Search found 51 matches

by 10kNing
Sun Mar 04, 2012 10:08 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] IndexError: tuple index out of range
Replies: 2
Views: 2471

[Solved] IndexError: tuple index out of range

Solved : I am kind of an airhead I'm sorry, but an uncaught exception occurred. After loading the script. IndexError: tuple index out of range -- Full Traceback ------------------------------------------------------------ Full traceback: File "C:\Documents and Settings\Marcia\My Documents\Ren'...
by 10kNing
Mon Nov 28, 2011 7:04 pm
Forum: Ideas
Topic: [WIP] Revenance: The Blue-Eyed Demon [RPG]
Replies: 15
Views: 3463

Re: [WIP] Revenance: The Blue-Eyed Demon [RPG]

Aaa so cool~! Thank you! Seeing as 'll be trying to do the graphics by myself now, this was really useful! Gonna ask for Photoshop for Christmas, then, and thanks again!
by 10kNing
Sun Nov 27, 2011 11:03 am
Forum: Ideas
Topic: [WIP] Revenance: The Blue-Eyed Demon [RPG]
Replies: 15
Views: 3463

Re: [WIP] Revenance: The Blue-Eyed Demon [RPG]

Thank you~! Mmhm, looking back, the logo wasn't as smooth-looking as in my head sooo that's why I was a little hesitant to take up the graphics myself. ^^; Many thanks to signusorion! 'll do my best! Any advice on how to make them look older? Thanks~
by 10kNing
Sat Oct 08, 2011 11:04 pm
Forum: Ren'Py Questions and Announcements
Topic: Sprites changing during dialogue
Replies: 6
Views: 781

Re: Sprites changing during dialogue

To delay the {nw} thing, I usually do this: g "I am{w=.5 or whatever}{nw}" show guy happy extend " very happy. In fact,{w=.25}{nw}" show guy veryhappy extend " I am quite ecstatic!" but I can't shake the feeling there's a more efficient way to do that. This ought to wor...
by 10kNing
Fri Oct 07, 2011 6:52 pm
Forum: Ren'Py Questions and Announcements
Topic: Sprites changing during dialogue
Replies: 6
Views: 781

Re: Sprites changing during dialogue

The {nw} tag makes the text automatically advance, so I think that works! At least, it did when I tested it. Anyhow, going with Rewritten Ennui's example: g "I am{nw}" show guy happy extend " very happy. In fact,{nw}" show guy veryhappy extend " I am quite ecstatic!" Ho...
by 10kNing
Wed Aug 31, 2011 7:31 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved ~ Thanks!] Text Appearing without user control
Replies: 2
Views: 411

Re: Text Appearing without user control

The {nw} end tag makes it go straight to the next line, if that's what you're looking for: It's really useful!
by 10kNing
Sat Aug 27, 2011 10:20 am
Forum: General Discussion
Topic: Corrupt a Wish
Replies: 364
Views: 29947

Re: Corrupt a Wish

Granted, but they're so poorly made that it's impossible to move your arms in them~

I wish Kraft cheese had negative calories.
by 10kNing
Wed Aug 17, 2011 7:50 am
Forum: Anime, Games, and Japan
Topic: Your first ever video game.
Replies: 158
Views: 22727

Re: Your first ever video game.

Final Fantasy Tactics Advance for the GBA SP! I was going to go overseas for the first time and mom decided to give me a Gameboy as a distraction on the plane. It worked. The scenery is absolutely beautiful for a GBA game even though I don't really care much for the plot anymore. ... Actually, I sti...
by 10kNing
Sun Aug 14, 2011 3:54 am
Forum: Ren'Py Questions and Announcements
Topic: Regarding music...
Replies: 2
Views: 461

Re: Regarding music...

A quick testing out says it works~!
by 10kNing
Sun Aug 14, 2011 3:46 am
Forum: Ren'Py Questions and Announcements
Topic: Quick tutorial on ren py
Replies: 4
Views: 958

Re: Quick tutorial on ren py

There is a tutorial that comes with Ren'Py, right under Options and Ren'Py Help in the launcher. I recommend reading it; It should give you the basics like how to show animated images, how to branch dialogue, how to enter your own name, imagemaps, etc. The cookbook here should also be a lot of help ...
by 10kNing
Wed Aug 10, 2011 8:32 am
Forum: Creator Discussion
Topic: BORING~ freaking many dialogue and less gameplay
Replies: 36
Views: 4015

Re: BORING~ freaking many dialogue and less gameplay

I'm more enamoured with the novel aspect of the visual novel than the gameplay, but I understand where you're coming from. Some Ren'Py games are more games than novels, some are more novels than games, yadda yadda yadda, and it's great to have your own opinion! I'm not sure how you could miss a menu...
by 10kNing
Sat Aug 06, 2011 9:28 am
Forum: General Discussion
Topic: Favorite OELVN Character ever?
Replies: 46
Views: 4307

Re: Favorite OELVN Character ever?

Aurelius from Frozen Essence, definitely! I love how knightly he acts. Ooh, and Owen from Rock Robin. He's so nice~!
by 10kNing
Sat Aug 06, 2011 5:19 am
Forum: Ideas
Topic: [HETALIA GAME WIP] Happy Independence Day!
Replies: 11
Views: 4119

Re: [HETALIA GAME WIP] Happy Independence Day!

Yes.
The art looks wonderful, the choice of font is great, and the character descriptions are just perfect! I'll be looking forward to this~!
by 10kNing
Fri Aug 05, 2011 3:24 am
Forum: Ren'Py Questions and Announcements
Topic: How to put the pictures of the characters at the center
Replies: 4
Views: 472

Re: How to put the pictures of the characters at the center

I'm not sure what exactly you mean, but to shift the image left, lower the xpos, and raise the xpos to shift it to the right. The ypos moves it up and down, so if you're trying to move it further up, decrease the ypos. The Ren'Py tutorial has pictures to go along with it, so that probably explains i...
by 10kNing
Fri Aug 05, 2011 1:57 am
Forum: Ren'Py Questions and Announcements
Topic: How to put the pictures of the characters at the center
Replies: 4
Views: 472

Re: How to put the pictures of the characters at the center

Code: Select all

    show imagename:
        xanchor .5 yanchor .5 xpos .5 ypos .5
And adjust the xpos and ypos when needed~