar 05, 2018 1:17 am
- Forum: Ren'Py Questions and Announcements
- Topic: Displaying irrational numbers as whole numbers in dialogue
- Replies: 5
- Views: 651
Displaying irrational numbers as whole numbers in dialogue
When I try to display irrational numbers in a dialogue box, it displays as a long string of numbers, when I'd like to display it as a whole number. #=== #This variable definition represents a cumulative number attained over the course of several dialogue decisions. $ enemies5f = 33 #=== b "I to...
- Tue Feb 27, 2018 6:57 pm
- Forum: Creator Discussion
- Topic: Unique VN art?
- Replies: 8
- Views: 2145
Re: Unique VN art?
Florence , an "interactive love story" that just came out on iOS is probably a good example - it goes more for an indie-comic influence in terms of art and presentation. Notably, the gameplay intertwines with the story SUPER well - the little games that you play are really just one-off in...
- Wed Feb 21, 2018 1:21 am
- Forum: Creator Discussion
- Topic: Hire a programmer, or learn to code?
- Replies: 8
- Views: 1596
Re: Hire a programmer, or learn to code?
I'm a first time programmer on my own project as well - Ren'Py is super simple as long as you keep it simple. If you're sticking pretty close to how the example projects are formatted, you don't even have to touch python. There's also a TON of support available here on this forum; if you're having a...
- Mon Feb 19, 2018 9:31 pm
- Forum: Works in Progress
- Topic: King of the Cul-De-Sac [Action, Comedy] |Alpha|
- Replies: 16
- Views: 5261
Re: King of the Cul-De-Sac [Action, Comedy] |Pre-Alpha|
DEVLOG LAST TWO WEEKS: Finished endings 3+4 and put them into engine. I have most of the storyboards done for ending 5, but I'm still finagling the revised script. Ending 6 is just an outline. THIS WEEK: Finishing up endings 5 + 6 is my top priority, but I'll also need to start on polish for the 3/1...
- Sun Feb 11, 2018 4:02 am
- Forum: Asset Creation: Art
- Topic: How did you learn to draw?
- Replies: 19
- Views: 5209
Re: How did you learn to draw?
I had a college portfolio review at the Maryland Institute College of Art that went BADLY . The admissions adviser suggested that I sign up for a college portfolio prep class, so I did. Two weeks, 8 hours per day, and 50+ hours of homework later - BLAM! My snot was black with charcoal for a month, I...
- Wed Feb 07, 2018 12:38 am
- Forum: Works in Progress
- Topic: King of the Cul-De-Sac [Action, Comedy] |Alpha|
- Replies: 16
- Views: 5261
Re: King of the Cul-De-Sac [Action, Comedy] |Pre-Alpha|
LAST WEEK: Two out of Six endings are FINISHED and IN ENGINE. WHAAAAT?! THIS WEEK: I wanna get two more endings done - I need to rewrite one of them a bit, but I think it's still manageable. If I keep on track like this, I can get my 3/1 alpha done on time, plus some extra time for polish! https://...
- Tue Jan 30, 2018 4:23 pm
- Forum: Creator Discussion
- Topic: Dialogue in Celeste
- Replies: 2
- Views: 2271
Re: Dialogue in Celeste
For the text, your best bet is probably to construct and animate them using an external program, save each animated word as an animated png, and insert them into the text using the tag {image=SAMPLE.apng} directly in your text box.
I'm using this method for a bunch of custom animated emoticons
I'm using this method for a bunch of custom animated emoticons