Search found 552 matches
- Mon Oct 13, 2014 3:41 pm
- Forum: Completed Games
- Topic: Visual Novel Tycoon [NaNoRenO 2014] [Sim]
- Replies: 38
- Views: 21897
Re: Visual Novel Tycoon [NaNoRenO 2014] [Sim]
Thank you! These are some great ideas! To see the covers go to BMTMezzo (it's where you see your downloads or sales) and click on View Cover. I didn’t understand if I had to go to work of not. Like in RL, it's not necessary... But it's a great way to make money (your skills reflect how much you get)...
- Mon Oct 13, 2014 3:19 am
- Forum: Works in Progress
- Topic: Corrosion: The Palace of Skulls [VN] [Halloween Theme, Dark]
- Replies: 15
- Views: 4219
Re: Corrosion: The Palace of Skulls [VN] [Halloween Theme, G
VN (Visual Novel) is a game where you control the protagonists' actions, KN (Kinetic Novel) is a visual story with a linear storyline.
- Wed Oct 08, 2014 4:51 pm
- Forum: Demos & Beta Testing
- Topic: Drug Dealer [Business Sim] - Testing Needed
- Replies: 9
- Views: 3414
Re: Drug Dealer [Business Sim] - Testing Needed
Thank you for the concrit! This is very useful. Also, I didn't buy or sell anything right off the bat as the game suggested. I wanted to go around and look at the prices and compare, and then I got robbed pretty early on, and had $0, and no way to do anything about it, which was frustrating. I'm sor...
- Tue Oct 07, 2014 3:40 pm
- Forum: Demos & Beta Testing
- Topic: Drug Dealer [Business Sim] - Testing Needed
- Replies: 9
- Views: 3414
Re: Drug Dealer [Business Sim] - Testing Needed
Of course! I would love to get some feedback.
- Tue Aug 19, 2014 6:14 pm
- Forum: Ren'Py Cookbook
- Topic: Imagebutton GUI Framework [GxImagebuttons]
- Replies: 105
- Views: 89757
Re: Imagebutton GUI Framework [GxImagebuttons]
Since this is a general Ren'Py question, not related to this framework, I suggest you ask at Ren'Py Questions and Announcements. Don't forget to include all the relevant lines of your code.
- Tue Aug 19, 2014 1:38 am
- Forum: Ren'Py Cookbook
- Topic: Imagebutton GUI Framework [GxImagebuttons]
- Replies: 105
- Views: 89757
Re: Imagebutton GUI Framework [GxImagebuttons]
To use the auto property you need to include %s in the image string and have appropriately named idle and hover images. Check the examples in the script and the documentation on how to use the auto property.
- Sun Aug 10, 2014 8:08 am
- Forum: Ren'Py Cookbook
- Topic: Instant CG and BG gallery
- Replies: 154
- Views: 61358
Re: Instant CG and BG gallery
@scorlight: You only need to define the images once. They don't need to be in the same file as the gallery. Note that image unlocking is handled automatically by Ren'Py. Could you copy the relevant lines of the code? @Carrogath: The code looks fine to me. Could you upload the whole thing (with image...
- Thu Jul 31, 2014 4:02 pm
- Forum: Completed Games
- Topic: Visual Novel Tycoon [NaNoRenO 2014] [Sim]
- Replies: 38
- Views: 21897
Re: Visual Novel Tycoon [NaNoRenO 2014] [Sim]
No, it's actually not finished.
But we have a highly trained team of robotic monkeys trying to resolve the situation.
But we have a highly trained team of robotic monkeys trying to resolve the situation.
- Sat Jul 19, 2014 12:15 pm
- Forum: Ren'Py Cookbook
- Topic: Instant CG and BG gallery
- Replies: 154
- Views: 61358
Re: Instant CG and BG gallery
Is the size of the border image the same as the thumbnail size(thumbnail_x and thumbnail_y)?
If you can't fix it, please attach a sample of your code.
If you can't fix it, please attach a sample of your code.
- Wed Jul 16, 2014 3:54 pm
- Forum: Ren'Py Cookbook
- Topic: Instant CG and BG gallery
- Replies: 154
- Views: 61358
Re: Instant CG and BG gallery
It's not required, but I don't mind.
- Sat Jul 12, 2014 12:31 pm
- Forum: Ren'Py Cookbook
- Topic: Inventory Screen
- Replies: 100
- Views: 102113
Re: Inventory Screen
You probably forgot to create the inventory object: inventory = Inventory() You need to create an inventory object after "label start:" and before using it. Check out the code in script.rpy just after label start. Removing properties (like element and mp) is pretty straightforward. Indenta...
- Sun Jul 06, 2014 4:09 pm
- Forum: Ren'Py Cookbook
- Topic: Instant CG and BG gallery
- Replies: 154
- Views: 61358
Re: Instant CG and BG gallery
Sorry for the late reply. If you mean a CG gallery for each character: Just create a gallery for each character. The example has galleries for CGs and BGs, which are essentially the same, so just copy that for each character. For the character selection you'll want to create a special screen with ch...
- Sat Jun 28, 2014 2:26 pm
- Forum: Old Threads (– September 2014)
- Topic: Jonah Scott! Voice Actor and Sound Designer For Hire!
- Replies: 5
- Views: 1917
Re: Jonah Scott! Voice Actor and Sound Designer For Hire!
I worked alongside Jonah on a couple of projects and I must say he is very reliable and professional. I definitely recommend working with him and I'm more than confident Jonah will do a great a job working on your projects.
- Sun Jun 22, 2014 12:52 pm
- Forum: Ren'Py Cookbook
- Topic: Instant CG and BG gallery
- Replies: 154
- Views: 61358
Re: Instant CG and BG gallery
Maybe changing the border image, so that it has a bit of transparent area on the left would fix it?
- Sun Jun 22, 2014 11:10 am
- Forum: Ren'Py Cookbook
- Topic: Instant CG and BG gallery
- Replies: 154
- Views: 61358
Re: Instant CG and BG gallery
@Carrogath: It's hard to say without seeing the code where you add the borders. If you are using im.Composite, you just need to add a few pixels to position arguments for the border. @salventus: The error indicates that "bg cave" and "bg meadow" images aren't defined. Double chec...