Search found 114 matches

by Bruni Multimedia
Wed Oct 30, 2019 9:11 pm
Forum: Works in Progress
Topic: [DEMO OUT!][Kickstarter][Sci-Fi][RPG/VN] Yomi Alliance - Sci-Fi RPG/Visual Novel
Replies: 7
Views: 1213

Re: [DEMO OUT!][Kickstarter][Sci-Fi][RPG/VN] Yomi Alliance - Sci-Fi RPG/Visual Novel

Greetings fellow doctors! Kickstarter for Yomi Alliance is LIVE and will be up for the next 30 days! I am very excited about this game, because its scope and size will be even bigger than General Practitioner, which is already a 60-hours long Visual Novel. Being an indie developer means I completely...
by Bruni Multimedia
Sat Oct 19, 2019 7:02 am
Forum: Works in Progress
Topic: [DEMO OUT!][Kickstarter][Sci-Fi][RPG/VN] Yomi Alliance - Sci-Fi RPG/Visual Novel
Replies: 7
Views: 1213

Re: [Kickstarter][Sci-Fi][RPG/VN] Yomi Alliance - Sci-Fi RPG/Visual Novel

Oh, by the way: the demo is coming! And it will be ready when the kickstarter launches on October 31st, so get ready to TRY the game!
by Bruni Multimedia
Fri Oct 18, 2019 6:27 am
Forum: Works in Progress
Topic: [DEMO OUT!][Kickstarter][Sci-Fi][RPG/VN] Yomi Alliance - Sci-Fi RPG/Visual Novel
Replies: 7
Views: 1213

[DEMO OUT!][Kickstarter][Sci-Fi][RPG/VN] Yomi Alliance - Sci-Fi RPG/Visual Novel

A Science Fiction Visual Novel unlike anything else Join Yomi Alliance Academy and become a Starship Officer in this unique role playing Visual Novel. You are the lead character, but events won't revolve around you as the space is a huge space and you're but an ant there. Choose who you want to be ...
by Bruni Multimedia
Tue May 28, 2019 9:47 am
Forum: We are offering Paid Work
Topic: [NOT ACTIVE] Japanese translator for News Announcements
Replies: 0
Views: 311

[NOT ACTIVE] Japanese translator for News Announcements

As the title says I'm looking for a English-Japanese Translator for newsfeeds to be published on Steam, itch.io and other websites. The news will likely be about 400 words, more or less, and will be paid from 15$ each. Each translation will need to be available in two days. We usually deliver news a...
by Bruni Multimedia
Fri May 17, 2019 4:34 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] SCREEN selections
Replies: 3
Views: 397

Re: SCREEN selections

Thank you very much! It worked like a charm!
by Bruni Multimedia
Wed May 15, 2019 10:50 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] SCREEN selections
Replies: 3
Views: 397

[SOLVED] SCREEN selections

Hello. I'll try to expose my issue here: I have the following screen, which highlights itself when hovering on a selection https://i.ibb.co/HPMs970/Screenshot-2019-05-15-16-44-31.png Clicking on it shows a list of personnel of the given selection, however "selection #1" is no longer highli...
by Bruni Multimedia
Mon May 06, 2019 1:33 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py Distributions
Replies: 2
Views: 401

Re: Ren'Py Distributions

Excellent! Thank you!!!
by Bruni Multimedia
Tue Apr 30, 2019 6:59 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py Distributions
Replies: 2
Views: 401

Ren'Py Distributions

Hi.

It it possible to tell Ren'Py where to build a distribution? I mean choosing a directory other than the default one (I'm keeping separate folders for "Code" and "Builds").

Thanks!
by Bruni Multimedia
Fri Apr 19, 2019 8:40 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Call a label when a variable changes
Replies: 2
Views: 313

[SOLVED]Re: Call a label when a variable changes

Oh, I see what you're suggesting. That would be quite a nice idea in fact! I hadn't thought about it, thanks!
by Bruni Multimedia
Thu Apr 18, 2019 4:04 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Call a label when a variable changes
Replies: 2
Views: 313

[SOLVED]Call a label when a variable changes

Hello fellow devs.

Today's question is: is it possible to instruct ren'py to call a specific label whenever a variable changes?

For example I have variable a = 0
Whenever I increase or decrease the number I would like to call label a_check to perform some actions based on the number.
by Bruni Multimedia
Thu Jan 24, 2019 10:30 am
Forum: Ren'Py Questions and Announcements
Topic: Rollback stopped working after call in new context
Replies: 0
Views: 206

Rollback stopped working after call in new context

Hi guys. I made a mistake while coding an update for the game and I called some labels with "call_in_new_context" while this wasn't intended, since I wanted the label to flow on the original content. That of course stopped the rollback from working after players clicked on the button to lo...
by Bruni Multimedia
Thu Jan 24, 2019 8:20 am
Forum: Ren'Py Questions and Announcements
Topic: "'ascii' codec can't decode byte" playing a video
Replies: 4
Views: 436

Re: "'ascii' codec can't decode byte" playing a video

I asked the player submitting the report, all characters in his directory are english, so that link can't help me. Any more ideas? This is a very strange bug...
by Bruni Multimedia
Sat Jan 19, 2019 12:56 pm
Forum: Ren'Py Questions and Announcements
Topic: "'ascii' codec can't decode byte" playing a video
Replies: 4
Views: 436

Re: "'ascii' codec can't decode byte" playing a video

The name is rita_home_sex_1, I call it with show rita_home_sex_1 call sex_phrase from _call_sex_phrase call rita_sex_talk from _call_rita_sex_talk call rita_sex_talk from _call_rita_sex_talk_1 call sex_phrase from _call_sex_phrase_1 call rita_sex_talk from _call_rita_sex_talk_2 call sex_phrase from ...
by Bruni Multimedia
Fri Jan 18, 2019 4:31 am
Forum: Ren'Py Questions and Announcements
Topic: "'ascii' codec can't decode byte" playing a video
Replies: 4
Views: 436

"'ascii' codec can't decode byte" playing a video

An user is getting this error when he arrives at a point where a video is normally played. I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00console.rpy", line 765, in script python in _console: File "renpy/common/00console.rpy", line 76...
by Bruni Multimedia
Tue Dec 25, 2018 12:00 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] pygame.scrap Not implemented?
Replies: 4
Views: 554

Re: pygame.scrap Not implemented?

Thanks Tom, worked like a charm!

And I almost forgot (being at work even today must have made it slip my mind!)! Merry Christmas to all of you guys!!