Search found 745 matches
- Thu Jan 31, 2019 2:46 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py @ 15
- Replies: 13
- Views: 8464
Re: Ren'Py @ 15
Thank you for all your hard work PyTom. You are the best parent Ren'Py(eileen) and EVN community could have gotten!
- Wed Jan 23, 2019 12:47 pm
- Forum: We are offering Paid Work
- Topic: Teach me how to draw
- Replies: 10
- Views: 1549
Re: Teach me how to draw
While I can't draw to save my life, I have seen this website get recommended a lot > https://drawabox.com/
It's focused more on fundamentals then anything but it's a good resource
It's focused more on fundamentals then anything but it's a good resource
- Tue Jan 22, 2019 11:12 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Zooming a character in and out slightly for emphasis?
- Replies: 2
- Views: 366
Re: Zooming a character in and out slightly for emphasis?
Something like this should work
Code: Select all
transform reset_focus:
ease .1 zoom 1
label start:
show eileen at focus1
"Dialogue dialogue"
show eileen at reset_focus
- Tue Jan 22, 2019 12:17 am
- Forum: Ren'Py Questions and Announcements
- Topic: DynamicDisplayable updates too frequently, draws way too much CPU
- Replies: 10
- Views: 922
Re: DynamicDisplayable updates too frequently, draws way too much CPU
Can't be sure without looking at your code, but you can tell the DynamicDisplayable to wait a certain amount of time before redrawing. You don't need to call renpy.time.sleep def show_countdown(st, at): if st > 5.0: return Text("0.0"), None #None tells Ren'Py to not redraw the Displayable ...
- Mon Jan 21, 2019 11:41 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [solved]how can I calculate xalign using xpos and xsize?
- Replies: 6
- Views: 592
Re: how can I calculate xalign using xpos and xsize?
Can you tell me what you are trying to do? I'm not sure how width of a child affects xalign
- Mon Jan 21, 2019 11:57 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]Is it possible to use a win save file (1-LT1.save) on Mac OS or it need to convert in something else?
- Replies: 2
- Views: 326
Re: Is it possible to use a win save file (1-LT1.save) on Mac OS or it need to convert in something else?
Yes. Save files are platform indepenent
- Mon Jan 21, 2019 11:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: [solved]how can I calculate xalign using xpos and xsize?
- Replies: 6
- Views: 592
Re: how can I calculate xalign using xpos and xsize?
Code: Select all
cal_xalign_value = drag[0].x/config.screen_width
- Mon Jan 21, 2019 8:34 am
- Forum: Ren'Py Questions and Announcements
- Topic: Making Fields from a Class Appear in Text
- Replies: 5
- Views: 598
Re: Making Fields from a Class Appear in Text
I'm not sure if text interpolation works with class so yeah but you don't need the Item. bit in the text. It should just be [japanese.cat]
Also, in case it doesn't work, you can do this:
Also, in case it doesn't work, you can do this:
Code: Select all
e "Thanks for testing the game!"
$ item_name = japanese.cat
e "[item_name ]."
- Thu Jan 17, 2019 11:28 am
- Forum: Creator Discussion
- Topic: organizing labels
- Replies: 7
- Views: 1378
Re: organizing labels
Also, you can also have sub/child/local label for more organisation. Something like: label day_1: label .morning_wakeup: #script label .morning_toast: #script Rinse and repeat. For more details, read this > https://www.renpy.org/doc/html/label.html#label-statement Also and as @trooper6 said, seperat...
- Thu Jan 17, 2019 4:37 am
- Forum: Development of Ren'Py
- Topic: menu sets not working anymore
- Replies: 7
- Views: 1419
Re: menu sets not working anymore
PyTom fixed it in the latest commit. You can either wait for the new release or copy paste the changes from this commit. https://github.com/renpy/renpy/commit/b ... b6a09fa540
- Wed Jan 16, 2019 11:58 am
- Forum: Development of Ren'Py
- Topic: menu sets not working anymore
- Replies: 7
- Views: 1419
Re: menu sets not working anymore
So I found out what was causing it to not work. In renpy/exports.py Line 920, delete the old code block and add this if set_expr is not None and rv is not None: for label, value in items: if value() == rv: try: set.append(label) except AttributeError: set.add(label) Explanation: * At line 920, old l...
- Wed Jan 16, 2019 11:10 am
- Forum: Ren'Py Questions and Announcements
- Topic: Renpy not meeting Android Play Store minuimum build requirements
- Replies: 14
- Views: 1553
Re: Renpy not meeting Android Play Store minuimum build requirements
Update Ren'Py and RAPT.
If you have updated Ren;Py to the latest version, delete the rapt folder and then from laucnher choose Android and follow on scfreen instructions
If you have updated Ren;Py to the latest version, delete the rapt folder and then from laucnher choose Android and follow on scfreen instructions
- Wed Jan 16, 2019 9:32 am
- Forum: Ren'Py Questions and Announcements
- Topic: German translated default files
- Replies: 7
- Views: 545
Re: German translated default files
I think Ren'Py only has English, French, Russian and maybe PigLatin built in. Ren'Py has lots of built in language, atleast for the launcher. * Arabic * Finnish * French * German * Greek * Indonesian * Italian * Japanese * Korean * Malay * Piglatin * Portugese * Russian * Simplified Chinese * Spani...
- Wed Jan 16, 2019 12:00 am
- Forum: Development of Ren'Py
- Topic: menu sets not working anymore
- Replies: 7
- Views: 1419
Re: menu sets not working anymore
I didn't even know set was a thing!
It looks so awesome
It looks so awesome
- Tue Jan 15, 2019 11:48 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Help with renp'y mechanics
- Replies: 5
- Views: 524
Re: Help with renp'y mechanics
Have you looked at this > https://lemmasoft.renai.us/forums/viewtopic.php?f=51&t=31571 Also for player movement, you can use screens to create rooms and facilitate movement between them via buttons. screen room(bg, interaction_1, interaction_2): tag room add bg # something like a for loop which ...