Search found 1031 matches
- Wed Nov 02, 2022 4:11 am
- Forum: Ren'Py Questions and Announcements
- Topic: size_group is xsize only?
- Replies: 2
- Views: 336
size_group is xsize only?
I've been testing size group and looks like it only matches xsize Screenshot_2.png I wonder if that's the correct behavior? And is it possible to match ysize too? Maybe decide which dimension to match? Also, as a lower priority, empty frames stretch to fill the parent, it would be great if we can de...
- Wed Nov 02, 2022 3:58 am
- Forum: We are a Commercial Project looking for Partners
- Topic: [CLOSED] We're looking for one BG artist and one composer / sound designer for two of our upcoming Visual Novels.
- Replies: 6
- Views: 1376
Re: [OPEN] We're looking for one BG artist and one composer / sound designer for two of our upcoming Visual Novels.
You identify these works as AI works, I meant no disrespect, they have all the tell tales of stable diffusion, of course, I'm not against using AI, it's the future of art, or at least part of it, and they requires some knowledge and time to generate. Just saying it would be better if you're honest ...
- Fri Oct 28, 2022 1:50 pm
- Forum: We are a Commercial Project looking for Partners
- Topic: [CLOSED] We're looking for one BG artist and one composer / sound designer for two of our upcoming Visual Novels.
- Replies: 6
- Views: 1376
- Thu Sep 08, 2022 5:35 am
- Forum: Ren'Py Questions and Announcements
- Topic: Lists to create an inventory with specified slots for different type of equipment.
- Replies: 1
- Views: 342
Re: Lists to create an inventory with specified slots for different type of equipment.
If you're going for a character equipment page, using a dictionary is your best bet.
Code: Select all
gear = {
"Head": None,
"Chest": None,
}
$ gear["Head"] = helmet
- Thu Sep 08, 2022 5:30 am
- Forum: Ren'Py Questions and Announcements
- Topic: An odd animation bug on a very specific condition
- Replies: 2
- Views: 339
Re: An odd animation bug on a very specific condition
Doing further tests, it seems to happen when at least two buttons are in the quick menu. Attaching the menu to the say screen instead of overlay causes a different behavior. (by copying the menu or using: use quick_menu) I guess that's the extend that we can poke at it and see what happens. Maybe To...
- Wed Sep 07, 2022 11:40 am
- Forum: Ren'Py Questions and Announcements
- Topic: An odd animation bug on a very specific condition
- Replies: 2
- Views: 339
An odd animation bug on a very specific condition
I've been messing with images to find the formula for animated `Frame`and I've found a very interesting interaction when it comes to contact with quick menu. https://youtu.be/FWVPrEHg8T4 can I get your opinion on what's going on and if it only happens on my computer please? The code is in the attach...
- Thu Aug 25, 2022 3:19 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [solved] trigger vpunch and hpunch from python?
- Replies: 15
- Views: 1116
Re: trigger vpunch and hpunch from python?
The issue started because I had to call the screen instead of showing.
That's the solution I was looking for, thank you.
Thank you everybody, This was quite an interesting exploration, I've learned a new thing from every reply ^^
- Thu Aug 25, 2022 6:28 am
- Forum: Ren'Py Questions and Announcements
- Topic: [solved] trigger vpunch and hpunch from python?
- Replies: 15
- Views: 1116
Re: trigger vpunch and hpunch from python?
the screen that calls the function. init python: def do_a_vpunch(): renpy.call("do_a_punch") screen vpunch_test: modal True button: text "Punch" action Function(do_a_vpunch) label do_a_punch: with vpunch label start: call screen vpunch_test
- Thu Aug 25, 2022 3:48 am
- Forum: Ren'Py Questions and Announcements
- Topic: [solved] trigger vpunch and hpunch from python?
- Replies: 15
- Views: 1116
Re: trigger vpunch and hpunch from python?
I've finally got time to try this issue again.
Thank you m_from_space, it does work, but the issue of hiding the screen for the duration of the punch remains. I think I'll suggest this one as an additional feature that can be added.
Thank you m_from_space, it does work, but the issue of hiding the screen for the duration of the punch remains. I think I'll suggest this one as an additional feature that can be added.
- Thu Aug 11, 2022 11:50 am
- Forum: Ren'Py Questions and Announcements
- Topic: Viewport cutting around it's children's children.
- Replies: 9
- Views: 496
Re: Viewport cutting around it's children's children.
will do, just wanted to confirm that it's really a bug before doing so.
Thank you ^^
- Thu Aug 11, 2022 5:42 am
- Forum: Ren'Py Questions and Announcements
- Topic: Viewport cutting around it's children's children.
- Replies: 9
- Views: 496
Re: Viewport cutting around it's children's children.
There are several good reasons to arrange elements the way I've done. The one in this case is: It makes positioning elements much easier. You can't really do something like this in any other reasonable way: frame: align .5,.5 xysize 800,600 background "#523" text "something " xan...
- Wed Aug 10, 2022 3:48 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Viewport cutting around it's children's children.
- Replies: 9
- Views: 496
Re: Viewport cutting around it's children's children.
Nice find, it never crossed my mind to test the other sides.
- Wed Aug 10, 2022 11:00 am
- Forum: Ren'Py Questions and Announcements
- Topic: Viewport cutting around it's children's children.
- Replies: 9
- Views: 496
Re: Viewport cutting around it's children's children.
If you change the offset to a small number on the positive like 10, you'll notice that the text isn't outside of the screen, it's on the same place as the first example, but being cut off because it's just outside of the fixed container. The only difference between the two is: one is indirectly insi...
- Wed Aug 10, 2022 7:35 am
- Forum: Ren'Py Questions and Announcements
- Topic: Viewport cutting around it's children's children.
- Replies: 9
- Views: 496
Re: Viewport cutting around it's children's children.
Anybody has any ideas of why this happens and how to circumvent it?
- Tue Aug 02, 2022 11:58 am
- Forum: Ren'Py Questions and Announcements
- Topic: Viewport cutting around it's children's children.
- Replies: 9
- Views: 496
Viewport cutting around it's children's children.
I was messing with viewport and found a behavior that doesn't make sense to me. screen vptest: modal True vbox spacing 10: viewport: yfill False frame background "#fff4" xfill True: fixed fit_first True xalign .5: frame xsize 800: text "inside a viewport." text "Some name&qu...