Search found 93 matches
- Sun Feb 26, 2017 10:49 am
- Forum: Ren'Py Questions and Announcements
- Topic: Textbutton area messed up
- Replies: 2
- Views: 560
Textbutton area messed up
Hello, so I made a custom button, changed the background, edited a text a bit, and now I tried to move text so it's centered inside a background. However, text does move to wanted position but his "area" doesn't, and when I want to hover a button I have to place cursor over that old positi...
- Tue Oct 18, 2016 2:16 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to check persistent data
- Replies: 2
- Views: 577
Re: How to check persistent data
Thanks!
- Fri Oct 14, 2016 12:41 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to check persistent data
- Replies: 2
- Views: 577
How to check persistent data
Basically, I want to show one pic if fullscreen is displayed, and other if window mode is displayed.
Is there a way to get info from persistent data, whether to show one pic or other? Or is there any other way to do this?
Thanks in advance
Is there a way to get info from persistent data, whether to show one pic or other? Or is there any other way to do this?
Thanks in advance
- Mon Sep 26, 2016 3:25 am
- Forum: Ren'Py Questions and Announcements
- Topic: Timing commands withing the action statement?
- Replies: 3
- Views: 715
Re: Timing commands withing the action statement?
Interesting, thanks this never crossed my mind. I made it with switching to label and then back to screen. It works now, only the script is a bit messy, but I'll keep your way in mind for next time
- Sat Sep 24, 2016 10:40 am
- Forum: Ren'Py Questions and Announcements
- Topic: Timing commands withing the action statement?
- Replies: 3
- Views: 715
Timing commands withing the action statement?
Hey,
I wonder if it is possible in ren'py to make multiple things within action statement, but not instantly.
For example, when I hit "A" i want to change the picture of item, wait for 1 sec and hide the item completely.
Can that be done?
I wonder if it is possible in ren'py to make multiple things within action statement, but not instantly.
For example, when I hit "A" i want to change the picture of item, wait for 1 sec and hide the item completely.
Can that be done?
- Tue Sep 20, 2016 1:02 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Random choice that doesn't repeat
- Replies: 3
- Views: 2316
Re: Random choice that doesn't repeat
Oh, great thanks alot! This makes everything much more easier.
- Tue Sep 20, 2016 10:46 am
- Forum: Ren'Py Questions and Announcements
- Topic: Random choice that doesn't repeat
- Replies: 3
- Views: 2316
Random choice that doesn't repeat
Hi, I've been trying for few days, and searching in docs and forum, how to make a random order of items without items repeating. add "image.jpg" $ t_list = [] for Good in item_list: $ rand = renpy.random.choice(item_list) if rand not in t_list: $ t_list.append(renpy.random.choice(item_list...
- Sun Apr 24, 2016 2:46 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Jumping to label from screen
- Replies: 1
- Views: 320
Jumping to label from screen
Is there a way to jump on a label from screen, since jump and Jump doesn't work? It works within a button, but can I jump automatically without using a button? if (x,y) == guard1_sight: jump restart .. this obviously doesn't work, since jump is not a valid child for screen statement, but I'll put it...
- Sat Apr 16, 2016 1:15 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Minigame help needed
- Replies: 6
- Views: 598
Re: Minigame help needed
Yes, this does the trick. Thanks alot, once again
- Fri Apr 15, 2016 6:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Minigame help needed
- Replies: 6
- Views: 598
Re: Minigame help needed
Hmm, removing "return" fixed the problem partially. The screen doesn't end when you click, but the funtcion won't add value to "y_movement". When I click on the button nothing happens. I can't figure out is button the problem... imagebutton idle "down.png" hover "u...
- Thu Apr 14, 2016 2:39 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Minigame help needed
- Replies: 6
- Views: 598
Re: Minigame help needed
I did call the screen, but when I click down arrow it just moves on with text, screen is finished. Am I missing the return or something in screen that returns it to the beggining??
- Thu Apr 14, 2016 2:02 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Minigame help needed
- Replies: 6
- Views: 598
Minigame help needed
First of all, I'm sorry I couldn't come up with a better subject/title for this post. Anyway, I'm trying to make a minigame in Ren'py using the screens. The problem is I can't keep the text from advancing when a player clicks on something. Basically, I'd like to have a player dot that can move in 4 ...
- Thu Apr 14, 2016 1:52 pm
- Forum: I am a Programmer, Director, or Other
- Topic: Novice Programmer Free
- Replies: 1
- Views: 876
Re: Novice Programmer Free
This is an old post, I'm already working on a huge project so I'm not looking for projects anymore.
- Sun Apr 10, 2016 5:45 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Encrypting game data after building a distribution
- Replies: 3
- Views: 5370
Re: Encrypting game data after building a distribution
Where do I put those lines of code? # Declare two archives. build.archive("scripts", "all") build.archive("images", "all") # Put script files into the scripts archive. build.classify("game/**.rpy", "scripts") build.classify("game/**.rp...
- Sun Apr 10, 2016 5:31 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Encrypting game data after building a distribution
- Replies: 3
- Views: 5370
Encrypting game data after building a distribution
So, after building a distribution I don't want to leave all my images and scripts open so anyone can modify it. How do I encrypt or protect those?