Search found 161 matches
- Sun Jan 18, 2015 6:18 pm
- Forum: Works in Progress
- Topic: Tears of Yggdrasil [BxG][Fantasy]
- Replies: 48
- Views: 22208
Re: [Update] 世界樹: Yggdrasil Beta [BxG][Fantasy][Romance][Dr
The trailer has been remade due to some problems with audio and some misspellings xX9WAjWR2tY First post has been updated as well Also Remember to hit a Like, Rate and Follow us on Indie DB: http://www.indiedb.com/games/sekaiju-yggdrasil Facebook: https://www.facebook.com/SekaijuYggdrasil Twitter: h...
- Mon Jan 12, 2015 8:07 pm
- Forum: General Discussion
- Topic: Get that thing off your chest... Now...
- Replies: 5264
- Views: 566862
Re: Get that thing off your chest... Now...
Morhighan
Ok....now you scared the shit out of me also since most of those symptoms apply to me also except for hallucinations. All the rest apply can you tell me here or in a pm where and how one should ask to get checked?
Ok....now you scared the shit out of me also since most of those symptoms apply to me also except for hallucinations. All the rest apply can you tell me here or in a pm where and how one should ask to get checked?
- Sat Jan 10, 2015 8:03 am
- Forum: Works in Progress
- Topic: Tears of Yggdrasil [BxG][Fantasy]
- Replies: 48
- Views: 22208
Re: [Update] 世界樹: Yggdrasil Beta [BxG][Fantasy][Romance][Dr
Sry for the long wait but with the holidays everything was crazy here :) Our prefundia campaign is live now here: http://prefundia.com/projects/view/sekaiju-yggdrasil/3717/3 And in case you arent following us on IndieDB(which you should :) ) here is the prefundia build 世界樹: Yggdrasil Windows 1.0 wit...
- Sun Dec 28, 2014 6:19 am
- Forum: Works in Progress
- Topic: Seat of Power – A WW2 VN (All Ages) (DRAMA/POLITICS)
- Replies: 8
- Views: 2725
Re: Seat of Power – A WW2 VN (All Ages) (DRAMA/POLITICS)
Looks great. War and politics was always among my favorite along with some mecha hence why my favorite anime of that genre is code geas.
- Wed Dec 17, 2014 10:06 am
- Forum: Works in Progress
- Topic: Tears of Yggdrasil [BxG][Fantasy]
- Replies: 48
- Views: 22208
Re: [Update] 世界樹: Yggdrasil Beta [BxG][Fantasy][Romance][Dr
First post has been updated!
Added a survey for you guys to complete after you played pls
https://www.surveymonkey.com/s/BZVH3GY
Added a survey for you guys to complete after you played pls
https://www.surveymonkey.com/s/BZVH3GY
- Tue Dec 16, 2014 4:45 pm
- Forum: Works in Progress
- Topic: Tears of Yggdrasil [BxG][Fantasy]
- Replies: 48
- Views: 22208
- Thu Dec 11, 2014 3:05 pm
- Forum: Works in Progress
- Topic: Tears of Yggdrasil [BxG][Fantasy]
- Replies: 48
- Views: 22208
Re: [Update] 世界樹: Yggdrasil Beta [BxG][Fantasy][Romance][Dr
First post updated. Added our new trailer.
- Sun Dec 07, 2014 7:46 pm
- Forum: Ren'Py Questions and Announcements
- Topic: PW Shake effect not working
- Replies: 6
- Views: 1099
Re: PW Shake effect not working
I get the same, it keeps telling me Shake is not defined. :( I just don't know what the problem is anymore did you put shake.rpy code in a separate rpy file? and then just ran/called the shake command with "with shake..." at the end of the line where you want to cause the shake? it may be...
- Sun Dec 07, 2014 7:24 pm
- Forum: We are offering Paid Work
- Topic: Acidic VN Open Voice Roles [1 F] (Paid 20$ an hour!)
- Replies: 6
- Views: 2144
Re: Acidic VN Open Voice Roles [1 F] (Paid 20$ an hour!)
Someone has being peeping in my voice cast Joking
All joke aside dont know about the rest but i can assure you about 3 that there brilliant fast and very good namely Mathew Marisa and trina
sry if this is way to off topic but couldnt help my self
All joke aside dont know about the rest but i can assure you about 3 that there brilliant fast and very good namely Mathew Marisa and trina
sry if this is way to off topic but couldnt help my self
- Sun Dec 07, 2014 7:01 pm
- Forum: Ren'Py Questions and Announcements
- Topic: how to style my Scene Gallery (SOLVED)
- Replies: 6
- Views: 912
Re: how to style my Scene Gallery
the locked bit i got it to show its the frame thats not showing this is the cg frame http://i.imgur.com/0RW9qZ2.png and this locked that works http://i.imgur.com/gelFLky.png Also this are the cg_overlay and cg_overlay_hover that go in the frame along with the image from the scene/cg http://i.imgur.c...
- Sun Dec 07, 2014 6:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: how to style my Scene Gallery (SOLVED)
- Replies: 6
- Views: 912
Re: how to style my Scene Gallery
Bump!
Anyone? Please?
Anyone? Please?
- Sun Dec 07, 2014 6:36 pm
- Forum: Ren'Py Questions and Announcements
- Topic: PW Shake effect not working
- Replies: 6
- Views: 1099
Re: PW Shake effect not working
I get the same, it keeps telling me Shake is not defined. :( I just don't know what the problem is anymore did you put shake.rpy code in a separate rpy file? and then just ran/called the shake command with "with shake..." at the end of the line where you want to cause the shake? it may be...
- Sun Dec 07, 2014 5:58 pm
- Forum: Works in Progress
- Topic: Tears of Yggdrasil [BxG][Fantasy]
- Replies: 48
- Views: 22208
Re: [Update] 世界樹: Yggdrasil Beta [BxG][Fantasy][Romance][Dr
Release of the full demo has been confirmed! I know there were lot of you who voted that cant waited and wanted a written only version believe me i seen how tight the fight was but eventually we thought that if were going to release it then we should release it perfect and make sure there is no bugs...
- Sun Dec 07, 2014 7:18 am
- Forum: Ren'Py Questions and Announcements
- Topic: PW Shake effect not working
- Replies: 6
- Views: 1099
Re: PW Shake effect not working
I use it also and it works for me. shake.rpy (in my case) init: python: import math class Shaker(object): anchors = { 'top' : 0.0, 'center' : 0.5, 'bottom' : 1.0, 'left' : 0.0, 'right' : 1.0, } def __init__(self, start, child, dist): if start is None: start = child.get_placement() # self.start = [ s...
- Sat Dec 06, 2014 4:25 am
- Forum: Ren'Py Questions and Announcements
- Topic: how to style my Scene Gallery (SOLVED)
- Replies: 6
- Views: 912
Re: how to style my Scene Gallery
I've attached the full code file to the first postphilat wrote:Can't tell from the code you posted (you should post the style code), but it looks like a padding issue?