Search found 40 matches
- Wed May 21, 2014 3:02 pm
- Forum: Creator Discussion
- Topic: How to Work with Programmers
- Replies: 26
- Views: 2901
Re: How to Work with Programmers
Not a bad article, though as an engineer and a programmer, I do take exception to a programmer being called an engineer. They are very rarely the same thing. Not even close. A programmer couldn't design and build a safe, efficient, and functional bridge, and an engineer couldn't design and implement...
- Wed May 21, 2014 12:08 pm
- Forum: Anime, Games, and Japan
- Topic: Favourite Final Fantasy?
- Replies: 64
- Views: 25902
Re: Favourite Final Fantasy?
I'm going with the unpopular opinion here... I adored 8. The graphics, for its time, on a console, were amazing, and it was my first exposure to JRPGs. Sure, Rinoa was irritating at best, and I got kind of sick of hot-headed Zell, and Seifer really needed to cut it out with the chicken-wuss insults,...
- Wed May 21, 2014 11:49 am
- Forum: Creator Discussion
- Topic: New Term for Visual Novels? [split]
- Replies: 93
- Views: 14126
Re: New Term for Visual Novels? [split]
Computer screen was what I was going for. What other medium can a VN/KN possibly exist on? Funnily enough, my first introduction to visual novels was actually through a television set top box, back in the very early 90s. My family were part of a test group for many of the features people take for g...
- Tue May 20, 2014 10:39 pm
- Forum: Completed Games
- Topic: Graverobber [Point and Click]
- Replies: 11
- Views: 4521
Re: Graverobber [Point and Click]
I had fun playing the demo, and I love the art, it's very clean, and unique in style. I feel guilty with the idea of downloading the full version for free, so I'll have to wait until I have what I consider a reasonable amount of money to pay for a full copy of Graverobber. I enjoyed the cipher code ...
- Tue May 20, 2014 11:21 am
- Forum: Creator Discussion
- Topic: A crowdfunding campaign gone wrong...
- Replies: 26
- Views: 3752
Re: A crowdfunding campaign gone wrong...
He backed your project, treat him like everyone else, and also consider e-mailing him a thank you note blind-carbon-copied (BCC) to someone you trust (who is not also being harassed by him) who will back you up if he tries to claim you harassed him via e-mail. My experience of bullies, which this gu...
Re: Guestbook
Hi Muffincake and ibukichan, nice to see some other new folks, because I always feel awkward when I'm the only new signup on a forum
Have faith, Muffincake, with practice, your art will get good too
Have faith, Muffincake, with practice, your art will get good too
- Mon May 19, 2014 3:26 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Screen that blocks interaction with elements below [solved]
- Replies: 3
- Views: 510
Re: Screen that blocks interaction with elements below it
Thank you both very much for your solution
- Mon May 19, 2014 1:18 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Screen that blocks interaction with elements below [solved]
- Replies: 3
- Views: 510
Screen that blocks interaction with elements below [solved]
I want to create a screen that blocks interaction with all elements below it, including conversations, menus and the like, until a button or hotspot on that screen is clicked to close it. I can figure out how to create and call a screen, but I'm having trouble finding out how to prevent interaction ...
Re: Guestbook
Hi, I'm LRH. I would have been LRH Studios, but it would seem 'stud' is not allowed as part of a username? I'm a writer/artist, with some programming/coding experience, but not with python. I'm new to visual novels, and decided to jump in at the deep end by making two games at once in order to lear...
Re: Guestbook
Hi, I'm LRH. I would have been LRH Studios, but it would seem 'stud' is not allowed as part of a username? I'm a writer/artist, with some programming/coding experience, but not with python. I'm new to visual novels, and decided to jump in at the deep end by making two games at once in order to learn...