Search found 276 matches

by Soraminako
Fri Oct 28, 2011 3:03 am
Forum: Ren'Py Questions and Announcements
Topic: Game window size changing mid-game is possible?
Replies: 6
Views: 632

Re: Game window size changing mid-game is possible?

Oh hi there! :D And yay! Thank you for the link, that seems like it will be very helpful! (Although I shudder in horror when I see " It's intended for people who are capable programmers. " at the top of the page, hahaha~ XD *has a foreboding feeling*) I'll be back to ask questions when if ...
by Soraminako
Fri Oct 28, 2011 2:49 am
Forum: Ren'Py Questions and Announcements
Topic: How to use the CG Gallery code?
Replies: 42
Views: 21127

Re: How to use the CG Gallery code?

Don't worry, ask away! The gallery code is tricky to get used to. :) Is your CG undefined in your game, or in the gallery? You have to define all the CGs in an init before the game, and then you can show them both in the game and in the gallery. ^^ 1) It doesn't automatically generates the thumbnail...
by Soraminako
Thu Oct 27, 2011 7:29 pm
Forum: Ren'Py Questions and Announcements
Topic: Screenshots?
Replies: 23
Views: 4136

Re: Screenshots?

A custom screenshot function would probably be ideal! But I only know how to modify the keymap for the existing screenshot function in ren'py itself, so I have no idea how to make a custom one for something like that. Any ideas? ^^; As for the ui things, none of them worked. ^^; But thank you anyway...
by Soraminako
Thu Oct 27, 2011 7:19 pm
Forum: Ren'Py Questions and Announcements
Topic: Game window size changing mid-game is possible?
Replies: 6
Views: 632

Game window size changing mid-game is possible?

So, I have another strange problem. ^^; I was testing stuff and made a nice animation opening for my game. Then, I made a mini-game that ended up requiring a wider screen to display everything the way I wanted. So, I could either keep my animation and have a mini-game that's cramped and ugly, or I c...
by Soraminako
Thu Oct 27, 2011 7:05 pm
Forum: Ren'Py Questions and Announcements
Topic: spiral movement with Sprites
Replies: 11
Views: 2427

Re: spiral movement with Sprites

Thank you so much!! It works perfectly now! :D And thank you so much also for sharing this wonderful code with us all! It's extremely helpful! :D There's so much potential for wonderful things to be done with ren'py, but most of it requires knowledge that none of us noobs has, so without awesome peo...
by Soraminako
Thu Oct 27, 2011 6:12 pm
Forum: Ren'Py Questions and Announcements
Topic: spiral movement with Sprites
Replies: 11
Views: 2427

Re: spiral movement with Sprites

Sorry to butt into the thread again, but since jack_norton so kindly shared that sprite code, I had a question about it. ^^; When I try using it, it says that global name math isn't defined. ^^; If you don't mind, could you point out how to define that? (I have lots of trouble whenever it comes to g...
by Soraminako
Tue Oct 25, 2011 6:31 pm
Forum: Old Threads (– September 2014)
Topic: Ren'Py Launcher Free Background Project
Replies: 34
Views: 26610

Re: Ren'Py Launcher Free Background Project

Well, that background is originally based on a photo, but I use art software to repaint the whole scene and I make additional variations like a night version etc. by adding other details like light and stars etc. that the original didn't have since it was day. The photo it's based on is also a copyr...
by Soraminako
Tue Oct 25, 2011 2:46 pm
Forum: Ren'Py Questions and Announcements
Topic: spiral movement with Sprites
Replies: 11
Views: 2427

Re: spiral movement with Sprites

jack_norton wrote: p.s. we want more sprites examples! 8)
Seconded, SO MUCH. :cry:
The sprite manager is awesome, but so hard to use.

That and possibly additional wiki material on how to use drag & drop, that would be awesome too. ^^;
by Soraminako
Mon Oct 24, 2011 6:19 pm
Forum: Ren'Py Questions and Announcements
Topic: Screenshots?
Replies: 23
Views: 4136

Re: Screenshots?

For some reason that didn't work. ^^; But it was worth trying. As for the screens language 'purely screenshot'/no camera button, you know the funniest thing is, before the bug crashed ren'py, it still managed to save the screenshot. So it does work, it just needs ren'py to accept the bracket problem...
by Soraminako
Mon Oct 24, 2011 5:58 pm
Forum: Old Threads (– September 2014)
Topic: Ren'Py Launcher Free Background Project
Replies: 34
Views: 26610

Re: Ren'Py Launcher Free Background Project

I know you said you prefer 2d drawings more than 3d or manipulated photography, but what's your stance on completely redrawn photography? I usually lack the time to do all the backgrounds for my hobby projects from scratch, even though I fairly often have to draw such things also for work stuff. (Wh...
by Soraminako
Mon Oct 24, 2011 5:48 pm
Forum: Ren'Py Questions and Announcements
Topic: How can I make a "Show CG"/"Hide UI" button?
Replies: 12
Views: 3311

Re: How can I make a "Show CG"/"Hide UI" button?

That game is a short one for which I disabled quick menu, but in any case, PyTom confirmed the problem comes from ren'py reacting to the brackets in the title of folders and crashing. So once that's fixed the code should work for me too. :)
by Soraminako
Mon Oct 24, 2011 5:46 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 6.13 Released
Replies: 122
Views: 15338

Re: Ren'Py 6.13 Released

In that case, well, at least my odd folder titles are helping sanitize things by finding the problem...? :lol: :oops: Sorry for the trouble though.
by Soraminako
Mon Oct 24, 2011 10:09 am
Forum: Ren'Py Questions and Announcements
Topic: Screenshots?
Replies: 23
Views: 4136

Re: Screenshots?

Yeah, I had thought this would probably be the case too, but I when I had tried with "clicked=" etc. it didn't work. It just crashes ren'py, even though it should logically make sense. Unless there's something wrong with my button? $ ui.imagebutton("gfx/littlecamera1.png", "...
by Soraminako
Mon Oct 24, 2011 9:09 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 6.13 Released
Replies: 122
Views: 15338

Re: Ren'Py 6.13 Released

@PyTom: Sorry, my "MOE" folder seems to have broken it again. D: I was trying to make a button that takes a screenshot of the screen, but it causes ren'py to crash and say the same KeyError: 'MOE' as last time, so I'm guessing that some part of the program still hates moe XD still dislikes...
by Soraminako
Mon Oct 24, 2011 9:05 am
Forum: Ren'Py Questions and Announcements
Topic: How can I make a "Show CG"/"Hide UI" button?
Replies: 12
Views: 3311

Re: How can I make a "Show CG"/"Hide UI" button?

It crashes ren'py, but this seems to be due to the same bug in reaction to bracket folders that ren'py was having before the upgrade to 6.13.7. It's odd. O_o