Search found 62 matches
- Fri Aug 01, 2014 8:29 am
- Forum: Ren'Py Cookbook
- Topic: Basic Message System
- Replies: 93
- Views: 58252
Re: Basic Message System
oh do i have to update renpy? ><' (thanks also!) Unless there is a mad axeman standing over you threatening to cut off your head, you don't really "have" to :) But you never the less should, it will make sure that all of the recent code is working without you having to adapt. You problems...
- Fri Aug 01, 2014 8:13 am
- Forum: Ren'Py Cookbook
- Topic: Basic Message System
- Replies: 93
- Views: 58252
Re: Basic Message System
oh do i have to update renpy? ><' (thanks also!)xela wrote:Last version of renpy would have sold of those issues... in any case, old way of writing xsize is:
Code: Select all
xminimum 200 xmaximum 200
- Fri Aug 01, 2014 4:25 am
- Forum: Ren'Py Cookbook
- Topic: Basic Message System
- Replies: 93
- Views: 58252
Re: Basic Message System
File "game/messages.rpy", line 111: expected a keyword argument, colon, or end of line. textbutton "Mailbox (%d New)" % (new_message_count()) action Show("mailbox") ^ textbutton ("Mailbox (%d New)" % new_message_count()) action Show("mailbox") Try t...
- Fri Aug 01, 2014 12:59 am
- Forum: Ren'Py Cookbook
- Topic: Basic Message System
- Replies: 93
- Views: 58252
Re: Basic Message System
I got this error message when trying out the demo script I'm sorry, but errors were detected in your script. Please correct the errors listed below, and try again. File "game/messages.rpy", line 111: expected a keyword argument, colon, or end of line. textbutton "Mailbox (%d New)"...
- Fri Jun 27, 2014 10:06 am
- Forum: Old Threads (– September 2014)
- Topic: background artist paid (for florist)
- Replies: 2
- Views: 729
background artist paid (for florist)
Hi lovelies, I need a background for my VN! A florist shop is all, not toooo detailed, kinda just facing a counter, the usual shop-ish stuff on a counter, and flowers, vases, and wrapping paper surrounding the area ^^ That's really all.... at the moment I'm pretty much usin' Uncle Mugen's background...
- Tue Jun 03, 2014 8:49 pm
- Forum: Ren'Py Questions and Announcements
- Topic: side image trouble
- Replies: 3
- Views: 533
Re: side image trouble
I've copied and pasted it and it still won't work (with the namebox).... Maybe it's my GUI?
- Tue Jun 03, 2014 8:47 pm
- Forum: Ren'Py Questions and Announcements
- Topic: remembering user choices ?
- Replies: 1
- Views: 423
remembering user choices ?
I've made this code for the characters to search places but they only have "time" to search three places, so the third place they visit will be the last. I'm not sure if I'm going about it the right way and I'm kinda certain the timing variable isn't gonna work out.... $ timing = 0 $ gym =...
- Mon Jun 02, 2014 10:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: side image trouble
- Replies: 3
- Views: 533
side image trouble
hi all! i was having trouble customizing the position of each of the side images so i used this coding by Alex and it works great but it's giving me a bit of grief with the other coding firstly, as soon as i applied it, my show_two_window stopped working and now the name won't show up in the namebox...
- Mon Jun 02, 2014 3:17 am
- Forum: Ren'Py Questions and Announcements
- Topic: Having side image position change depending on the character
- Replies: 7
- Views: 3147
Re: Having side image position change depending on the chara
You need to modify say screen a bit - add a variable for side image position, then you'll be able to set its value for different characters, like screen say: # Defaults for side_image and two_window default side_image = None default two_window = False default side_xalign = 0.0 # default values, so ...
- Thu Mar 20, 2014 7:54 pm
- Forum: Ren'Py Questions and Announcements
- Topic: "current_message has no value" error
- Replies: 4
- Views: 1356
Re: "current_message has no value" error
Thank you so much!! I got it now~~
- Thu Mar 20, 2014 9:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: "current_message has no value" error
- Replies: 4
- Views: 1356
Re: "current_message has no value" error
Ah, sorry, I'm not understanding (I'm not good with coding). See, it's something to do with the reply label because it worked before I used the reply function. Here's the code that uses it: lee "It means you've got a new email." lee "And when you've got a new email, your mailbox, at t...
- Sat Mar 15, 2014 1:36 pm
- Forum: Ren'Py Questions and Announcements
- Topic: "current_message has no value" error
- Replies: 4
- Views: 1356
"current_message has no value" error
I used this in-game message coding for my game and all is well except when I run the game, I get an error. I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 448, in script call File "game/script.rpy", line 469, in script call Fil...
- Sun Feb 02, 2014 10:41 am
- Forum: Ren'Py Questions and Announcements
- Topic: Images not layering? [SOLVED]
- Replies: 2
- Views: 580
Re: Images not layering? [SOLVED]
Thank you!! Had no idea that'd become a tag.
- Sun Feb 02, 2014 3:41 am
- Forum: Ren'Py Questions and Announcements
- Topic: Images not layering? [SOLVED]
- Replies: 2
- Views: 580
Images not layering? [SOLVED]
I'm animating a CG where I want the images on the sides ( http://imgur.com/a/FHere ) to come in kind of dramatically (anime style, if you will) and I don't know if I've done the coding wrong but the images aren't layering on top of eachother?? They're appearing individually and I have no idea how to...
- Thu Jan 16, 2014 5:22 am
- Forum: Ren'Py Cookbook
- Topic: Basic Message System
- Replies: 93
- Views: 58252
Re: Basic Message System
Hi there!! This is absolutely perfect and a dream come true. A few questions if you don't mind ^^ I used the basic in-message system before this and I'm really bad with coding, but to achieve this kind of layout for my inbox, I defined styles and then changed the style values to shape and shop the w...