Search found 94 matches
- Wed Feb 13, 2013 9:26 pm
- Forum: Works in Progress
- Topic: Outlandish Move [SFW][edu][lang][school-based]StoryUpdate
- Replies: 44
- Views: 8326
Re: Outlandish Move [wip][edu][lang][rpg][school-based]PicUp
Just the remaining endings to go and then the script will be pretty much complete! Woohoo! Current Statistics. - 11 Feb 2013 The game contains 4,399 screens of dialogue. These screens contain a total of 13,086 words, for an average of 3.0 words per screen. The game contains 112 menus. 16 endings wri...
- Mon Feb 11, 2013 5:49 am
- Forum: Works in Progress
- Topic: Outlandish Move [SFW][edu][lang][school-based]StoryUpdate
- Replies: 44
- Views: 8326
Re: Outlandish Move [wip][edu][lang][rpg][school-based] Upda
I've added new pictures. I'm using sprites generously donated from Widget , YonYonYon and Bubblesfish . I'm still undecided on a couple of other characters, particularly the main male character. Enjoy! Current Statistics. - 11 Feb 2013 The game contains 4,256 screens of dialogue. These screens conta...
- Sat Feb 09, 2013 6:13 am
- Forum: Works in Progress
- Topic: Outlandish Move [SFW][edu][lang][school-based]StoryUpdate
- Replies: 44
- Views: 8326
Re: Outlandish Move [wip][edu][lang][rpg][school-based] Upda
Todays update comes live from an anime song cafe in north Fukuoka pref. Current Statistics. The game contains 4,101 screens of dialogue. These screens contain a total of 12,125 words, for an average of 3.0 words per screen. The game contains 106 menus. 15 endings written (1 currently being written, ...
- Thu Feb 07, 2013 2:11 am
- Forum: Creative Commons
- Topic: Free character sprite
- Replies: 5
- Views: 10694
Re: Free character sprite
Hi, I just thought I'd give you the heads up that I'm going to use this womanly sprite in my game Outlandish Move. Thank you for making this sprite freely available, and I'll let you know when it's complete.
- Thu Feb 07, 2013 2:10 am
- Forum: Creative Commons
- Topic: Widget's Free Ren'Py Character Sprites
- Replies: 12
- Views: 10254
Re: Widget's Free Ren'Py Character Sprites
Hi, I just thought I'd give you the heads up that I'm going to use the Lady in Red in my game Outlandish Move. Thank you for making this sprite freely available, and I'll let you know when it's complete.
- Wed Feb 06, 2013 8:06 am
- Forum: Creative Commons
- Topic: Free Sprite Initiative
- Replies: 37
- Views: 37666
Re: Free Sprite Initiative
This thread has really helped me out.
More boys please! (and I mean that in the non-perviest way possible, lol)ra-nyan wrote:Got this done recently but I don't think I'll use it anymore so feel free to use it.
- Wed Feb 06, 2013 3:51 am
- Forum: Works in Progress
- Topic: Outlandish Move [SFW][edu][lang][school-based]StoryUpdate
- Replies: 44
- Views: 8326
Re: Outlandish Move [wip][edu][lang][rpg][school-based] Upda
So with time passing by at an alarming rate, I realised I won't have enough time to draw images myself. So, I'll be rummaging around the Creative Commons forum! So if you've put up some sprites in there I might be in touch soon! Current Statistics. - 6 Feb 2013 The game contains 3,765 screens of dia...
- Sat Feb 02, 2013 11:14 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Showing a variable on the save screen [SOLVED]
- Replies: 2
- Views: 551
Re: Showing a variable on the save screen
http://www.renpy.org/doc/html/save_load_rollback.html#var-save_name can add a description, but I don't know how to put variables into this. If I put variables (like $save_name="[Player.name]"), description of saved slots also change when variables are changed, and become useless informati...
