Search found 64 matches

by Badriel
Wed Sep 04, 2013 5:09 pm
Forum: Ren'Py Questions and Announcements
Topic: Conditionswitch and transitions [SOLVED]
Replies: 9
Views: 3161

Conditionswitch and transitions [SOLVED]

Hello, I'm wondering if it's possible to enable transitions or one-time animations when using conditionswitch. I know I can make repeated loop, but one-time animation doesn't work. Basically, I want to use layered sprites, but whenever I change a function for expressions, the change is very abrupt. ...
by Badriel
Tue Aug 20, 2013 12:20 pm
Forum: Old Threads (– September 2014)
Topic: Artist for hire: Backgrounds
Replies: 52
Views: 21510

Re: Artist for hire: Sprites, CGs, Backgrounds

Is it possible to make these animated backgrounds interactive/clickable? To make something interactive is up to programmer, not an artist. To clear things up. It's possible to make animated backgrounds interactive. When I make animated bgs, I always give files and renpy code to make things 'work.' ...
by Badriel
Wed Jul 10, 2013 11:02 am
Forum: Old Threads (– September 2014)
Topic: Artist for hire: Backgrounds
Replies: 52
Views: 21510

Re: Artist for hire: Sprites, CGs, Backgrounds

I love that wintry scene of yours with the trees, the snow and the river. It's breath-taking. Just magical. Thanks a lot! I had the pleasure of commissioning Badriel for bgs and gui for my project - he works really fast and the result looks fantastic. I especially liked the ren'py "tutorial&qu...
by Badriel
Mon Jul 08, 2013 8:42 am
Forum: Ren'Py Questions and Announcements
Topic: How to add an audio mixer[SOLVED]
Replies: 2
Views: 2093

Re: How to add an audio mixer [SOLVED]

Just use your own mixer, rather than sfx. You'll also want to update the preferences screen to add a bar with a MixerValue that updates the mixer you create. Yeah, that's what I wanted to do from the beginning, but I didn't know how. But finally I realized how to do it. I added lines: elif name == ...
by Badriel
Tue Jul 02, 2013 3:06 am
Forum: Ren'Py Questions and Announcements
Topic: How to add an audio mixer[SOLVED]
Replies: 2
Views: 2093

How to add an audio mixer[SOLVED]

Hello, I'd like to add an additional audio mixer to a VN, with separate volume bar. I want to have "ambient" channel, with a volume bar. So far I've figured I need something like this: init python: renpy.music.register_channel("ambient", "sfx", True) But I don't want to...
by Badriel
Tue Jun 25, 2013 5:12 pm
Forum: Ren'Py Questions and Announcements
Topic: Show textbox under the menu
Replies: 1
Views: 405

Re: Show textbox under the menu

I found two partial solutions, but each of them makes new problems. If I use 'Showmenu' in my code, then the textbox is invisible. hotspot (740, 930, 80, 30) at buttonfade action ShowMenu('save') But if I use 'show' to call out the menus: hotspot (740, 930, 80, 30) at buttonfade action Show('save') ...
by Badriel
Mon Jun 24, 2013 7:44 am
Forum: Ren'Py Questions and Announcements
Topic: Show textbox under the menu
Replies: 1
Views: 405

Show textbox under the menu

Hello, I've stumbled upon a problem with menus. I'd like to be able to have textbox visible when I enter ingame menus, but using "Showmenu" command on screens makes it invisible. I tried to enable it the same way I could enable quick_menu screen by using use say command, but it crashes ren...
by Badriel
Fri May 31, 2013 6:49 pm
Forum: Completed Games
Topic: Knifepoint Horror Segment - VA update (Jun 1)
Replies: 18
Views: 12583

Re: Knifepoint Horror Segment I & 2 [Horror] & 3 update!

The June 1st has come, and there's no Segment IV yet (soon), however I don't come empty-handed. I present you the Segments I and II with Voice acting! If you'd like next segments to come with voice-acting, leave your feedback! Windows: http://www.mediafire.com/download/43o8ux5cluuiezc/KPH_Segment_1V...
by Badriel
Mon May 27, 2013 4:41 pm
Forum: Old Threads (– September 2014)
Topic: Artist for hire: Backgrounds
Replies: 52
Views: 21510

Re: Artist for hire: Sprites, CGs, Backgrounds

Thanks for the positive feedback! :)
I've updated the portfolio with a new bg, and refined all of the transitions in the old one. This time in the showcase: rain.
Image

Download to see it work:
http://www.mediafire.com/download/dt84s ... .0-win.zip
by Badriel
Wed May 22, 2013 3:57 pm
Forum: Old Threads (– September 2014)
Topic: Artist for hire: Backgrounds
Replies: 52
Views: 21510

Re: Artist for hire: Sprites, CGs, Backgrounds

Hello, this time I've got something completely new to offer. And here it is! http://i.imgur.com/qURHVIm.jpg Well, it might look like an ordinary house, and some wind turbines. Which is true, yes. However, it's animated. You can see it by downloading this file: http://www.mediafire.com/?dt84sp7afdelc...
by Badriel
Tue May 14, 2013 3:19 pm
Forum: Old Threads (– September 2014)
Topic: Composer for hire! [Open]
Replies: 6
Views: 1009

Re: Composer for hire!

I can recommend mimi for anyone. I've worked with him on Knifepoint Horror, and he's not only talented, but also extremely quick and flexible.
by Badriel
Sun May 05, 2013 3:52 pm
Forum: Old Threads (– September 2014)
Topic: Artist for hire: Backgrounds
Replies: 52
Views: 21510

Re: Artist for hire: Sprites, CGs, Backgrounds

Bumping this guy for super-fast delivery speed. Badriel's almost faster at delivering the final product than I am at ordering it. And I'm very satisfied with the quality. Really, give him work to do! You won't be disappointed! Thanks for the kind words! I'm glad you like my work :D I'm curious, hav...
by Badriel
Sat May 04, 2013 4:17 pm
Forum: Completed Games
Topic: Knifepoint Horror Segment - VA update (Jun 1)
Replies: 18
Views: 12583

Re: Knifepoint Horror Segment I & 2 [Horror] & 3 update!

Thanks for all the feedback! I'm sure you'll like Segment IV. Well, I never expected anyone to use more than 6 slots in a kinetic novel, haha. As for the questions, I'll try to answer them, but without revealing spoilers for the next segments. 1. I won't answer directly, but if you reread it, you'll...
by Badriel
Tue Apr 30, 2013 7:04 pm
Forum: Completed Games
Topic: Knifepoint Horror Segment - VA update (Jun 1)
Replies: 18
Views: 12583

Re: Knifepoint Horror Segment I & 2 [Horror]

http://i.imgur.com/5rdP2f1.jpg It’s May 1st, and just a month after the release of the Segment I & II, Knifepoint Horror Segment III is here! Our team worked very hard to deliver this piece on time in the highest quality possible. With this release we have improved the quality of all of the gam...
by Badriel
Sun Apr 28, 2013 5:42 am
Forum: Completed Games
Topic: Knifepoint Horror Segment - VA update (Jun 1)
Replies: 18
Views: 12583

Re: Knifepoint Horror Segment I & 2 [Horror]

I just started reading this, and I'm already in love with it. I love the atmosphere created with the art and music. Especially during the part in William's Grandfather's basement when the music stopped. The lack of music made everything so tense! And the yelling of "Liar!" made me jump. :...