Search found 94 matches

by darlo
Wed Feb 13, 2013 9:26 pm
Forum: Works in Progress
Topic: Outlandish Move [SFW][edu][lang][school-based]StoryUpdate
Replies: 44
Views: 8326

Re: Outlandish Move [wip][edu][lang][rpg][school-based]PicUp

Just the remaining endings to go and then the script will be pretty much complete! Woohoo! Current Statistics. - 11 Feb 2013 The game contains 4,399 screens of dialogue. These screens contain a total of 13,086 words, for an average of 3.0 words per screen. The game contains 112 menus. 16 endings wri...
by darlo
Mon Feb 11, 2013 5:49 am
Forum: Works in Progress
Topic: Outlandish Move [SFW][edu][lang][school-based]StoryUpdate
Replies: 44
Views: 8326

Re: Outlandish Move [wip][edu][lang][rpg][school-based] Upda

I've added new pictures. I'm using sprites generously donated from Widget , YonYonYon and Bubblesfish . I'm still undecided on a couple of other characters, particularly the main male character. Enjoy! Current Statistics. - 11 Feb 2013 The game contains 4,256 screens of dialogue. These screens conta...
by darlo
Sat Feb 09, 2013 6:13 am
Forum: Works in Progress
Topic: Outlandish Move [SFW][edu][lang][school-based]StoryUpdate
Replies: 44
Views: 8326

Re: Outlandish Move [wip][edu][lang][rpg][school-based] Upda

Todays update comes live from an anime song cafe in north Fukuoka pref. Current Statistics. The game contains 4,101 screens of dialogue. These screens contain a total of 12,125 words, for an average of 3.0 words per screen. The game contains 106 menus. 15 endings written (1 currently being written, ...
by darlo
Thu Feb 07, 2013 2:11 am
Forum: Creative Commons
Topic: Free character sprite
Replies: 5
Views: 10694

Re: Free character sprite

Hi, I just thought I'd give you the heads up that I'm going to use this womanly sprite in my game Outlandish Move. Thank you for making this sprite freely available, and I'll let you know when it's complete.

:mrgreen:
by darlo
Thu Feb 07, 2013 2:10 am
Forum: Creative Commons
Topic: Widget's Free Ren'Py Character Sprites
Replies: 12
Views: 10254

Re: Widget's Free Ren'Py Character Sprites

Hi, I just thought I'd give you the heads up that I'm going to use the Lady in Red in my game Outlandish Move. Thank you for making this sprite freely available, and I'll let you know when it's complete.

:mrgreen:
by darlo
Wed Feb 06, 2013 8:06 am
Forum: Creative Commons
Topic: Free Sprite Initiative
Replies: 37
Views: 37666

Re: Free Sprite Initiative

This thread has really helped me out.
ra-nyan wrote:Got this done recently but I don't think I'll use it anymore so feel free to use it.
B1.png
boy_sprite.zip
More boys please! (and I mean that in the non-perviest way possible, lol)
by darlo
Wed Feb 06, 2013 3:51 am
Forum: Works in Progress
Topic: Outlandish Move [SFW][edu][lang][school-based]StoryUpdate
Replies: 44
Views: 8326

Re: Outlandish Move [wip][edu][lang][rpg][school-based] Upda

So with time passing by at an alarming rate, I realised I won't have enough time to draw images myself. So, I'll be rummaging around the Creative Commons forum! So if you've put up some sprites in there I might be in touch soon! Current Statistics. - 6 Feb 2013 The game contains 3,765 screens of dia...
by darlo
Sat Feb 02, 2013 11:14 pm
Forum: Ren'Py Questions and Announcements
Topic: Showing a variable on the save screen [SOLVED]
Replies: 2
Views: 551