- Fri Feb 01, 2013 7:56 am
- Forum: Works in Progress
- Topic: Outlandish Move [SFW][edu][lang][school-based]StoryUpdate
- Replies: 44
- Views: 8326
Re: Outlandish Move [wip][edu][lang][rpg][school-based] Upda
I'm now writing the third and final main branch! It's almost like I can see the light ... crud, still need to draw!!! Current Statistics. - 1 Feb 2013 The game contains 3,676 screens of dialogue. These screens contain a total of 10,814 words, for an average of 2.9 words per screen. The game contains...
- Fri Feb 01, 2013 6:19 am
- Forum: Ren'Py Questions and Announcements
- Topic: Showing a variable on the save screen [SOLVED]
- Replies: 2
- Views: 551
Showing a variable on the save screen [SOLVED]
Evenin' folks, So Ive had a few people testing my game on my laptop while I've been making it and they've been saving their progress (so they can carry on when I've written their particular section). But with several different save files in the load screen it's a bit complicated to see whose is whos...
- Fri Jan 25, 2013 5:47 am
- Forum: Works in Progress
- Topic: Outlandish Move [SFW][edu][lang][school-based]StoryUpdate
- Replies: 44
- Views: 8326
Re: Outlandish Move [wip][edu][lang][rpg][school-based] Upda
The 15th ending went a lot deeper than I first anticipated, with an unfortunate (for the player) 'All Roads Lead to Rome' situation (my students are going to hate me for that). Current Statistics. - 25 Jan 2013 The game contains 3,672 screens of dialogue. These screens contain a total of 10,800 word...
- Wed Jan 23, 2013 11:08 pm
- Forum: Works in Progress
- Topic: Outlandish Move [SFW][edu][lang][school-based]StoryUpdate
- Replies: 44
- Views: 8326
Re: Outlandish Move [wip][edu][lang][rpg][school-based] Upda
Updating before I change work place. This 15th ending is going a bit more epicaly than first anticipated, as you can see by the increased number of menus since last night. Current Statistics. - 24 Jan 2013 The game contains 3,470 screens of dialogue. These screens contain a total of 10,560 words, fo...
- Wed Jan 23, 2013 3:56 am
- Forum: Works in Progress
- Topic: Outlandish Move [SFW][edu][lang][school-based]StoryUpdate
- Replies: 44
- Views: 8326
Re: Outlandish Move [wip][edu][lang][rpg][school-based]
Just about to get kicked out of the office, lol. I want to finish this ending though, it's the Crime Doesn't Pay ending! Current Statistics. - 23 Jan 2013 The game contains 3,317 screens of dialogue. These screens contain a total of 10,407 words, for an average of 3.1 words per screen. The game cont...
- Wed Jan 23, 2013 1:11 am
- Forum: Works in Progress
- Topic: Outlandish Move [SFW][edu][lang][school-based]StoryUpdate
- Replies: 44
- Views: 8326
Re: Outlandish Move [wip][edu][lang][rpg][school-based]
Current Statistics. - 23 Jan 2013 The game contains 3,133 screens of dialogue. These screens contain a total of 9,916 words, (Still can't help but wonder what this would be if Japanese text was included, but still, almost at 10k) :D for an average of 3.2 words per screen. The game contains 74 menus...
- Mon Jan 21, 2013 3:58 am
- Forum: Works in Progress
- Topic: Outlandish Move [SFW][edu][lang][school-based]StoryUpdate
- Replies: 44
- Views: 8326
Re: Outlandish Move [wip][edu][lang][rpg][school-based]
And now that I'm about to leave the office ... last update of the day!
Current Statistics
The game contains 3,064 screens of dialogue.
These screens contain a total of 9,640 words,
for an average of 3.1 words per screen.
The game contains 72 menus.
13 endings written (an additional 2 mapped out)
Current Statistics
The game contains 3,064 screens of dialogue.
These screens contain a total of 9,640 words,
for an average of 3.1 words per screen.
The game contains 72 menus.
13 endings written (an additional 2 mapped out)