Search found 376 matches

by Xerofit51
Wed Jan 17, 2018 5:34 am
Forum: Works in Progress
Topic: LINGERING [Released on Itch.io, BL, GL, Straight, Mystery, Drama]
Replies: 68
Views: 21600

Re: LINGERING [FANTASY, MYSTERY, ROMANCE]

Keyes hair is killing me softly
by Xerofit51
Fri Jan 12, 2018 7:19 am
Forum: Works in Progress
Topic: LINGERING [Released on Itch.io, BL, GL, Straight, Mystery, Drama]
Replies: 68
Views: 21600

Re: LINGERING [FANTASY, MYSTERY, ROMANCE]

lalalala, cg scenes (WIP). Also, I have a girl on girl scene, that I may or may not discard (Idk, sex scenes between girls is a turn off for me, but romance is sweet and cute). Need a second opinion on that sex(?) scene. If anyone wants to see it, PM me. Thanks
by Xerofit51
Tue Jan 09, 2018 6:35 pm
Forum: Works in Progress
Topic: LINGERING [Released on Itch.io, BL, GL, Straight, Mystery, Drama]
Replies: 68
Views: 21600

Re: LINGERING [FANTASY, MYSTERY, GXB,BXB,GXG,BXG]

gonna do some action cgs after this haha
by Xerofit51
Sat Jan 06, 2018 11:24 am
Forum: Works in Progress
Topic: LINGERING [Released on Itch.io, BL, GL, Straight, Mystery, Drama]
Replies: 68
Views: 21600

Re: LINGERING [FANTASY, MYSTERY, GXB,BXB,GXG,BXG]

FINISHED ALL SPRITES FOR DEMO, now onwards to CG
by Xerofit51
Thu Dec 28, 2017 8:43 pm
Forum: Works in Progress
Topic: Amplitude (AVAILABLE ON STEAM)
Replies: 242
Views: 71393

Re: Amplitude (AVAILABLE ON STEAM)

Alia wrote: Thu Dec 28, 2017 4:27 pm Bought it a couple weeks ago at full price. No regrets; this game is worth every penny.
Thank you for your support!!
by Xerofit51
Thu Dec 28, 2017 8:43 pm
Forum: Works in Progress
Topic: Amplitude (AVAILABLE ON STEAM)
Replies: 242
Views: 71393

Re: Amplitude (AVAILABLE ON STEAM)

CeeCeeVA wrote: Thu Dec 28, 2017 5:12 pm This looks so awesome! I love the design and the concept ^.^ If you ever decide to add voice over, I would love to help out!
It's already on sale on steam :D and semi voiced http://store.steampowered.com/agecheck/app/704680/
by Xerofit51
Tue Dec 19, 2017 11:45 pm
Forum: Works in Progress
Topic: Shin Megami Tensei: Devil Survivor [Reverse-Engineered]
Replies: 12
Views: 4261

Re: Shin Megami Tensei: Devil Survivor [Reverse-Engineered]

Thanks, sorry if I sound confusing, English is not my native language. Thanks a lot
by Xerofit51
Tue Dec 19, 2017 11:41 pm
Forum: Works in Progress
Topic: The Black Beast [Fairytale, Puzzle, VN] - Demo v2, added Hints box! Need feedback!
Replies: 13
Views: 2781

Re: The Black Beast [Fairytale, Puzzle, VN] - Demo v2, added Hints box! Need feedback!

it crashed on startup, it was a black screen and the it just closed itself. I used a windows 10
by Xerofit51
Mon Dec 18, 2017 9:21 pm
Forum: Works in Progress
Topic: The Black Beast [Fairytale, Puzzle, VN] - Demo v2, added Hints box! Need feedback!
Replies: 13
Views: 2781

Re: The Black Beast [Fairytale, Puzzle, VN] - Demo v2, added Hints box! Need feedback!

The game crashed, it also had a virus trojan when I downloaded, just think you should know that
by Xerofit51
Mon Dec 18, 2017 9:09 pm
Forum: Works in Progress
Topic: Shin Megami Tensei: Devil Survivor [Reverse-Engineered]
Replies: 12
Views: 4261

Re: Shin Megami Tensei: Devil Survivor [Reverse-Engineered]

I'm curious about the moving demon sprites did you make them frame by frame or by atl, the chain movement n the intro and the moving buttons I guess. I tried using the base from Alex from your other post but got confused. if there many buttons then do you need to set each button their on variable fo...
by Xerofit51
Mon Dec 18, 2017 12:34 am
Forum: Works in Progress
Topic: Shin Megami Tensei: Devil Survivor [Reverse-Engineered]
Replies: 12
Views: 4261

Re: Shin Megami Tensei: Devil Survivor [Reverse-Engineered]

Whoa I'm really interested in how you mad some of the gui and sprite movements work