Search found 59 matches

by quinnsea
Tue Aug 22, 2017 4:11 pm
Forum: Creator Discussion
Topic: Protagonist Portraits
Replies: 3
Views: 858

Protagonist Portraits

I'm probably really late to noticing them, but I feel like they've become the norm in visual novels. It's kind of weird to me. Not that it's a bad thing, I just feel like it's an interesting change! I figured visual novels were typically made so people feel as much like the main character as possibl...
by quinnsea
Tue Aug 22, 2017 1:15 pm
Forum: Works in Progress
Topic: Voice of the Void [Fantasy][Villain Protagonists]
Replies: 2
Views: 1255

Re: Voice of the Void [Fantasy][Villain Protagonists]

The artist you commissioned seems to fit the theme really well! I love these designs, and the premise seems so cool! I'll answer these questions the best I can, I'm already pumped for the full release! This seems fun! I'm really excited to see these characters come to life, especially Revluk. I dunn...
by quinnsea
Mon Aug 21, 2017 1:33 pm
Forum: Works in Progress
Topic: Possessed[VN][GXB][Horror|Romance][Free Game]
Replies: 9
Views: 2759

Re: Possessed[VN][GXB][Horror|Romance][Free Game]

I'm really happy to see that you're turning this into a full fledged project. Your ideas always seem really interesting and well thought out. I'm hoping I can scrounge up enough money to buy Pinewood Island when it's out! I'll do my best to refrain from repeating myself last time you asked for input...
by quinnsea
Sun Aug 20, 2017 12:32 am
Forum: Ren'Py Questions and Announcements
Topic: Animated choices?
Replies: 2
Views: 878

Re: Animated choices?

That didn't work either, it's still just using the default image. :(
by quinnsea
Sat Aug 19, 2017 2:19 am
Forum: Ren'Py Questions and Announcements
Topic: Animated choices?
Replies: 2
Views: 878

Animated choices?

Hi! I think I almost have the code I need to ensure whenever someone hovers over a choice it plays a looping animation. I just... can't figure out what this last thing needs to be. init python: gui.button_hover_properties("choice_i.action") = "gui/button/animchoice 1.png" pause 0...
by quinnsea
Tue Aug 15, 2017 1:26 am
Forum: Completed Games
Topic: Birch Sapling [Free][Friendship]
Replies: 1
Views: 1780

Birch Sapling [Free][Friendship]

http://i.imgur.com/lczpSj4.png Starting out in a new town in a new school is already pretty tough. Doing it in your senior year just makes everything feel pretty pointless. Might as well just focus on your music and hope you get through the year without making a complete fool out of yourself. -----...
by quinnsea
Sun Aug 13, 2017 2:54 pm
Forum: Ren'Py Questions and Announcements
Topic: Text being cut off in menus
Replies: 1
Views: 279

Text being cut off in menus

Hey! Making a super short VN for a game jam! It's almost done, I just have to write out a few more lines and change some music cues. I really love to use custom fonts, but in the options menu the text looks a little cut off, and I'm not sure how to fix it. 07640d105cdef795d45c8304fcc69d49.png I trie...
by quinnsea
Tue Jul 25, 2017 11:40 pm
Forum: Ren'Py Questions and Announcements
Topic: Animated hover for choices.
Replies: 2
Views: 650

Re: Animated hover for choices.

Sorry it took me a minute to reply! I think I understand how to put them together as an animation, but I don't know where I should put it in my code.
by quinnsea
Tue Jul 11, 2017 6:48 pm
Forum: Ren'Py Questions and Announcements
Topic: Animated hover for choices.
Replies: 2
Views: 650

Animated hover for choices.

Hello! After slaving in After Effects trying to figure out how to work it, I managed to make a gif that'll move when people hover over their options! http://i.imgur.com/iUnEw4x.png http://i.imgur.com/0XLn62Z.gif (It's not supposed to loop, but it is supposed to be more transparent. I'll probably fix...
by quinnsea
Mon Jun 19, 2017 6:08 pm
Forum: Ren'Py Questions and Announcements
Topic: Options changing in a menu depending on what was picked
Replies: 6
Views: 725

Re: Options changing in a menu depending on what was picked

No, after they choose Sears Tower once it should disappear. (Willis and John Hancock not shown yet.)

Then, after they pick Willis Tower that'll disappear and be replaced with John Hancock.
by quinnsea
Mon Jun 19, 2017 6:05 pm
Forum: Ren'Py Questions and Announcements
Topic: Options changing in a menu depending on what was picked
Replies: 6
Views: 725

Re: Options changing in a menu depending on what was picked

Oh, right! Thanks! I edited the code so it's a bit more... coherent? Condensed?

I'm still not sure how to get rid of the old options, though.
by quinnsea
Mon Jun 19, 2017 5:14 pm
Forum: Ren'Py Questions and Announcements
Topic: Options changing in a menu depending on what was picked
Replies: 6
Views: 725

Options changing in a menu depending on what was picked

God, this sounded so much easier to code when I put it on Google Drive... Alright, so the menu in this is supposed to start off with three options: Millennium Park, Navy Pier, and Sears Tower. After picking the Sears Tower, the player learns some information that brings them back to that menu but t...
by quinnsea
Mon Jun 19, 2017 5:06 pm
Forum: Creator Discussion
Topic: sprite placement question/thought
Replies: 14
Views: 1961

Re: sprite placement question/thought

Imperf3kt's idea is pretty cute! But they're right, if you're gonna do something like that it'd be better to do it consistently. I'd personally just put sprites in front of an indoor car background. If you feel like it's not interesting enough, the scenery car window in the back could probably chang...
by quinnsea
Mon Jun 19, 2017 3:44 pm
Forum: I am a Programmer, Director, or Other
Topic: QuinnSea's GUI Commissions [Open]
Replies: 2
Views: 981

QuinnSea's GUI Commissions [Open]

https://i.imgur.com/8s5s6vX.png Hello, my name is Quinn! I’m currently an art student working to get my certificate in visual communications at the Kansas City Art Institute. I’ve been doing art for as long as I can remember, but I’ve only been in graphic design for about 2 years. Most of my work w...