Re: Showing a variable on the save screen

http://www.renpy.org/doc/html/save_load_rollback.html#var-save_name can add a description, but I don't know how to put variables into this. If I put variables (like $save_name="[Player.name]"), description of saved slots also change when variables are changed, and become useless informati...
by darlo
Fri Feb 01, 2013 7:56 am
Forum: Works in Progress
Topic: Outlandish Move [SFW][edu][lang][school-based]StoryUpdate
Replies: 44
Views: 8326

Re: Outlandish Move [wip][edu][lang][rpg][school-based] Upda

I'm now writing the third and final main branch! It's almost like I can see the light ... crud, still need to draw!!! Current Statistics. - 1 Feb 2013 The game contains 3,676 screens of dialogue. These screens contain a total of 10,814 words, for an average of 2.9 words per screen. The game contains...
by darlo
Fri Feb 01, 2013 6:19 am
Forum: Ren'Py Questions and Announcements
Topic: Showing a variable on the save screen [SOLVED]
Replies: 2
Views: 551

Showing a variable on the save screen [SOLVED]

Evenin' folks, So Ive had a few people testing my game on my laptop while I've been making it and they've been saving their progress (so they can carry on when I've written their particular section). But with several different save files in the load screen it's a bit complicated to see whose is whos...
by darlo
Fri Jan 25, 2013 5:47 am
Forum: Works in Progress
Topic: Outlandish Move [SFW][edu][lang][school-based]StoryUpdate
Replies: 44
Views: 8326

Re: Outlandish Move [wip][edu][lang][rpg][school-based] Upda

The 15th ending went a lot deeper than I first anticipated, with an unfortunate (for the player) 'All Roads Lead to Rome' situation (my students are going to hate me for that). Current Statistics. - 25 Jan 2013 The game contains 3,672 screens of dialogue. These screens contain a total of 10,800 word...
by darlo
Wed Jan 23, 2013 11:08 pm
Forum: Works in Progress
Topic: Outlandish Move [SFW][edu][lang][school-based]StoryUpdate
Replies: 44
Views: 8326

Re: Outlandish Move [wip][edu][lang][rpg][school-based] Upda

Updating before I change work place. This 15th ending is going a bit more epicaly than first anticipated, as you can see by the increased number of menus since last night. Current Statistics. - 24 Jan 2013 The game contains 3,470 screens of dialogue. These screens contain a total of 10,560 words, fo...
by darlo
Wed Jan 23, 2013 3:56 am
Forum: Works in Progress
Topic: Outlandish Move [SFW][edu][lang][school-based]StoryUpdate
Replies: 44
Views: 8326

Re: Outlandish Move [wip][edu][lang][rpg][school-based]

Just about to get kicked out of the office, lol. I want to finish this ending though, it's the Crime Doesn't Pay ending! Current Statistics. - 23 Jan 2013 The game contains 3,317 screens of dialogue. These screens contain a total of 10,407 words, for an average of 3.1 words per screen. The game cont...
by darlo
Wed Jan 23, 2013 1:11 am
Forum: Works in Progress
Topic: Outlandish Move [SFW][edu][lang][school-based]StoryUpdate
Replies: 44
Views: 8326

Re: Outlandish Move [wip][edu][lang][rpg][school-based]

Current Statistics. - 23 Jan 2013 The game contains 3,133 screens of dialogue. These screens contain a total of 9,916 words, (Still can't help but wonder what this would be if Japanese text was included, but still, almost at 10k) :D for an average of 3.2 words per screen. The game contains 74 menus...
by darlo
Mon Jan 21, 2013 3:58 am
Forum: Works in Progress
Topic: Outlandish Move [SFW][edu][lang][school-based]StoryUpdate
Replies: 44
Views: 8326

Re: Outlandish Move [wip][edu][lang][rpg][school-based]

And now that I'm about to leave the office ... last update of the day!
Current Statistics
The game contains 3,064 screens of dialogue.
These screens contain a total of 9,640 words,
for an average of 3.1 words per screen.
The game contains 72 menus.
13 endings written (an additional 2 mapped out)