Search found 53 matches

by FroGlenn
Tue Aug 28, 2018 8:47 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 7.1.0 Prereleased
Replies: 86
Views: 15691

Re: Ren'Py 7.1.0 Prereleased

PyTom wrote: Tue Aug 28, 2018 1:59 am I've uploaded an updated version which should work alot better.
Thank you for your work Tom.

I created a new android studio project when 7.1.0 was released and customized it a lot since. Do you think I should update renpy and import the new apk file and customize it again?
by FroGlenn
Tue Aug 28, 2018 8:22 pm
Forum: Ren'Py Questions and Announcements
Topic: renpy.can_load not working in android
Replies: 3
Views: 968

renpy.can_load not working in android

I created a main menu button "Continue" if there is a saved game called "continue". I'm using renpy.can_load to check if the save exists, and it works fine for PC and the Renpy client android emulator, but it isnt working at all for mobile devices. renpy.can_load aways returns fa...
by FroGlenn
Tue Aug 28, 2018 12:25 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 7.1.0 Prereleased
Replies: 86
Views: 15691

Re: Ren'Py 7.1.0 Prereleased

That's interesting :) FroGlenn did you manage to make the IAP work? I am getting an error message on startup in my game. But I am not using Android studio to publish, just Ren'Py like before. I dont have any in app purchases in the app. Its just ads for now, so I dont know how to make it work. IMO ...
by FroGlenn
Fri Aug 24, 2018 12:02 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 7.1.0 Prereleased
Replies: 86
Views: 15691

Re: Ren'Py 7.1.0 Prereleased

Interesting. Is there a way to use some thing like "cloud saves" ? I am a total newbie when comes to Android :mrgreen: But probably the most commonly requested feature from the android players was a way to store the savegames "in the cloud". Now I don't know if there's something...
by FroGlenn
Sun Aug 19, 2018 9:01 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 7.1.0 Prereleased
Replies: 86
Views: 15691

Re: Ren'Py 7.1.0 Prereleased

Haven't got Android studio, but I guess I need it with the latest updates. Time to go find it. Thanks for the help. Android Studio really lets you customize your app a lot. I mean, now Renpy targets SDK 28, so if you publish it and something goes wrong, you cnat go back to any SDK 22 or previous. I...
by FroGlenn
Sun Aug 19, 2018 3:04 pm
Forum: Ren'Py Questions and Announcements
Topic: Renpy 7.1.0 and OBB files
Replies: 2
Views: 1500

Re: Renpy 7.1.0 and OBB files

I think I solved it. Using this answer and Google documentation, I added a bit of code to DownloaderActivity.java to create a new step asking for WRITE_EXTERNAL_STORAGE permission at runtime if user uses SDK 23+ The snippet create a new conditional checking if user is using SDK 23+, then it asks for...
by FroGlenn
Sun Aug 19, 2018 2:42 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 7.1.0 Prereleased
Replies: 86
Views: 15691

Re: Ren'Py 7.1.0 Prereleased

You need to change your icons. I'm using Android Studio, so I dont know exactly how it works when you publish direct from renpy, but I changed all of them. There are online android icon generation tools that will create all icons you need, so you just change it in the "res" folder of your ...
by FroGlenn
Sun Aug 19, 2018 2:03 am
Forum: Ren'Py Questions and Announcements
Topic: Renpy 7.1.0 and OBB files
Replies: 2
Views: 1500

Renpy 7.1.0 and OBB files

I dont know if this is a problem only with my game, but when I download my game from Google Play after updating to Renpy 7.1.0 certain devices cannot save the obb file in the smartphone storage. To make it work, I need to go to settings and turn Storage Permission on manually and then it can downloa...
by FroGlenn
Sat Aug 18, 2018 9:14 pm
Forum: Ren'Py Questions and Announcements
Topic: RAPT and Android SDK after download Renpy Updates
Replies: 7
Views: 2363

Re: RAPT and Android SDK after download Renpy Updates

Renpy 7.1.0 reworked RAPT from the ground. You will really need to download it again. I never update renpy from the client itself. I aways download another version of renpy and download everything again. This can be not optimal, but its safer imo. So, if anything goes wrong, you just open the previo...
by FroGlenn
Sat Aug 18, 2018 9:03 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 7.1.0 Prereleased
Replies: 86
Views: 15691

Re: Ren'Py 7.1.0 Prereleased

Hi, PyTom. Thank you so much for the update. This is very exciting!! I've tried building an Android build and got the error message below. Would you happen to know how I'd be able to fix this issue? Thanks!!! Creating assets directory. Packaging internal data. I'm using Gradle to build the package....
by FroGlenn
Fri Aug 17, 2018 7:17 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Updating "customized" android game to 7.1.0
Replies: 4
Views: 835

Re: Updating "customized" android game to 7.1.0

I think found it. There is a folder named "project" inside the "rapt" folder. If you import this folder into Android Studio looks like you get all the needed files to work with it. EDIT: I dont know if this is the best way, but its working fine for me. I updated my game version a...
by FroGlenn
Fri Aug 17, 2018 6:05 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Updating "customized" android game to 7.1.0
Replies: 4
Views: 835

[Solved] Updating "customized" android game to 7.1.0

Hi, all. I'm working almost all my time on a renpy game for the last months targeting exclusively the android market. The game has almost 300 active installs, and at some point I started customizing the apk using Android Studio following this guide . I added admob, play services and other nice funct...
by FroGlenn
Fri Aug 17, 2018 5:47 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 7.1.0 Prereleased
Replies: 86
Views: 15691

Re: Ren'Py 7.1.0 Prereleased

Hi, PyTom. Thx for the update.

How can I open the debug apk as a project in the Android Studio so I can edit the files (grade, activities etc)?

I created a debug apk, but I cant open it as a project. Does this tutorial still work? Or there is a easier and better way to import it?
by FroGlenn
Mon Aug 13, 2018 1:14 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] How to deal with screen prediction (side effects)?
Replies: 8
Views: 1238

Re: [SOLVED] How to deal with screen prediction (side effects)?

Persistent data is not the answer to your problem. It is hard for me to give you the right answer, because I have no idea what your code is like or what exactly you are trying to achieve. I also don’t quite know what you mean my visual novel loop...what loop? @trooper6 Thx for the time dealing with...
by FroGlenn
Thu Aug 09, 2018 6:03 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] How to deal with screen prediction (side effects)?
Replies: 8
Views: 1238

Re: [SOLVED] How to deal with screen prediction (side effects)?

Why would they mess with each other? They don't automatically mess with each other unless you tell them to. I mean. How can I save that player got one card outside of the visual novel loop. If he draws a card and starts another gameplay he will need to get the card again, doesnt he? Is there a way ...