Search found 244 matches

by Saltome
Mon Jul 23, 2018 3:37 pm
Forum: Ren'Py Questions and Announcements
Topic: Different Game Sections that can be chosen on title screen
Replies: 4
Views: 486

Re: Different Game Sections that can be chosen on title screen

And if you want to make those changes to the title screen itself you have to find the main_menu screen in the screens.py file, to add the suggested lines.
by Saltome
Mon Jul 23, 2018 3:16 pm
Forum: Ren'Py Questions and Announcements
Topic: Rotating using Transform()
Replies: 4
Views: 2545

Re: Rotating using Transform()

You are misunderstanding the rotation property. To create movement you need to apply the rotation continuously. init python: class test_displayable(renpy.Displayable): def __init__(self, child): super(test_displayable, self).__init__() self.child = renpy.displayable(child) def render(self, w, h, st,...
by Saltome
Mon Jul 23, 2018 2:08 pm
Forum: Ren'Py Questions and Announcements
Topic: [RESOLVED] Adding in-game variables to the file save name and Json?
Replies: 5
Views: 2127

Re: [UNRESOLVED] Adding in-game variables to the file save name and Json?

1. When you define labels, screens, transforms, "defs" you need to use a unique identifier. You could technically use the same name to define different variables, but they are still different. 2. Yes, like this. init python: def concatonate_name(forename, surname): return forename + "...
by Saltome
Mon Jul 23, 2018 11:57 am
Forum: Ren'Py Questions and Announcements
Topic: I have difficulties trying to get foreign language to show.
Replies: 11
Views: 2307

Re: I have difficulties trying to get foreign language to show.

When you save the game Ren'py preserves its entire state.
Changing the font in the beginning of the game then loading a save file that had the old font probably wouldn't work.
by Saltome
Mon Jul 23, 2018 7:46 am
Forum: Ren'Py Questions and Announcements
Topic: Uninterrupted music after the game ends
Replies: 5
Views: 902

Re: Uninterrupted music after the game ends

Ah Ren'py, this love-hate relationship can't go on like this. Wanted to prove Per K Grok wrong, unfortunately his evaluation is correct, this is a limitation of the engine. As far as I can tell Ren'py's version of pygame doesn't even have the normal mixer functionality. There is however a way to go ...
by Saltome
Mon Jul 23, 2018 4:55 am
Forum: We are offering Paid Work
Topic: Looking for a Writer (OPEN)
Replies: 10
Views: 2850

Re: Looking for a Writer (OPEN)

That's truly a sad story. But I can sense your frustration through my tiny smartphone screen. Maybe take a step back and have a deep breath.
by Saltome
Sun Jul 22, 2018 3:32 am
Forum: Works in Progress
Topic: Lost Legends [Fantasy][Open World]
Replies: 3
Views: 1925

Re: Lost Legends [Fantasy][Open World]

Changes since last update: Bugfixes. -- Naturally. Refined navigation menu. -- Still uses the same style. New UI elements. A bunch of new events. A "sim" mode. --At least the basics, which includes a tech research interface. That's hidden away in the hut in the forest. The fractured chambe...
by Saltome
Mon Jul 02, 2018 12:51 pm
Forum: We are offering Paid Work
Topic: [PAID] Japanese Voice Actresses (Native or non-native)
Replies: 6
Views: 1638

Re: [PAID] Japanese Voice Actresses (Native or non-native)

I am amused. Since when do we import export eroge to japan.
by Saltome
Sun Jun 17, 2018 5:30 pm
Forum: We are a Commercial Project looking for Partners
Topic: Portrait of You [need cowriter + programmer]
Replies: 4
Views: 1977

Re: Portrait of You [LF everything!]

Largely set in "modern times", you say? Does that mean there is time travel action? xD
by Saltome
Sun Jun 17, 2018 5:24 pm
Forum: We are a Commercial Project looking for Partners
Topic: RenPy helper/coder (beginners are welcome!)
Replies: 4
Views: 1428

Re: RenPy helper/coder (beginners are welcome!)

Hmm? Sounds like you just need some text formatted from ormal-text-form-it's-in to renpy-compliant-form. Why not just write a conversion script? *cough* I can probably do that* cough* Might still require fixing up, afterwards. But if the game structure allows it, it should reduce the required time s...
by Saltome
Sat Apr 28, 2018 9:12 am
Forum: We are a Commercial Project looking for Partners
Topic: Unsound Minds: The Clarevine Epoch
Replies: 17
Views: 6347

Re: Unsound: Minds - Searching for a Character Artist and Background/CG Artist

I don't like the sound of "really mathy stuff". xD
I was always of the opinion that one should leave the calculations to the actual computer.
I'm more into logic and feature implementation.
I'm also good at testing and analyzing code for bugs.
by Saltome
Fri Apr 20, 2018 2:37 pm
Forum: We are a Commercial Project looking for Partners
Topic: Looking for a Renpy Coder/Developer [Profit]
Replies: 5
Views: 2231

Re: Looking for a Renpy Coder/Developer [Profit]

Well you're looking for a programmer, but I have no idea what features exactly you need programmed.
by Saltome
Fri Apr 20, 2018 1:48 pm
Forum: We are a Commercial Project looking for Partners
Topic: Unsound Minds: The Clarevine Epoch
Replies: 17
Views: 6347

Re: Unsound: Minds

Hm, I don't suppose you need any programming done?
by Saltome
Fri Apr 20, 2018 1:45 pm
Forum: We are a Commercial Project looking for Partners
Topic: [Closed]
Replies: 16
Views: 3958

Re: Revolt Dawn + Kairos [looking for composer, proofreader,]

Im mainly a programmer, but if you need a proofreader I can help out with that too.